The Best Players Need the Best People. The Graphics Operator is responsible for the live execution and creative development of insert graphics across all studio and remote productions at PGA TOUR Studios. This role requires technical expertise in broadcast graphics systems, precision under pressure, and a strong understanding of live sports workflows. The Graphics Operator ensures that all visual elements—from real-time scoring to branded content—are delivered with accuracy, consistency, and creative impact. QUALIFICATIONS Bachelor’s Degree or related technical education required. Minimum 3 years broadcast television or related experience at the regional to large market or network level. Experience with Chyron and Ross XPression, or similar platforms, including data integration and real-time graphics workflows. Strong understanding of live production timing, control room operations, and cue execution under pressure. Ability to build, edit, and manage graphic templates, lower thirds, and sponsor elements with editorial accuracy. Skilled in troubleshooting technical issues with graphics systems during live broadcasts. Excellent communication and collaboration skills with producers,
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About VSCO For years, we've helped photographers create their work. Now we're building what comes next. VSCO exists for photographers. Not as a side feature, not as an afterthought, but as the whole point. We build the connected system photographers rely on, and we've spent over a decade earning the trust of a global creative community that takes the craft seriously. Photography is at an inflection point. AI is reshaping what's possible for creative work, and that's where our mission shines. VSCO is building the full photographer's workflow: from creating and editing your work, to delivering it to clients, to running your business. All of it built thoughtfully, with photographers leading the way. We believe the future of photography tools creates more space for creativity, handling the busy work so photographers can focus on the craft. If you care about craft, community, and what technology can unlock for creative people, this is the work. We're a mission-driven and focused company where your work ships quickly, is meaningful, and reaches tens of millions of people worldwide. You'll have a real say in what we build and how we build it. We hire people who don't wait to be asked, naturally connect the dots, care about the quality of what they ship, and believe the best outcomes come from building together. About The Role VSCO is hiring a Senior Software Engineer to be a primary contributor on Reflex, our production GPU image-processing engine, and significantly guide the path it takes into Studio Pro on iOS and macOS. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers. In This Role, You Will Be a primary contributor on the Reflex imaging engine: DAG execution, WGSL operators, GPU resource/memory budgets, and color management (linear workin
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. NVIDIA is seeking a UAE Regional Senior Sales Account Manager for State & Local Government and Smart Spaces. You will own strategic relationships with leading cities, public-sector organizations, and smart-space operators in this role. Your focus will be on positioning NVIDIA’s platforms and AI Factory strategy as the engine for modernizing public services and improving competitiveness across the region. This is an outstanding opportunity to be a part of an ambitious team driving remarkable AI-powered transformation in public sectors! We will uncover and develop new opportunities, expand NVIDIA’s regional footprint, and work with cross-functional teams to accelerate adoption of AI and Digital Twins in city environments. What you'll be doing: Promoting revenue development for NVIDIA’s Smart Cities, Smart Spaces, and Local Government solutions Building robust pipelines and supporting enterprises and governments to deploy AI responsibly across mobility, urban planning, sustainability, energy efficiency, public safety, inspection, and citizen services. Developing long-term relationships with senior city leaders, CIOs, CTOs, ministers, mayors’ o
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. At NVIDIA, as a Principal Rack Scale Systems Infrastructure Engineer, you will build and guide the development of software systems. These systems support our upcoming rack-scale infrastructure products and services. This exceptional role sits where software meets hardware. You will work on control planes, state machines, orchestration systems, firmware, OS lifecycle, and networking fabrics. Your task is to compose infrastructure-as-a-service control plane software that converts complex rack-scale hardware into dependable, manageable, and programmable infrastructure for NVIDIA, partners, and leading cloud and enterprise clients globally. What You Will Be Doing: Define the complete software architecture for rack-scale infrastructure products and services, covering control plane services, infrastructure management, firmware, operating systems, kernel drivers, networking fabrics, accelerator software, and user-mode manageability software. Use Kubernetes and cloud-native primitives as an infrastructure fabric when appropriate. This includes controllers, operators, reconciliation loops, and open source components. These components can operate safely at rack and fleet scale. Build open source infrastructure software that can b
