About Hark Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with the world through speech, text, vision, and persistent memory. We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world. To get there, we're developing multimodal models and next-generation AI hardware together - designed from the ground up as a single, unified interface for a new era of intelligent systems. About the Role The Embedded Software team is looking for a Senior/Staff Graphics Engineer to own the graphics stack behind Hark's device display. You will share the ownership of kernel GPU driver and userspace graphics stacks, building the rendering engine and the UI framework that everything else on the product is drawn with, on resource constrained platforms with novel form factors. This is the layer underneath the product experience. Design and our UX engineers define what the interface does; you define the capabilities of the interface. Responsibilities Own Display & Graphics stack: Design, develop, and maintain the display pipeline across different embedded platforms Work directly with Design and with the UX engineers to get real designs onto the device at full fidelity. Performance Optimization: Analyze and optimize the graphics pipeline to ensure high performance, low latency, and efficient memory bandwidth across different graphics pipelines and architectures Establish the practices for graphics development, testing, performance regression, and CI. Requirements 7+ years of industry experience in graphics or UI engineering. Deep hands-on experience with Vulkan and OpenGL ES, including shader authoring (GLSL/SPIR-V) and ren
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Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming environment deployed across console, desktop, mobile, and VR. Scalability: Roblox provides a platform that guarantees to the creators that their games will always and automatically run on different devices, with cross-platform play and minimal load times. Compatibility: Roblox games and assets made in the past, are still working today. Rendering has to have an eye to the past, and an eye to the future… Community: Roblox games are made by creators of all experience levels, from professionals who earn their living on the platform to kids who are learning to program using Roblox! As a Rendering Engineer, you will solve difficult challenges, while continuing to build a high-speed, completely dynamic environments connected on all devices. Many established rendering techniques do not trivially apply to our platform - novel solutions are needed as we push Roblox towards higher targets of visual fidelity. Even the simpler visuals we support on low-power devices are enabled by some creative rendering ideas, often centered around caching, incremental computation and graceful degradation. All of this is
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us! Our Creation Engine teams work on some of the core technologies that power our real time, browser-based Figma Design and FigJam products. These teams work mostly (but not exclusively) on client-side code that runs in the browser. Under the hood, Figma shares a lot of similarities to a game engine. We develop this C++/WebAssembly engine to ensure internal and external developers can rapidly build new products and features that are fast and reliable by default, and own areas such as our in-memory data model (SceneGraph), renderer, and multiplayer client/server protocols. Within Creation Engine's Rendering & Animation org, the Pixel Engine team focuses on platform level work for a mix of rendering and media support at Figma. Pixel Engine works on the rendering engine, and builds new primitives and features to support new company efforts. The Pixel Engine team is looking for engineers with domain expertise in Media processing and playback. Our team is focused on a breadth of platform work, ranging from supporting new animation primitives, shader-based effects, and video and image import/export support. This specific role focuses on the Media components of Pixel Engine. This is a full-time role that can be held from one of our US hubs or remotely in the United States. What you’ll do at Figma: Work closely with teammates and partners in Engineering, Product, Design, Marketing, User Research, and Data Science to build new features and achieve roadmap goals. We prioritize col
About VSCO For years, we've helped photographers create their work. Now we're building what comes next. VSCO exists for photographers. Not as a side feature, not as an afterthought, but as the whole point. We build the connected system photographers rely on, and we've spent over a decade earning the trust of a global creative community that takes the craft seriously. Photography is at an inflection point. AI is reshaping what's possible for creative work, and that's where our mission shines. VSCO is building the full photographer's workflow: from creating and editing your work, to delivering it to clients, to running your business. All of it built thoughtfully, with photographers leading the way. We believe the future of photography tools creates more space for creativity, handling the busy work so photographers can focus on the craft. If you care about craft, community, and what technology can unlock for creative people, this is the work. We're a mission-driven and focused company where your work ships quickly, is meaningful, and reaches tens of millions of people worldwide. You'll have a real say in what we build and how we build it. We hire people who don't wait to be asked, naturally connect the dots, care about the quality of what they ship, and believe the best outcomes come from building together. About The Role VSCO is hiring a Senior Staff Engineer to own Reflex, our production GPU image-processing engine, and the path it takes into Studio Pro on iOS and macOS. This is a critical technical leader. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers. You will also lead company-wide engineering mentorship and force-multiplication — tools, workflows, and AI-assisted development that make the rest of the team more effective. In This
