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Senior Gpu Memory Architect Jobs

15 active opportunities · Updated for September 2026

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Nvidia
📍 Santa Clara, United States
1 day ago

NVIDIA is seeking a world-class computer architect to contribute to the development of future high-performance computing systems, with a focus on enhancing the power-constrained performance of the hardware. Ideal candidates will have a strong track record of understanding and analyzing memory systems architecture to improve performance per watt (perf/W) and performance per millimeter (perf/mm). A broad perspective across the field of computer architecture and depth in the area of power, performance, and area (PPA) analysis is highly desirable. NVIDIA has pioneered programmable GPUs and the CUDA language and is a world leader in high-performance computing technology, with aggressive plans for future processors. This position offers the opportunity to have a real impact in a fast-moving, technology-focused company. What you will be doing: Develop innovative high-performance processor and system architectures, focusing on the memory system and energy efficiency. Develop architecture and micro-architecture features to improve the state-of-the-art in GPU memory systems, optimizing along the axes of perf/W, perf/mm, and perf/$. Develop and enhance architecture prototype models for power and noise analysis. Participate in performance and power simulation of features to analyze, define, and improve energy per byte. Analyze benchmarks, application workloads, and performance/power simulation and emulation results to identify areas for architecture optimizations. Debug power, performance, and functional issues with high-level models, RTL simulation and emulation, silicon, and systems. Collaborate with outside partners on system infrastructure. What we want to see: 10+ yrs of experience in CPU/GPU architecture, memory systems design with a focus on energy efficiency in the system. Bachelor

N
1 day ago

NVIDIA is seeking a Senior System Architect: Heterogeneous EDA Systems to solve a complex challenge in accelerated computing: Failure Attribution at Scale. As EDA or equivalent experience workloads scale across thousands of heterogeneous nodes, a single failure can cause massive resource waste. We need an engineer to develop and build an automated framework. This framework will ingest telemetry from CPU and GPU clusters to identify the root cause of job failures in real-time. It will distinguish between hardware faults, infrastructure instability, and software defects. What you'll be doing: Architect Failure Attribution Frameworks: Build a scalable "flight recorder" for EDA jobs that captures high-fidelity state across the CPU, GPU, and Fabric at the moment of failure. Build automated diagnostics that correlate GPU XID errors, PCIe bus failures, and CUDA memory exceptions. Connect these errors with system-level events such as OOM kills or NUMA-related hangs. Distributed Logging & Tracing: Implement low-overhead tracing mechanisms (using tracing tools or custom agents) that provide access to job execution across multi-node Slurm or Kubernetes clusters. Root Cause Automation: Develop heuristics and models based on machine learning to classify failures as "Hardware Fault," "Software Bug," or "Environment Issue." This reduces the Mean Time to Identify (MTTI) for R&D teams. Resiliency Engineering: Work closely with hardware and infrastructure teams to define "signals of impending failure," enabling proactive job migration or check-pointing before a crash occurs. What we need to see: Distributed Systems Mastery: BS, MS, or PhD in Computer Science or Electrical Engineering (or equivalent experience) with 6+ years in systems programming. Experience building automated

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NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We are looking to grow our company, and grow our teams with the smartest people in the world. What you’ll be doing: You will work with ground breaking technologies for the Tegra SoC and various NVIDIA embedded platforms Implement power and thermal management software features in Linux Kernel and user space Collaborate with power architects, hardware and software engineers on platform power estimation and optimization Optimize the software stack to improve performance, efficiency, and responsiveness for edge AI and robotics use cases. Focus on improving compute and memory utilization, reducing latency and power consumption, and tuning system-level performance to deliver reliable and scalable AI workloads across demanding real-world edge environments. What we need to see: MS in CS, CE, EE, Systems Engineering or related software/hardware engineering major, or equivalent experience 8+ years of software development experience with a significant focus on Linux Excellent C programming/debugging skills within Linux kernel and user space software Background with working on embedded systems and ARM processor specific System-level debugging experience and problem-solving skills Excellent communication skills Ways to stand out from the crowd: Understanding of the Linux power and thermal management features (schedule