Who Are We? Postman is the world’s leading API platform, used by more than 45 million+ developers and 500,000 organizations, including 98% of the Fortune 500. Postman is helping developers and professionals across the globe build the API-first world by simplifying each step of the API lifecycle and streamlining collaboration—enabling users to create better APIs, faster. The company is headquartered in San Francisco and has offices in Boston, New York, Austin, Tokyo, London, and Bangalore - where Postman was founded. Postman is privately held, with funding from Battery Ventures, BOND, Coatue, CRV, Insight Partners, and Nexus Venture Partners. Learn more at postman.com or connect with Postman on X via @getpostman. P.S: We highly recommend reading The "API-First World" graphic novel to understand the bigger picture and our vision at Postman. The Opportunity Postman is hiring a Senior Manager, Customer Success Engineering to lead Customer Success Engineering in EMEA. This leader will manage CSEs, ensuring the team is focused on the customers where Postman can create outsized impact, while providing the coaching, inspection, and operational discipline required for consistently high-quality execution. This is a highly cross-functional leadership role and a critical partner to Sales. The leader will work closely with International Sales leadership to prioritize accounts, shape technical engagement strategy, allocate CSE capacity, and ensure customer execution is progressing with urgency and discipline. CSEs help customers embed Postman into real engineering workflows across API design, governance, CI/CD, developer platforms, integrations, modernization, migration, automation, quality enforcement, and service discoverability. This is not about general support or enablement: CSEs are laser-focused on turning Postman from a beloved developer tool into critical API infrastructure. The right leader is an experienced post-sale technical operator who can scale an existing motion,
Who Are We? Postman is the world’s leading API platform, used by more than 45 million+ developers and 500,000 organizations, including 98% of the Fortune 500. Postman is helping developers and professionals across the globe build the API-first world by simplifying each step of the API lifecycle and streamlining collaboration—enabling users to create better APIs, faster. The company is headquartered in San Francisco and has offices in Boston, New York, Austin, Tokyo, London, and Bangalore - where Postman was founded. Postman is privately held, with funding from Battery Ventures, BOND, Coatue, CRV, Insight Partners, and Nexus Venture Partners. Learn more at postman.com or connect with Postman on X via @getpostman. P.S: We highly recommend reading The "API-First World" graphic novel to understand the bigger picture and our vision at Postman. The Opportunity We are seeking a senior, highly driven operator to join the Deal Operations team at Postman. The Senior Deal Operations Analyst reports into the Head of Deal Operations within the Revenue Operations organization and serves as the primary Deal Operations presence for our London region. This role works cross-functionally with Sales, Finance, Legal, Renewals, and Orders throughout the full deal cycle — spanning quote creation, approvals, order form execution, opportunity management, and bookings — ensuring all activity complies with Postman's policies and processes. The Revenue Operations team is integral to the success of our Sales and Customer Success organizations, driving revenue, renewals, and operational efficiency across the business. In this role, you will not only execute day-to-day deal operations but bring a strategic, consultative approach that helps sales reps close faster and smarter. This is a hybrid position based in our London office. What You’ll Do Own the creation of Quotes and Order Forms for Corporate and Enterprise sales deals in the EMEA region Review and approve Quote requests, applying sound ju
Where Performance Meets Purpose Join a team that values excellence and innovation, at a company known for its iconic golf brands. At Acushnet Company, your background and experience contribute to creating the best products for dedicated golfers worldwide. Here, your performance has purpose. What You Will Be Doing The Graphics Technician plays an important role in bringing custom golf ball and packaging designs to life while ensuring the highest standards of quality and accuracy. In this fast-paced position, you will create, maintain, and prepare production-ready graphic files for custom golf ball orders and packaging, supporting customers from proof creation through final production. Working closely with Customer Service, Quality, Production, and external packaging vendors, you will troubleshoot artwork issues, prepare logos and graphics for manufacturing, and help ensure flawless order execution. This role combines technical expertise, attention to detail, and collaboration to deliver exceptional custom products that enhance customer experience and uphold the brand's premium standards. This is a seasonal position with a flexible timeline based on business demands. There is no set start or end date, as employment duration and scheduling are determined by workload, production volumes, and overall business need s. What You Bring High school diploma or equivalent required 1-2 years of Graphic Arts education preferred Minimum of 2 years of graphic design experience Intermediate proficiency with Adobe Illustrator Basic experience with Adobe Photoshop and Adobe InDesign Experience with Adobe Dimension is a plus Strong attention to detail and ability to maintain accur
