Job Overview We are looking for an Analytics Engineer who will own dbt Cloud in our organisation and maintain the analytics pipelines built on top of it. You will administer dbt Cloud across multiple independent projects, keep our business-critical pipelines running (including finance data models), and support analysts in other teams as a mentor and go-to person for dbt. Our stack is Snowflake, dbt and AWS, with Python for tooling and automation. We are also building AI-assisted and agentic workflows into our daily work, and you will take an active part in this. Reports to Director of Mobile and New Games What will you do? Administer dbt Cloud for the whole organisation: project setup, environments, permissions, CI/CD, version upgrades and cost control Set up and support multiple independent dbt projects, define common standards and conventions so teams stay aligned Develop and maintain production dbt pipelines, including complex finance models where accuracy and trust are critical Mentor analysts on dbt, SQL modeling, testing and code review Tune Snowflake performance and cost, improve pipeline reliability and monitoring Build tooling and automation in Python (AWS Lambda, S3, orchestration, metadata workflows) Drive AI adoption in our analytics engineering work: build common AI skills for dbt development (documentation, testing, code generation) and automated agentic workflows that the whole team can reuse Follow current trends in AI tooling and agentic systems, evaluate new
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Analytics Engineer in Belgrade
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Job Overview We are looking for a Senior Performance QA Engineer with experience in GameDev to join our World of Warships PC team. This position is open in our Belgrade or Nicosia office . In this role, you’ll focus on performance testing and automation, helping us identify performance bottlenecks and ensure a smooth and stable experience for our players. You’ll work closely with QA and development teams to investigate, analyze, and improve game performance. If you’re enjoy sharing your expertise and learning from others, and want to contribute to the quality of a large-scale PC game, we’d love to hear from you. Reports to Lead Automation QA Engineer What will you do? Develop and maintain automated tests for functional, performance, and stability testing on Python Develop and maintain core functionality of the automation framework Analyze automated test results and investigate failures Performance testing and profiling of game client and backend services Maintain documentation for existing automated tests, frameworks, and tools Collaborate with other teams and provide support based on automated test results Participate in the development and maintenance of CI/CD pipelines and related tools Work with different teams as internal customers, understand their needs, and provide automation solutions Participate in code reviews and contribute to improving automation code quality What are we looking for? 3+ years of experience in Performance Testing or Performance QA 3+ years of expe
Job Overview Wargaming is looking for a Performance QA Team Lead to join our World of Warships PC team. In this role, you’ll lead the Performance QA team, drive performance testing and automation using Python, and help ensure the game delivers a smooth and stable experience for players. We’re looking for a technical leader with a strong and broad background in performance engineering, who can combine hands-on expertise with team leadership and help us continuously improve our performance testing practices. Reports to Head of QA What will you do? Lead the Performance QA team: task planning, coordination, mentoring, and technical guidance Define and maintain performance testing strategy, coverage, baselines, thresholds, and regression criteria Investigate performance regressions, identify bottlenecks, and drive root-cause analysis across client, backend, and system-level components Drive performance testing and automation across game client, backend services, network interactions, and system-level scenarios Create and maintain test infrastructure, tools, and frameworks for QA team Maintain documentation for performance tests, tools, and testing processes Collaborate with development and other teams to analyze performance results and drive improvements Integrate and maintain performance testing within CI/CD pipelines Participate in architectural and technical design reviews from a QA perspective What are we looking for?