About VSCO For years, we've helped photographers create their work. Now we're building what comes next. VSCO exists for photographers. Not as a side feature, not as an afterthought, but as the whole point. We build the connected system photographers rely on, and we've spent over a decade earning the trust of a global creative community that takes the craft seriously. Photography is at an inflection point. AI is reshaping what's possible for creative work, and that's where our mission shines. VSCO is building the full photographer's workflow: from creating and editing your work, to delivering it to clients, to running your business. All of it built thoughtfully, with photographers leading the way. We believe the future of photography tools creates more space for creativity, handling the busy work so photographers can focus on the craft. If you care about craft, community, and what technology can unlock for creative people, this is the work. We're a mission-driven and focused company where your work ships quickly, is meaningful, and reaches tens of millions of people worldwide. You'll have a real say in what we build and how we build it. We hire people who don't wait to be asked, naturally connect the dots, care about the quality of what they ship, and believe the best outcomes come from building together. About The Role VSCO is hiring a Senior Software Engineer to be a primary contributor on Reflex, our production GPU image-processing engine, and significantly guide the path it takes into Studio Pro on iOS and macOS. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers. In This Role, You Will Be a primary contributor on the Reflex imaging engine: DAG execution, WGSL operators, GPU resource/memory budgets, and color management (linear workin
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. We are looking for an outstanding Compiler Engineer to help build the next generation of intelligent compiler technologies for NVIDIA's accelerated computing stack. Our team works at the intersection of compilers, agentic systems, numerical correctness, and verification to create systems that can reason about, generate, optimize, and validate code transformations across software and hardware boundaries. This is an excellent opportunity for new graduates who are excited about coding agents, AI-assisted software engineering, developer tools, and GPU computing. In this role, you will work with experienced engineers and researchers to build agentic systems and compiler-aware tooling that improve developer productivity, code quality, and system performance across NVIDIA's software and hardware stack. What you'll be doing: Build and improve coding-agent systems for tasks such as code generation, transformation, debugging, optimization, validation, and developer assistance. Develop agent workflows involving tool use, planning, memory, execution, and feedback loops for software engineering and compiler-related tasks. Help create training, evaluation, and verification environments to improve agent quality, correctness, r
NVIDIA has been redefining computer graphics, PC gaming, and accelerated computing for more than 25 years. Today, we are tapping into the unlimited potential of AI to define the next era of computing. As an NVIDIAN, you will address challenges spanning architecture, silicon, firmware, software, and production — and excellent judgment matters as much as technical depth! Every major NVIDIA silicon product family—from the chips powering AI and datacentre systems to gaming, professional, embedded, and automotive platforms—passes through our productization work on its way to production. NVIDIA’s Silicon Co-Design Productization team works from pre-silicon strategy and feature development through bring-up, characterization, correlation, and optimization. Our charter spans power & performance modelling, bring up & tuning of low-power features, power & thermal controllers , and system-level optimization that ultimately shape how NVIDIA products are configured, binned, specified, and shipped. What you'll be doing Drive silicon power productization from pre-silicon planning through bring-up and production, including test strategy, feature readiness, characterization, and optimization. Partner with architecture and design teams to identify improvements, validate features, and help translate them into production-ready solutions. Correlate measured silicon behaviour with pre-silicon expectations, investigate gaps, and drive complex issues to root cause. Build power and performance models and characterization methodologies that decide silicon binning, product specifications, productization decisions, and customer guidance. Use AI/ML and data-driven methods to analyse characterization & telemetry data, identify anomalies & trends , and accelerate issue debug across silicon, board, power delivery, firmware,