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. The New York Times Graphics team is looking for a reporter with extensive open-source and investigative reporting skills to turn raw evidence into impactful visual stories. You have a track record for uncovering exclusive information off the news. The Graphics team is a leader in using spatial and visual techniques on investigative stories, and we're looking for someone who is passionate about accountability journalism using cutting-edge reporting techniques. Below are a few examples of the kinds of stories that you will be a part of: An exclusive look at the failed columns of the Midtown Manhattan near-collapse A 3-D analysis of why firefighters' lines of sight were limited in the deadly LaGuardia Crash An investigation into the mass graves in Syria An investigation into the causes of a Miami building collapse A spatial investigation into a deadly fire in the Bronx A forensic analysis of an apartment building collapse in the Turkey earthquake Working with journalists on the Graphics team and across the newsroom, you will play an important role in shaping visual reconstructions and investigations that rely on spatial analysis or use 3-D modeling. You will gather and analyze evidence for stories across a wide range of topics for both quick-turn stories as well as longer-term enterprise. You will be expected to take the initiative in leading major storylines, with the goal of uncovering new or exclusive findings across multiple visual story fo
About Hark Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with the world through speech, text, vision, and persistent memory. We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world. To get there, we're developing multimodal models and next-generation AI hardware together - designed from the ground up as a single, unified interface for a new era of intelligent systems. About the Role The Embedded Software team is looking for a Senior/Staff Graphics Engineer to own the graphics stack behind Hark's device display. You will share the ownership of kernel GPU driver and userspace graphics stacks, building the rendering engine and the UI framework that everything else on the product is drawn with, on resource constrained platforms with novel form factors. This is the layer underneath the product experience. Design and our UX engineers define what the interface does; you define the capabilities of the interface. Responsibilities Own Display & Graphics stack: Design, develop, and maintain the display pipeline across different embedded platforms Work directly with Design and with the UX engineers to get real designs onto the device at full fidelity. Performance Optimization: Analyze and optimize the graphics pipeline to ensure high performance, low latency, and efficient memory bandwidth across different graphics pipelines and architectures Establish the practices for graphics development, testing, performance regression, and CI. Requirements 7+ years of industry experience in graphics or UI engineering. Deep hands-on experience with Vulkan and OpenGL ES, including shader authoring (GLSL/SPIR-V) and ren
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Nixxes Software is an industry-leading Dutch company specializing in video game design, development and porting. Working alongside global partners since 1999, our work is fueled by a love for gaming and commitment to innovation. Our Utrecht based team prides itself on delivering the best possible experience for every gamer, regardless of platform. In July 2021 Nixxes joined PlayStation Studios to focus on delivering the highest-quality gameplay experiences for PlayStation fans. For our studio in Utrecht, Netherlands, we are looking for a highly collaborative, passionate and skilled Graphics Programmer that can support our graphics programming team and implement high-level graphical effects as well as as well as making low-level enhancements to the graphics engines we work with to enable and optimize these on various platforms. Responsibilities Designing and writing well structured, readable and maintainable code Key role in a team working on a large code base Working with state of the art graphics and lighting techniques Debugging and solving different development problems pragmatically Essential Requirements At least 3 years of previous experience as a programmer in the games industry or a related industry Up to date knowledge of the current APIs such as DirectX
People Partner Graphics Solutions Business — 2 Locations. Apply via Workday.
