Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. You will work at the hardware/software boundary to define how those hardware blocks are initialized, coordinated, and used by the runtime. You will determine how workloads are dispatched, scheduled, synchronized, and executed across the accelerator, while solving complex performance problems through implementation, bring-up, and debugging. This role is hybrid and based in Toronto, ON or Austin, TX. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who You Are An expert C or C++ engineer with a track record of designing and delivering complex, performance-critical systems. Experienced working close to hardware in low-level, embedded, bare-metal, or accelerator environments and translating hardware specifications into reliable software behavior. Strong in runtime fundamentals, including command execution, scheduling, synchronization, memory movement, resource management, and parallelism. Skilled at debugging and optimizing systems end-to-end, especially at the hardware/software boundary. A technical leader who collaborates effectively across hardware, firmware, compiler, and systems teams and mentors other engineers. What We Need Define the runtime architect
Market pay estimate
$230,000–$319,023 / year for comparable Software Engineer roles in United States. Not employer-provided.
Role overview
Job description
NVIDIA is searching for a highly motivated, creative embedded software engineer to join the GPU Software team. As someone who is hardworking and passionate about their work, you will design key aspects of our RISCV BSP package used across the GPU. You should demonstrate the ability to excel in an environment with complex software and hardware designs.
What you'll be doing:
Define, design, develop and verify features for next-gen RISCV controllers on our GPU; collaborating with hardware engineers and fellow software engineers
You will follow the devices all the way through the development process to the customer desktops, notebooks, workstations, and gaming console products that are used throughout the world
Heavily involved with the early modeling and simulation required to produce our world-class products
Multiple opportunities to collaborate and communicate effectively with teams from all around the globe
What we need to see:
BS or MS degree in Computer Engineering, Computer Science, or related degree (or equivalent experience)
8+ years of meaningful software development experience, especially with embedded systems
You can demonstrate a hands-on technical background; excellent C programming and embedded, device driver development experience
Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)
Ways to stand out from the crowd:
Familiarity with the RISCV architecture
Experience with inner workings of toolchains such as gcc, gdb
Background with embedded system SW concepts, e.g.: RTOS and overlay programming models
Experience with simulation, emulation and HW development cycle
Good documentation and ability to communicate with others
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Role market pulse
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NVIDIA
We create the world’s fastest supercomputer and largest gaming platform.
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