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. NVIDIA has a rapidly expanding ecosystem of data center platform & node designs. From single node HGX/DGX systems all the way up to large multi-node NVLink domain rack architectures. These designs have become core to NVIDIA's rapidly growing enterprise and cloud provider businesses. Each bringing together the full power of NVIDIA GPUs, NVIDIA NVLink, NVIDIA InfiniBand networking, NVIDIA Grace CPUs, and a fully optimized NVIDIA AI and HPC software stack. We're searching for a highly motivated, technical leader to drive the engineering roadmap and innovation for our rack system software architecture. From firmware, kernel drivers, operating systems, networking, fabrics and associated user mode drivers + manageability software. You will work with component leads internally and engage with industry leading hyperscalar / cloud service providers on taking these products to market. What you’ll be doing: Drive the software end-to-end architecture for NVIDIA's rack-scale products Maintain deep understanding of the product portfolio and roadmap; translate forward-looking plans into clear, formal software requirements that anchor execution across the organization. Ensure high quality & reliable software; serving as a trusted architectural partner to teams requiring
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. NVIDIA is looking for an outstanding Quality Assurance Engineer to join our Digital Marketing Operations Team to help drive the delivery of global web initiatives and operations. This role entails being responsible for the project management and coordination of software testing for all web and mobile releases. The ideal candidate is someone who thrives on solving complex problems and has hands-on experience in quality assurance and automation. What you'll be doing: Work together with development teams to triage issues, conduct root cause analysis, and confirm fixes. Define new tests and improve existing test plans to ensure the highest quality standards. Develop and update automation testing scripts using Java, TestNG, Selenium for Frontend, REST/Services, Database, and AEM components. Collaborate with teams located in different regions, joining reviews and meetings to keep alignment and cohesion. Contribute to the creation and improvement of sophisticated, stable automation frameworks that boost efficiency, re-usability, and flexibility. Improve NVIDIA's continuous integration framework by merging build, compiling, test, and validating processes with scheduling, automated notifications, and
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. NVIDIA is looking for an outstanding Quality Assurance Engineer to join our Digital Marketing Operations Team to help drive the delivery of global web initiatives and operations. This role entails being responsible for the project management and coordination of software testing for all web and mobile releases. The ideal candidate is someone who thrives on solving complex problems and has hands-on experience in quality assurance and automation. What you'll be doing: Work together with development teams to triage issues, conduct root cause analysis, and confirm fixes. Define new tests and improve existing test plans to ensure the highest quality standards. Develop and update automation testing scripts using Java, TestNG, Selenium for Frontend, REST/Services, Database, and AEM components. Collaborate with teams located in different regions, joining reviews and meetings to keep alignment and cohesion. Contribute to the creation and improvement of sophisticated, stable automation frameworks that boost efficiency, re-usability, and flexibility. Improve NVIDIA's continuous integration framework by merging build, compiling, test, and validating processes with scheduling, automated notifications, and
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. Join NVIDIA's NIM team and be part of an exceptionally ambitious project in Santa Clara, CA! As a Senior Software Engineer, NIM Tools, you will have the remarkable opportunity to build a groundbreaking model customization and deployment lifecycle platform from inception. This isn't just another feature team—you will be defining the structure for a new product surface accessed by ISVs and CSPs internationally. Your work will empower customers to take models from selection through fine-tuning, evaluation, deployment, and compliance flawlessly. What you'll be doing: Compose and build the fine-tuning handoff pipeline, including LoRA adapter repackaging, re-quantization, and re-validation into NIM. Develop the evaluation harness, ensuring models meet our high standards. Implement the observability and attestation layer to produce auditable compliance artifacts. Work in close partnership with ISVs and CSPs to roll out NVIDIA NIMs on a large scale. Define and improve durable platform APIs, steering clear of one-off integrations. Ensure flawless completion of projects through strict attention to detail and proven methodologies. Wha
