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Ai Compiler Engineer in United States
15 active opportunities · Updated September 2026
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Explore current ai compiler engineer jobs across United States. Filter by work mode, employment type, experience, department, date posted and distance.
$100K – $500K/yr
Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. We are seeking a GCC Compiler Engineer to design, develop, and optimize compilers for next-generation RISC-V and AI compute architectures. You will work across hardware and software teams to improve performance, programmability, and integration of our custom toolchains into real applications. This role is fully hands-on and central to how developers interact with Tenstorrent hardware across both traditional compute and advanced machine learning workloads. This role is Hybrid, based out of Santa Clara, CA, Austin, TX, or Toronto, ON. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who You Are Experienced compiler engineer with deep knowledge of GCC and LLVM internals, comfortable optimizing for custom hardware targets. Strong C/C++ developer with a solid grasp of algorithms, data structures, and performance analysis. Collaborative and analytical, able to work across hardware and software domains to deliver efficient, high-performance toolchains. Passionate about enabling breakthrough compute architectures through compiler innovation and software-hardware co-design. What We Need Design, develop, and optimize GCC and/or LLVM compilers for Tenstorrent’s cust
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. We are looking for an outstanding Compiler Engineer to help build the next generation of intelligent compiler technologies for NVIDIA's accelerated computing stack. Our team works at the intersection of compilers, agentic systems, numerical correctness, and verification to create systems that can reason about, generate, optimize, and validate code transformations across software and hardware boundaries. This is an excellent opportunity for new graduates who are excited about coding agents, AI-assisted software engineering, developer tools, and GPU computing. In this role, you will work with experienced engineers and researchers to build agentic systems and compiler-aware tooling that improve developer productivity, code quality, and system performance across NVIDIA's software and hardware stack. What you'll be doing: Build and improve coding-agent systems for tasks such as code generation, transformation, debugging, optimization, validation, and developer assistance. Develop agent workflows involving tool use, planning, memory, execution, and feedback loops for software engineering and compiler-related tasks. Help create training, evaluation, and verification environments to improve agent quality, correctness, r
About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role We’re looking for a software engineer to help build the design methodology, software abstractions, and infrastructure that enable a small silicon team to develop complex chips rapidly and with high confidence. You will turn evolving architecture and design needs into reusable tools and workflows that improve iteration speed, quality, and then apply those tools to help construct world-class silicon. You’ll work closely across architecture, design, verification, performance modeling, and systems software. This role is well suited for an engineer who enjoys building high quality software and is motivated by the challenge of improving velocity and quality of the silicon development process. In this role, you will: Develop and scale design methodologies for rapid first-party chip development and apply them to construct complex custom chips Create abstractions that allow hardware structures, configurations, experiments, and results to be represented consistently across tools. Automate high-value engineering workflows and improve their reproducibility, observability, testability, and ease of use. Partner with architects, RTL designers, verification engineers, compiler engineers, and systems software engineers to gather requirements and then implement solutions. Use methodology and tooling to identify design risks early, accelerate iteration, and improve confidence in performance and implementation tradeoffs. Contribute across multiple aspects of software and hardware
C$100K – C$500K/yr
Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. Tenstorrent is seeking an Physical Design Engineer to lead cross-functional efforts to solve complex physical design challenges and develop end-to-end RTL-to-GDS methodologies across advanced nodes, with a strong focus on PPA and runtime improvements. The engineer will architect, integrate, and deploy AI/ML-driven solutions into production physical design flows, creating custom CAD tools and partnering with internal teams and EDA vendors to drive next-generation, ML-enabled capabilities. This role is hybrid, based out of Santa Clara, CA or Austin, TX or Fort Collins, CO. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who you are BS in Electrical or Computer Engineering (or equivalent experience) with 5+ years in Physical Design CAD methodology at advanced nodes. Proven track record improving PPA and/or runtime on high-performance, low-power taped-out designs. Hands-on with industry-standard EDA tools (e.g., Fusion Compiler) across synthesis, P&R, STA, signoff, and hierarchical flows. Strong Python/Tcl and data skills, with interest or experience in ML frameworks (PyTorch, TensorFlow), and the ability to drive complex projects independent