Job Overview We’re excited to invite you to join the World of Warship s team, where we focus on creating and evolving the UI design of our game. This role is open in our Belgrade and Nicosia offices, and we’d be happy to have you on board as we work together to create an engaging and seamless experience for our players. Reports to Team Lead What will you do? Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives What are we looking for? 2+ years of experience designing complex, intuitive user interfaces for games or interactive prod
Job Overview World of Warships: Legends team in Belgrade is looking for a Game Designer. As a member of the World of Warships team, you will have the opportunity to collaborate with a talented and passionate group of professionals and make a meaningful impact on the direction and success of the game. World of Warships: Legends game is a free-to-play naval action MMO that puts players in command of some of the most iconic ships in history. From agile destroyers to mighty battleships, players can choose from a variety of classes and nations as they battle it out on the high seas. What will you do? Design, implement, and balance new gameplay and content features for World of Warships Legends Partner with internal and external teams to execute development goals Work with the analytics team to optimize and improve day-to-day user behavior Create and support game design documentation What are we looking for? 2+ years of Game Design experience (ideally on console projects) Solid understanding of at least one game design area: good experience with moment-to-moment gameplay (3Cs, weapons, abilities, etc.) or session-to-session gameplay (economy, progression, customization, etc.) Positive attitude and ability to accept feedback, working in a multidisciplinary team Excellent communicator (spoken and written) with good interpersonal skills Upper-intermediate English to participate in daily meetings and discussions with English-speaking teammates Be aware of industry trends, and know a wi
Job Overview As a UI/UX Designer, you will shape the web interfaces and interaction systems supporting the World of Warships product. You’ll work closely with developers, QA, analysts, PMs, and other designers to take concepts from initial sketches through implementation, while maintaining a consistent and high-quality visual style. You’ll use a data-driven, product-oriented approach to continuously improve features based on user feedback and contribute to clear UI guidelines and design documentation. Reports to Project manager What will you do? Design the web interfaces from a sketch to the final implementation and take control of the interface assembly Maintain and improve the visual style of the web services Control the visual quality of the UI at each stage of production: conception, design layouts, implementation Iteratively improve the design of features in accordance with user feedback and possible changes in the technical requirements of the development Prepare project documentation: interaction description, UI guidelines, fixing rules and improvements in the user interface system Interact with other designers, analysts, developers, and QA Create tasks for the 2D team and UI writers What are we looking for? 3+ years of working experience Deep understanding of UX principles and interaction design Data-driven design approach and product-oriented mindset Experience using analytics, user research, and feedback to drive design decisions Ability to design scalable UI system
About Wolt At Wolt, we create technology that brings joy, simplicity and earnings to the neighborhoods of the world. In 2014 we started with delivery of restaurant food. Now we’re building the delivery of (almost) everything and you’ll find us in over 500 cities in 30 countries around the world. In 2022 we joined forces with DoorDash and together we keep on dreaming big and expanding across the globe. Working at Wolt isn’t always easy, but it’s definitely exciting. Here you’ll learn more, build more, and ship more than in most other companies. You’ll be challenged a lot, but also have a lot of fun on the way. So, if you’re a self-starter with drive and entrepreneurial spirit, this could be the ride of your life. What you’ll be doing We are looking for a highly motivated and data driven Senior Account Manager to join our growing team. As an Senior Account Manager you’ll play a key role in maximize our partners performance on the Wolt platform. You’ll focus on building strong relationships, providing top tier client experience, and driving growth through data-driven insights and close collaboration with cross-functional teams. Day-to-day in this role you’ll: Partner growth - drive the commercial growth of existing partners; Portfolio management - oversee a portfolio of partners, ensuring value creation across all stakeholders: partners, customers, couriers and Wolt; Performance optimization - use data insights to identify opportunities for partners, propose tailored
Job Overview Wargaming Belgrade is hiring a CRM Marketing Manager for World of Warships PC. You'll own CRM campaigns end-to-end : from audience and channel strategy through text and asset preparation, coordinating the teams that ship them , and analyzing what worked. We are considering only candidates who are already located in Belgrade or nearby; the company is not able to support relocation for this role. This role is offered as a one-year fixed-term contract to cover maternity leave. Reports to Global Communications Team Lead What will you do? Identify target audiences and grow product communication reach across CRM channels (email, in-game channels, push notifications ). Design, build, and launch CRM campaigns end-to-end. Prepare campaign texts yourself, then proofread and validate them for clarity, grammar, and tone. Work with the localization team to adapt campaign copy for all supported markets. Keep templates channel-appropriate and mobile-friendly. Build segmentation, personalization, and testable campaign hypotheses. Scope and assign tasks to design, dev, localization, and BI, then manage several concurrent campaigns through to delivery , tracking dependencies and flagging risks early. Analyze campaign performance and turn the results into concrete recommendations. Report campaign impact and engagement metrics to stakeholders in a clear, decision-ready format. Ensure compliance with c
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