NVIDIA has been redefining computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s an outstanding legacy of innovation that’s fueled by great technology—and outstanding people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. Our team is looking for Senior System Engineers specializing in self-driving vehicle technology. As a senior member you will be responsible for integrating and maintaining end-to-end software with Sensing/Perception/Localization/Planning/Control included, ensuring its stable and safe deployment in the field. What you'll be doing: Develop and maintain the application as well as vital tools for autonomous driving Diagnose and tackle real exciting problems to provide the world with the best driving experience Vertical stack performance optimization What we need to see: BS/MS or higher in computer science or a related engineering field Excellent C and C++ programming 5+ years of relevant proven experience Experienced in developing system software in user space with capability digging into kernel and even low-level hardware Good understanding of Operating Systems, threading, synchronization and parallel computing to build highly efficient applications Familiar with underlying parallel architectures, CPU/GPU/DLA/DSP Excellent analytical, communication and collaboration skills in international organization Ways to stand out from the crowd: Software development experience with CUDA Prior experience in: Autonomous vehicles, Robotics, Computer Vision and/or ML Understa
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. Join NVIDIA's GPU Performance Infrastructure team and be part of a brand-new journey in validating and shipping next-generation GPU architectures. At NVIDIA, we empower our engineers to innovate and drive powerful performance through innovative infrastructure and workflows. This role is uniquely positioned to influence the entire lifecycle of GPU performance verification, from early-stage modelling to post-silicon validation. With our bold standards and extraordinary team, you'll have the chance to define a significant impact on the future of computing! What you'll be doing: Build and develop end-to-end performance verification infrastructure. Build scalable data pipelines to surface performance metrics from simulation, emulation, and silicon environments. Coordinate with GPU architects to craft infrastructure for performance verification of upcoming architectures. Work closely with HW teams to automate and accelerate verification workflows, enabling faster GPU build iteration. Empower GPU architects by providing insights to understand current performance and model industry-leading performance for future builds. Improve the daily workflows of the wo
NVIDIA has transformed computer graphics, PC gaming, and accelerated computing for more than 25 years through exceptional technology and the people who build it. In semiconductor manufacturing, our role is to enable the ecosystem, not compete within it. We partner with fabs, equipment manufacturers, and software providers to make inspection, metrology, and manufacturing intelligence dramatically faster on the NVIDIA platform. Our team builds the software that makes this possible: models, adaptation and evaluation workflows, and deployable inference capabilities that partners integrate into their own tools. We work in environments where labeled data is limited and proprietary, distributions shift across tools and fabs, production budgets are tight, and software must operate inside air-gapped facilities. We’re seeking a Principal Systems Software Engineer for Semiconductor Inspection in Santa Clara. This is a hands-on architect role: you will define the approach, build it, evaluate it, and demonstrate the results. You will work across computer vision, time-series modeling, multimodal AI, anomaly detection, model adaptation, evaluation, and production inference. Success means technology that a fab or equipment vendor can integrate, operate, and trust—not only a successful internal demonstration. What you’ll be doing: Define and prototype AI system architectures spanning optical and e-beam inspection, wafer and mask inspection, metrology, defect review, equipment signals, and process data. Advance world foundation model capabilities for semiconductor manufacturing, including vision, time-series and multimodal representation learning, model adaptation, domain transfer, and data-scarce defect understanding. Develop workflows for defect detection, classification, localization, segmentation, nuisance filtering, ADC, AD
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. NVIDIA has a rapidly expanding ecosystem of data center platform & node designs. From single node HGX/DGX systems all the way up to large multi-node NVLink domain rack architectures. These designs have become core to NVIDIA's rapidly growing enterprise and cloud provider businesses. Each bringing together the full power of NVIDIA GPUs, NVIDIA NVLink, NVIDIA InfiniBand networking, NVIDIA Grace CPUs, and a fully optimized NVIDIA AI and HPC software stack. We’re searching for a highly motivated, technical leader to design, drive, and operationalize rack-scale factory and deployment flows for next-generation data center products. The ideal candidate will combine deep systems expertise, decisive technical leadership, and a passion for building reliable, debuggable, and scalable manufacturing and deployment solutions. What you’ll be doing: Lead and drive rack-scale/L11 flows for factory and initial data center deployment. Design and implement end-to-end factory workflows, including firmware flashing sequences, security provisioning, and deployment of software mitigations. Collaborate with data center architects, ODMs, and OEMs to define factory and data center requirements that ensure efficient and reliable production ramp. Champion reliability, debuggability an
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