About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role You will build the low-level device runtime that turns compiled programs into efficient, functional and performant execution on OpenAI’s custom AI accelerator. This software will schedule kernel launches, manage device memory and address spaces, coordinate synchronization, and expose reliable abstractions to higher-level runtimes and frameworks. You will work at the boundary of software and hardware, partnering with compiler, kernel, architecture, verification, and silicon teams to define interfaces and validate behavior. You will also use and improve event-based, cycle-accurate simulation to develop runtime capabilities before silicon is available, diagnose performance and correctness issues, and guide hardware-software co-design. In this role, you will: Design and implement the low-level device runtime for OpenAI custom silicon. Build kernel-launch scheduling, command submission, queueing, dependency tracking, and completion handling. Manage device memory spaces, allocation, virtual-to-physical mappings, data movement, and lifetime across concurrent workloads. Implement synchronization primitives, events, barriers, streams, and ordering guarantees that are correct and efficient. Define clean interfaces between the runtime, drivers, firmware, compiler-generated code, kernels, and higher-level execution systems. Use event-based, cycle-accurate simulators to develop, validate, debug, and performance-tune runtime behavior before and after silicon availability. Di
About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role You will develop and evolve the tooling ecosystem that hardware engineers rely on every day — from hardware compilers and IR transformations to simulation, debugging, and automation infrastructure. The work spans software engineering, compiler concepts, and practical hardware workflows, with direct impact on how quickly and effectively we design next-generation AI systems. You’ll collaborate closely with architects, RTL designers, and verification engineers to translate real engineering friction into durable, scalable tooling solutions. In this role you will: Build and improve the software tooling that makes hardware teams faster: compilation, IR transforms, RTL generation, simulation, debug, and automation. Extend and integrate hardware compiler stacks (frontends, IR passes, lowering, scheduling, codegen to Verilog/SystemVerilog) and connect them to real design workflows. Improve developer experience and reliability: reproducible builds, better error messages, faster iteration loops, and dependable CI and regression infrastructure. Work closely with designers and verification engineers to turn real pain points into durable tools. Dive into RTL when needed: read and reason about Verilog/SystemVerilog to debug issues, validate tool output, and improve debuggability. Be willing to go all the way down the stack when necessary, including gate-level views, synthesis results, and implementation artifacts. Help enable PPA optimization loops by building analysis and au
$100K – $500K/yr
Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. Tenstorrent is seeking talented Physical Design Engineers to implement high-performance partitions for an industry-leading AI SOC. You'll own the complete implementation flow from synthesis to tapeout, working alongside world-class engineers to push the boundaries of performance, power, and area. If you're passionate about crafting silicon that powers the future of AI computing and thrive on solving complex design challenges, we want you on our team. This role is hybrid, based out of Austin,TX or Santa Clara, CA or Fort Collins, CO. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who you are Experienced with synthesis and place-and-route flows, especially using Synopsys Design Compiler / Fusion Compiler and IC Compiler II. Comfortable in a small, cross-functional physical design team, owning a block or subsystem and partnering on tapeout milestones with clear communication and accountability. Ideally bring extra depth in areas such as UPF/multi-voltage power domains, SoC interface IP integration (e.g. I3C, UART), signoff breadth (DRC/LVS, EM/IR, LEC/Formality), multi-clock/CDC-aware implementation, PLL/DLL integration, and DFT-aware physical implementati
About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role As a software engineer on the Scaling team, you’ll help build and optimize the low-level stack that orchestrates computation and data movement across OpenAI’s supercomputing clusters. Your work will involve designing high-performance runtimes, building custom kernels, contributing to compiler infrastructure, and developing scalable simulation systems to validate and optimize distributed training workloads. You will work at the intersection of systems programming, ML infrastructure, and high-performance computing, helping to create both ergonomic developer APIs and highly efficient runtime systems. This means balancing ease of use and introspection with the need for stability and performance on our evolving hardware fleet. This role is based in San Francisco, CA, with a hybrid work model (3 days/week in-office). Relocation assistance is available. In this role, you will: Design and build APIs and runtime components to orchestrate computation and data movement across heterogeneous ML workloads. Contribute to compiler infrastructure, including the development of optimizations and compiler passes to support evolving hardware. Engineer and optimize compute and data kernels, ensuring correctness, high performance, and portability across simulation and production environments. Profile and optimize system bottlenecks, especially around I/O, memory hierarchy, and interconnects, at both local and distributed scales. Develop simulation infrastructure to validate runtime b