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us! Our Creation Engine teams work on some of the core technologies that power our real time, browser-based Figma Design and FigJam products. These teams work mostly (but not exclusively) on client-side code that runs in the browser. Under the hood, Figma shares a lot of similarities to a game engine. We develop this C++/WebAssembly engine to ensure internal and external developers can rapidly build new products and features that are fast and reliable by default, and own areas such as our in-memory data model (SceneGraph), renderer, and multiplayer client/server protocols. Within Creation Engine's Rendering & Animation org, the Pixel Engine team focuses on platform level work for a mix of rendering and media support at Figma. Pixel Engine works on the rendering engine, and builds new primitives and features to support new company efforts. The Pixel Engine team is looking for engineers with domain expertise in Media processing and playback. Our team is focused on a breadth of platform work, ranging from supporting new animation primitives, shader-based effects, and video and image import/export support. This specific role focuses on the Media components of Pixel Engine. This is a full-time role that can be held from one of our US hubs or remotely in the United States. What you’ll do at Figma: Work closely with teammates and partners in Engineering, Product, Design, Marketing, User Research, and Data Science to build new features and achieve roadmap goals. We prioritize col
At Snowflake, we are powering the era of the agentic enterprise. To usher in this new era, we seek AI-native thinkers across every function who are energized by the opportunity to reinvent how they work. You don’t just use tools; you possess an innate curiosity, treating AI as a high-trust collaborator that is core to how you solve problems and accelerate your impact. We look for low-ego individuals who thrive in dynamic and fast-moving environments and move with an experimental mindset — who rapidly test emerging capabilities to discover simpler, more powerful ways to deliver results. At Snowflake, your role isn't just to execute a function, but to help redefine the future of how work gets done. WHO YOU ARE We are seeking a talented and imaginative Brand Motion Graphics Designer to become a valuable part of our team. The ideal candidate should have a solid foundation in motion design with hands-on experience across modern design applications and production methods. They should be a technically minded individual who can adopt new applications easily and has a basic understanding of coding and scripting. This role requires a passion for visual storytelling, and the ability to bring ideas to life through motion graphics and video editing. Join our creative and enthusiastic team, where your innovative ideas will help shape our brand's digital identity and drive impactful marketing initiatives. We look forward to meeting you! WHAT YOU’LL DO Design and create engaging motion graphics for a wide range of projects, including but not limited to promotional videos, event stage graphics, social media content, product demonstrations, and visual effects. Streamline the production process by developing, utilizing, and maintaining Premiere templates (MOGRTs) that reduce turnaround times and ensure visual cohesion across all collaborative projects. Manage day-to-day production of motion assets within established timelines and brand guidelines. Partner with Video Editors to weave m
Job Details: Job Description: About the Role The Client Computing and Physical AI Group (CCG) is shaping the future of AI-enabled computing experiences. We are seeking a highly motivated Senior Customer Solutions Architect, Graphics & AI to drive customer adoption of Intel's graphics and AI technologies across next-generation client platforms. In this role, you will serve as a trusted technical advisor to strategic customers and ecosystem partners, helping define, architect, validate, and optimize innovative graphics and AI solutions. You will work across hardware, firmware, software, and platform teams to translate customer requirements into scalable product solutions while influencing future technology roadmaps. This position blends deep technical expertise, customer engagement, cross-functional leadership, and innovation to accelerate the deployment of Intel AI and graphics technologies. What You’ll Do Key responsibilities will include but not limited to: Be the center point of contact for technical collaborations with the customer and with various internal teams. Own end to end architecture of customer solution in alignment with product and IP architectures, and its translation to product requirements. Co define test vehicle and validation strategy, and collaboratively manage the execute schedule and resource negotiation. Drive technology tradeoff decisions ensuring customer needs are met, along with satisfying standards and specifications, and execution reality. Be the customer voice and collaborate heavily with internal execution teams and manage customer dashboards. Participate and contribute in identifying critical technology solutions for future product needs and influence roadmap.
About VSCO For years, we've helped photographers create their work. Now we're building what comes next. VSCO exists for photographers. Not as a side feature, not as an afterthought, but as the whole point. We build the connected system photographers rely on, and we've spent over a decade earning the trust of a global creative community that takes the craft seriously. Photography is at an inflection point. AI is reshaping what's possible for creative work, and that's where our mission shines. VSCO is building the full photographer's workflow: from creating and editing your work, to delivering it to clients, to running your business. All of it built thoughtfully, with photographers leading the way. We believe the future of photography tools creates more space for creativity, handling the busy work so photographers can focus on the craft. If you care about craft, community, and what technology can unlock for creative people, this is the work. We're a mission-driven and focused company where your work ships quickly, is meaningful, and reaches tens of millions of people worldwide. You'll have a real say in what we build and how we build it. We hire people who don't wait to be asked, naturally connect the dots, care about the quality of what they ship, and believe the best outcomes come from building together. About The Role VSCO is hiring a Senior Staff Engineer to own Reflex, our production GPU image-processing engine, and the path it takes into Studio Pro on iOS and macOS. This is a critical technical leader. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers. You will also lead company-wide engineering mentorship and force-multiplication — tools, workflows, and AI-assisted development that make the rest of the team more effective. In This
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