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28 days ago

Job Title Senior Software Engineer - Image Reconstruction (C++/CUDA) Job Description Build the GPU-native engine that turns raw CT physics into life-saving images inside Philips scanners worldwide , wringing maximum performance from constrained hardware at the frontier of C&#43;&#43;, CUDA, and AI alongside world-class physicists. Your role: Help r e-architect an entire CT image-reconstruction pipeline, from raw detector physics to the final clinical image, as a fully GPU-native, massively scalable platform in C&#43;&#43; and CUDA. Work shoulder-to-shoulder with physicists, algorithm architects, and platform engineers, translating complex signal and image-processing models into high-performance GPU implementations that balance image quality against compute cost. Collaborate with CT platform teams around the globe to design, build, test, and deploy an industry-leading reconstruction software platform. Push the frontier of performance engineering and applied AI by profiling, parallelizing, optimizing memory use across caches and shared memory, and pioneering learned models that replace expensive physics with fast, accurate equivalents. This hybrid role is based in Cleveland, OH, with three flexible days in the office and two remote days each week . Regular travel is not typically </sp

machine learningaic++
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NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. NVIDIA has a rapidly expanding ecosystem of data center platform designs. From single node HGX/DGX systems all the way up to large multi-node NVLink domain rack architectures. These designs have become core to NVIDIA's rapidly growing enterprise and cloud provider businesses. Each brings together the full power of NVIDIA GPUs, NVIDIA NVLink, NVIDIA InfiniBand networking, NVIDIA Grace CPUs, and a fully optimized NVIDIA AI and HPC software stack. We are searching for a highly motivated engineer to lead performance benchmarking and optimization efforts for our data center products. You will be instrumental in ensuring our data center solutions deliver industry-leading performance for accelerated computing workloads. What you will be doing: Design and execute comprehensive performance benchmarking strategies for our data center platforms and products Characterize real-world AI training, inference, and HPC workloads at scale Define, track, and report key performance indicators (throughput, latency, efficiency, scaling) Build automation tools and frameworks for performance monitoring and analysis Identify and analyze performance bottlenecks across compute, memory, network and storage subsystems Work closely with architecture, hardware,

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VSCO
📍 San FranciscoFull-time$190K – $220K/yr
4 days ago

About VSCO For years, we've helped photographers create their work. Now we're building what comes next. VSCO exists for photographers. Not as a side feature, not as an afterthought, but as the whole point. We build the connected system photographers rely on, and we've spent over a decade earning the trust of a global creative community that takes the craft seriously. Photography is at an inflection point. AI is reshaping what's possible for creative work, and that's where our mission shines. VSCO is building the full photographer's workflow: from creating and editing your work, to delivering it to clients, to running your business. All of it built thoughtfully, with photographers leading the way. We believe the future of photography tools creates more space for creativity, handling the busy work so photographers can focus on the craft. If you care about craft, community, and what technology can unlock for creative people, this is the work. We're a mission-driven and focused company where your work ships quickly, is meaningful, and reaches tens of millions of people worldwide. You'll have a real say in what we build and how we build it. We hire people who don't wait to be asked, naturally connect the dots, care about the quality of what they ship, and believe the best outcomes come from building together. About The Role VSCO is hiring a Senior Software Engineer to be a primary contributor on Reflex, our production GPU image-processing engine, and significantly guide the path it takes into Studio Pro on iOS and macOS. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers. In This Role, You Will Be a primary contributor on the Reflex imaging engine: DAG execution, WGSL operators, GPU resource/memory budgets, and color management (linear workin

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VSCO
📍 San FranciscoFull-time$260K – $290K/yr
4 days ago

About VSCO For years, we've helped photographers create their work. Now we're building what comes next. VSCO exists for photographers. Not as a side feature, not as an afterthought, but as the whole point. We build the connected system photographers rely on, and we've spent over a decade earning the trust of a global creative community that takes the craft seriously. Photography is at an inflection point. AI is reshaping what's possible for creative work, and that's where our mission shines. VSCO is building the full photographer's workflow: from creating and editing your work, to delivering it to clients, to running your business. All of it built thoughtfully, with photographers leading the way. We believe the future of photography tools creates more space for creativity, handling the busy work so photographers can focus on the craft. If you care about craft, community, and what technology can unlock for creative people, this is the work. We're a mission-driven and focused company where your work ships quickly, is meaningful, and reaches tens of millions of people worldwide. You'll have a real say in what we build and how we build it. We hire people who don't wait to be asked, naturally connect the dots, care about the quality of what they ship, and believe the best outcomes come from building together. About The Role VSCO is hiring a Senior Staff Engineer to own Reflex, our production GPU image-processing engine, and the path it takes into Studio Pro on iOS and macOS. This is a critical technical leader. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers. You will also lead company-wide engineering mentorship and force-multiplication — tools, workflows, and AI-assisted development that make the rest of the team more effective. In This

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Nuro
📍 Mountain ViewFull-timeFrom $193.9K/yr
1mo ago