About the Team OpenAI’s Hardware organization develops silicon and system-level solutions designed for the unique demands of advanced AI workloads. The team is responsible for building the next generation of AI-native silicon while working closely with software and research partners to co-design hardware tightly integrated with AI models. In addition to delivering production-grade silicon for OpenAI’s supercomputing infrastructure, the team also creates custom design tools and methodologies that accelerate innovation and enable hardware optimized specifically for AI. About the Role As an Engineer on our hardware optimization and co-design team, you will co-design future hardware from different vendors for programmability and performance. You will work with our kernel, compiler and machine learning engineers to understand their unique needs related to ML techniques, algorithms, numerical approximations, programming expressivity, and compiler optimizations. You will evangelize these constraints with various vendors to develop and influence future hardware architectures towards efficient training and inference on our models. If you are excited about efficiently distributing a large language model across devices, dealing with and optimizing system-wide/rack-wide networking bottlenecks and eventually tailoring the compute pipe and memory hierarchy of the hardware platform, simulating workloads at different abstractions and working closely with our partners, this is the perfect opportunity! This role is based in San Francisco, CA. We use a hybrid work model of 3 days in the office per week and offer relocation assistance to new employees. Key Responsibilities Co-design future hardware for programmability and performance with our hardware vendors Assist hardware vendors in developing optimal kernels and add support for it in our compiler Develop performance estimates for critical kernels for different hardware configurations and drive decisions on compute core and memory h
About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role You will build the model runtime within the inference engine that executes complex, frontier models at scale on OpenAI’s custom silicon. The runtime will sit between models running on the hardware and the upper layers of the cluster serving software stack, translating demanding inference workloads into efficient execution while optimizing for throughput, latency, utilization, and reliability. You will work across model architecture, distributed systems, compilers, kernels, and silicon to design a production-grade runtime comparable in ambition to systems such as vLLM and SGLang, but customized and optimized for OpenAI’s AI accelerator. Your work will shape how new model capabilities map onto the platform and how quickly custom silicon can deliver meaningful performance in production. In this role, you will: Design and implement the LLM inference runtime for frontier models running on custom silicon. Build scheduling, continuous batching, memory management, KV-cache management, and execution orchestration for high-performance inference. Develop distributed execution strategies across chips, hosts, and racks, including model partitioning, communication, and synchronization. Optimize end-to-end latency, throughput, memory efficiency, and hardware utilization across diverse model architectures and serving workloads. Partner with kernel, compiler, architecture, and silicon teams to co-design interfaces and remove performance bottlenecks across the stack. Enable new
About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role On the Accelerators team, you will help OpenAI evaluate and bring up new compute platforms that can support large-scale AI training and inference. Your work will range from prototyping system software on new accelerators to enabling performance optimizations across our AI workloads. You’ll work across the stack, collaborating with both hardware and software aspects - working on kernels, sharding strategies, scaling across distributed systems, and performance modeling. You'll help adapt OpenAI's software stack to non-traditional hardware and drive efficiency improvements in core AI workloads. This is not a compiler-focused role, rather bridging ML algorithms with system performance - especially at scale. In this role, you will: Prototype and enable OpenAI's AI software stack on new, exploratory accelerator platforms. Optimize large-scale model performance (LLMs, recommender systems, distributed AI workloads) for diverse hardware environments. Develop kernels, sharding mechanisms, and system scaling strategies tailored to emerging accelerators. Collaborate on optimizations at the model code level (e.g. PyTorch) and below to enhance performance on non-traditional hardware. Perform system-level performance modeling, debug bottlenecks, and drive end-to-end optimization. Work with hardware teams and vendors to evaluate alternatives to existing platforms and adapt the software stack to their architectures. Contribute to runtime improvements, compute/communication over
