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What we're building Mutiny is the self-improving AI infrastructure for GTM teams to execute faster and close more revenue. Our ambition is to do for revenue velocity what Cursor and Claude Code did for engineering velocity. With Mutiny, everyone in sales and marketing gets a bench of GTM athletes that handle any work across their revenue motion and learn from what's actually moved their deals. In April we re-launched the product as an agent-first platform. Anthropic showcased us as a leader in AI GTM. MRR is growing more than 70% month-over-month, with customers like Uber, Rippling, and Snowflake. We're backed by Sequoia, YC, and Insight, and we're building a generational company. The opportunity Most design hires inherit a system. You'll build it. As a founding designer, you'll partner with the founders and engineering to define how Mutiny looks, feels, and behaves, from the first interaction with the creative agent to the final published asset. They have high standards and strong opinions and you'll hear from them constantly. The patterns you set become the shared language for what AI-native GTM software feels like. This role is in person in New York City, five days a week. What you'll own The end-to-end product. From the first interaction with the creative agent to the final published asset. Design new surfaces, rethink existing ones, and figure out which tedious parts of GTM work AI should take over so customers spend their time being strategic. The creative agent's output. The work the agent produces matters as much as the surface around it. Partner with engineering on better defaults, smarter constraints, and stronger adherence to brand guidelines. An AI that's genuinely creative and knows how to color inside the lines when it needs to. Taste as a system. Curate what good looks like. Build the feedback loops that make the model's output sharper every week. Decide what ships and what doesn't. The design system. Components, patterns, and guardrails that let prod