Who We Are Nuro believes self-driving vehicles are the most immediate and profound opportunity for AI to drive positive change in the physical world. Safer streets, more time for what matters, and easier access to the world around us, that’s why we’re building a universal autonomy platform: self-driving for all roads and all rides. Founded in 2016, Nuro is a physical AI company developing Level 4 autonomous driving technology for a wide range of vehicles, use cases, and markets. Powered by the Nuro Driver™, our universal autonomy platform enables the global mobility ecosystem to deploy autonomy at scale, from robotaxis and logistics fleets to personal vehicles. With years of real-world deployment experience and a flexible, partner-led business model, Nuro is working toward a future where millions of autonomous vehicles powered by our technology help make everyday life safer, easier, and more connected. Nuro has raised over $2B in capital from Uber, NVIDIA, Google, Softbank, Fidelity, T. Rowe Price, and other leading investors. About the Role We’re looking for an Autonomy Engineer focused on onboard autonomy—the software that runs on the robot/vehicle/embedded computer and makes real-time decisions using onboard sensors and compute. You’ll build and ship reliable autonomy features that operate under tight latency, compute, and safety constraints in the real world. What You’ll Do Develop, integrate, and deploy onboard autonomy behaviors (e.g., navigation, obstacle avoidance, lane/route following, docking, interaction behaviors). Implement and maintain real-time decision-making components: behavior planning, state machines/behavior trees, local planning, and control interfaces. Build robust sensor-driven autonomy pipelines on-device (camera, lidar, radar, IMU, wheel odometry, GNSS), including synchronization, calibration hooks, and fault handling. Optimize autonomy performance for latency, CPU/GPU usage, memory, and power on embedded compute (e.g., NVIDIA Jetson,

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N
27 days ago

We are seeking software engineers to work on next-generation graphics and computing products. Our charter is to build the most stressful set of applications a GPU or high performance computing server would see in its life cycle. The best candidates will have strong C&#43;&#43; programming skills, thorough knowledge of graphics concepts and algorithms, a solid foundation of systems software with emphasis on OS fundamentals, and a deep understanding of current generation PC/hardware architecture. Excellent communication skills and a dedication to meticulous engineering practices are a requirement. As a system software engineer, you will extensively use your knowledge of operating systems, algorithms, and computer architecture to provide robust and efficient solutions to validate and test next generation processors. What you'll be doing: Working closely with architecture, hardware and driver teams through the product development lifecycle of computing and graphics processors, as well as compute products. Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization. You will assess new hardware features and architect manufacturing diagnostic tests using pre-beta CUDA and OpenGL extensions. This job will require an understanding of our hardware and software architectures. What we need to see: BS or MS degree in one of the areas of Electrical Engineering, Computer Engineering, Computer Science or equivalent experience 3&#43; years experience in a related hardware/software position Strong C/C&#43;&#43; programming skills Familiarity with P

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Roblox
📍 San MateoFull-timeFrom $243.3K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a member of the Infrastructure Foundation Hardware Engineering team, you will play a key role in enabling our mission to deliver a reliable, high-performing, and cost-efficient infrastructure that powers the world’s play. In this specialized role, you will be the technical lead for our GPU and AI accelerator ecosystem. You will be responsible for the full lifecycle of GPU hardware, from initial architectural evaluation and firmware qualification to large-scale fleet integration and performance tuning. You will ensure that Roblox’s massive-scale rendering and ML workloads run on the most optimized and stable hardware possible. You Will: Architect & Prototype: Prototype next-generation GPU-accelerated hardware platforms, ensuring seamless integration between high-density compute nodes, high-speed interconnects (NVLink/PCIe Gen5/6), and system firmware. GPU Optimization: Drive the integration, performance testing, and debugging of GPUs in our fleet, focusing specifically on hardware-level optimizations, driver tuning, and thermal/power management. Validation & Certification: Develop and execute rigorous evaluation and stress-testing strategies for GPU-heavy server platforms to ensur

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N
1mo ago

NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens up new universes to explore, enables amazing creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars. We are the GPU Communications Libraries and Networking team at NVIDIA. We deliver libraries like NCCL, NVSHMEM, UCX for Deep Learning and HPC. We are looking for a motivated Performance engineer to influence the roadmap of our communication libraries. The DL and HPC applications of today have a huge compute demand and run on scales which go up to tens of thousands of GPUs. The GPUs are connected with high-speed interconnects (eg. NVLink, PCIe) within a node and with high-speed networking (eg. Infiniband, Ethernet) across the nodes. Communication performance between the GPUs has a direct impact on the end-to-end application performance; and the stakes are even higher at huge scales! This is an outstanding opportunity for someone with HPC and performance background to advance the state of the art in this space. Are you ready for to contribute to the development of innovative technologies and help realize NVIDIA's vision? What you will be doing: Conduct in-depth performance characterization and analysis on large multi-GPU and multi-node clusters. Study the interaction of our libraries with all HW (GPU, CPU, Networking) and SW components in the stack Evaluate proof-of-concepts, conduct trade-off analysis when multiple solutions are available Triage and root-cause performance issues reported by our customers Collect a lot of performance data; build tools and infrastructure to visualize and analyze the information <li