About the Team Our mission at OpenAI is to discover and enact the path to safe, beneficial AGI. To do this, we believe that many technical breakthroughs are needed in generative modeling, reinforcement learning, large-scale optimization, active learning, and other areas. The team builds the performance-critical systems that allow OpenAI's models to run efficiently across a diverse set of AI accelerators. We work across the inference stack, from low-level kernels and compilers through model execution, to unlock the full capabilities of the underlying hardware. About the Role As a Software Engineer, Trainium, you will help bring OpenAI's inference workloads to AWS Trainium and build the software stack required to run cutting-edge frontier models efficiently on the platform. This is a deeply technical, cross-stack role spanning kernels, compilers, and model execution. You will work on the systems needed to support OpenAI's inference stack on Trainium, including developing and optimizing high-performance kernels, improving compiler support, and enabling efficient execution of the model forward pass. You'll work closely with engineers across inference, compilers, kernels, and ML systems to identify performance bottlenecks and build the software needed to take full advantage of Trainium. The work may range from low-level hardware-specific optimization to compiler and runtime improvements to integrating new model architectures into the inference stack. If you enjoy working at the intersection of ML systems, compilers, kernels, and accelerator hardware, this role is for you. We're looking for engineers who are self-directed, comfortable operating across abstraction layers, and excited to solve challenging performance problems for frontier-scale AI systems. In This Role, You Will Build and optimize OpenAI's inference stack for AWS Trainium. Develop high-performance kernels for critical model operations and workloads. Extend and improve compiler support to efficiently target
About the Team The GPT Infrastructure team builds systems that turn advances in model inference and optimization into reliable production capabilities. We enable OpenAI workloads to be qualified and optimized across new accelerator platforms without requiring a one-off port and tuning effort for every hardware target. Our work spans distributed systems, model execution, compilers and runtimes, performance engineering, secure partner integrations, evaluation systems, and developer tooling. We build the infrastructure that makes optimization workflows automated, reproducible, and trustworthy. About the Role We are seeking a software engineer to help build the platform that qualifies and optimizes inference workloads across heterogeneous compute environments. You will develop both OpenAI-hosted services and secure partner-side software for running long-lived optimization workflows. These workflows generate candidate kernels, runtime configurations, and serving-stack changes; compile and execute them on target hardware; verify their correctness; measure their performance; and use the results to guide further optimization. You will work across model architecture, distributed execution, compilers, runtimes, networking, and accelerator systems. A central part of the role is turning research prototypes and one-off hardware bring-up efforts into reliable, reusable infrastructure with clear contracts, reproducible results, strong observability, and well-defined security boundaries. Key Responsibilities Design, build, and operate APIs and control-plane services for long-running workload qualification and optimization campaigns, including scheduling, retries, checkpointing, resource budgets, and observability. Build secure partner-side execution and evaluation software that can compile, run, verify, profile, and benchmark candidate artifacts on accelerator hardware. Integrate model workloads, hardware profiles, compiler toolchains, runtimes, serving engines, and distributed-exe
$100K – $500K/yr
Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. Tenstorrent is building next-generation processors and systems, bringing together world-class expertise across silicon, systems, and software. We are looking for a CPU Performance Modeling Architect to help evaluate, shape, and optimize the performance of future CPU architectures. In this role, you’ll use performance modeling, workload analysis, and deep understanding of CPU architecture to answer complex questions about how a processor should be designed. You’ll work closely with CPU architects, RTL designers, software and compiler teams, and system engineers to identify performance opportunities, evaluate architectural tradeoffs, and turn modeling insights into actionable design decisions. This role is hybrid, based out of Santa Clara, CA or Austin, TX. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who You Are A CPU architect, performance architect, or performance modeling engineer with experience influencing CPU architecture or microarchitecture decisions. You have a strong understanding of modern processor architecture and enjoy digging into why a CPU performs the way it does. You are comfortable combining hardware architecture, software, data, and
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