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NVIDIA is leading groundbreaking developments in Artificial Intelligence, High Performance Computing and Visualization. The GPU -- our invention -- serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens up new universes to explore, enables groundbreaking creativity and discovery, and powers inventions that were once considered science fiction, including artificial intelligence to autonomous cars. We are the GPU Communications Libraries and Networking team at NVIDIA. We build communication libraries like NCCL, NVSHMEM, and UCX that are crucial for scaling Deep Learning and HPC. We're seeking a Senior Software Architect to help co-design next-gen data center platforms and scalable communications software. DL and HPC applications have a huge compute demands and already run at scales of up to tens of thousands of GPUs. GPUs are connected with high-speed interconnects (e.g. NVLink, PCIe) within a node and with high-speed networking (e.g. InfiniBand, Ethernet) across nodes. Efficient and fast communication between GPUs directly impacts end-to-end application performance. This impact continues to grow with the increasing scale of next generation systems. This is an outstanding opportunity to advance the state-of-the-art, break performance barriers, and deliver platforms the world has never seen before. Are you ready to build the new and innovative technologies that will help realize NVIDIA's vision? What you will be doing: Investigate opportunities to improve communication performance by identifying bottlenecks in today's systems. Design and implement new communication technologies to accelerate AI and HPC workloads. Explore innovative solutions in HW and SW for our next generation platforms as part of co-design efforts involving GPU, Networking, and SW architects. Build proofs-of-concept, conduct experiments,

linuxartificial intelligenceai
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N
3 hrs ago

Join our multidisciplinary team and help build and improve GPU and CPU accelerated data processing software libraries. Projects like DALI or nvImageCodec are used in all kinds of processing workflows and support NVIDIA's vision and growth. Starting from powering AI, data analytics, image processing, computer vision, and scientific simulations for leading commercial and academic organizations worldwide. In this role, you will design, develop, and optimize pioneering algorithms. Ideal candidates will have experience with accelerated computing and a passion for advancing the state-of-the-art in various computing domains. If this sounds exciting, we would love to meet you! What you’ll be doing: Developing scalable library software using modern tools and languages for various numerical method. Performance tuning, optimization, and benchmarking of algorithms on various architectures. Working closely with leadership team and other internal and external partners to understand feature and performance requirements and contribute to the technical roadmaps of libraries. Providing technical leadership and guidance to library engineers working with you. Find opportunities to improve user experience and library performance. What we need to see: PhD or MSc’s degree in Computational Science, Computer Science, Applied Math, or related science or engineering field of study is preferred (or equivalent experience). 5&#43; years experience developing, debugging, and optimizing high-performance parallel numerical applications on modern computing platforms, with GPU acceleration using CUDA. C/C&#43;&#43; programming and software development skills. Proven experience in leading and completing software development projects. Strong collaboration, communicati

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About the Role Together AI runs one of the largest GPU fleets in the world. The Infra Agent Systems team builds the software systems that power and automate that infrastructure. We develop production AI agents that diagnose hardware failures, investigate incidents, correlate signals across the fleet, and automate operational workflows. Alongside these agents, we build the platform they run on, including knowledge graphs, retrieval systems, orchestration frameworks, and developer tooling. You’ll work across two areas: Infrastructure Agent Systems — Build production AI agents that help operate our GPU fleet by diagnosing failures, investigating incidents, gathering evidence from live systems, and assisting with remediation. These agents are used every day by our infrastructure and datacenter teams through APIs, CLI, dashboards, and Slack. Core Agent Platform — Build the platform that powers these agents, including knowledge graphs, search and retrieval, orchestration, evaluation, and the tooling that enables agents to reason, act, and continuously improve. We’re working on something that hasn’t really been done before: building knowledge graphs and self-improving AI agents that understand, operate, and continuously improve large-scale AI infrastructure. This is an opportunity to work at the intersection of AI agents, distributed systems, infrastructure, and automation , solving challenging engineering problems with real production impact. There’s an enormous amount to build, learn, and shape as we define the future of autonomous infrastructure. responsible for delivering the software but also for operating and supporting it in production. Why this Role You’ll work on two hard problems at the same time: making AI agents trustworthy enough to operate production infrastructure, and building the knowledge, retrieval, and distributed systems that make those agents effective. You’ll have the opportunity to build foundational systems from the ground up, work on infrastructur

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