Location: San Francisco, CA (Remote/Hybrid Available) What is Verse? The race to AI has become the race to power. Every breakthrough in artificial intelligence depends on one thing: access to electricity. But across the country, aging grid infrastructure and years-long interconnection queues are slowing the deployment of the data centers that will power the next generation of innovation. Solving this challenge isn't just about energy—it's about unlocking the future of AI. At Verse, we're building the energy intelligence platform for the AI economy. Our software helps the world's largest energy consumers achieve faster, cheaper, and cleaner power by combining real-time control of energy assets with complete visibility into their energy portfolio. Backed by Bessemer Venture Partners, GV, Coatue, and NVIDIA, and built by pioneers in grid-scale batteries, energy markets, and enterprise software, we're redefining how the world's most ambitious organizations access and manage energy. The Role As a Software Engineer focusing on Distributed Systems at Verse, you will work in collaboration with some of the brightest industry experts in the field building cloud-native applications that scale to trillions of data points collected from electricity markets globally. You will be a part of a dynamic, robust team primarily supporting the backend needs of our Aria software product spanning hundreds of data sources, sinks, services, and jobs. Your expertise will not only have a direct impact on product decisions, but you also be well-positioned to drive the development and trajectory of our entire platform and infrastructure and influence important architectural decisions that affect the whole organization. Key Responsibilities Foster a culture and mindset of well-designed systems, test-driven software, and transparent communication with a high caliber of mutual respect and consideration for stakeholders Read and write a lot of Go, Python, and Protobuf Build, test, debug, maint
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Sr. Software Engineer - Ad Tech & Distributed Systems - FreeWheel — VA - Reston, 11951 Freedom Dr Ste 900. Apply via Workday.
Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. As our TT-Distributed Software Engineer, you will develop and optimize distributed software systems that power the most efficient and highest-performing AI and HPC clusters. In this role, you'll work on distributed programming across multiple nodes, utilizing systems programming, inter-node communication, and Tenstorrent’s scalable architectures to advance the state-of-the-art distributed inference and training infrastructure. This role is hybrid, based out of Santa Clara, CA; Austin, TX; or Toronto, ON. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who You Are Strong C or C++ engineer with solid foundations in systems programming, operating systems, and distributed systems principles. Enthusiastic about distributed computing, including IPC, socket programming, and cluster resource coordination. Comfortable reasoning about scalability, fault tolerance, and performance across multi-node environments. Curious and first-principles thinker who challenges conventional approaches to distributed system design. Motivated to grow into a deep technical expert in large-scale distributed AI infrastructure. What We Need Architect, implement, and optim
NVIDIA is seeking a Senior Software Engineer to help us develop distributed storage services for AI/ML. In this role you will work closely with the broader NVIDIA team to design and build a reliable, scalable, and efficient storage-as-a-service tailored to AI applications that can be deployed anywhere and scale without limitations. This service supports the whole NVIDIA critical business from graphics drivers to autonomous vehicles to deep learning frameworks. To achieve this goal, we are looking for an engineer with a deep understanding of distributed systems, outstanding design skills, and a track record in building and delivering large-scale distributed services. What you will be doing: Leading the overall architecture and design of our distributed storage service optimized for AI/ML Develop and maintain distributed, robust and scalable Go programs deployed to state of the art open-source ecosystems, including Kubernetes. Develop and maintain user-space applications, containers, Go-bindings, and CLI tools. Building features for a distributed storage service to enhance availability and reliability for large-scale deployments Engaging and collaborating with NVIDIA Research, Computing, Product teams, cross-functional teams, and external customers to deliver Cloud services. Automating distributed storage service end-to-end, including deployment, management, and monitoring What we need to see: Bachelor’s of Science in Computer Science, or related field (or equivalent experience) with 8+ years of industry experience Strong background in developing distributed systems involving Golang, Kubernetes, and Cloud Service Provider integrations Strong track record of delivering distributed services in a variety of distributed computing environments Experience in i
Lead Software Engineer (C++) - Ad Tech & Distributed Systems - FreeWheel — IL - Chicago, 350 N. Orleans St 1300N. Apply via Workday.
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. The Realtime Infrastructure team is responsible for building and maintaining some of Discord’s highest scale and most critical services. Those systems are at the core of our text chat infrastructure and facilitate the dispatching of every update to our users sessions. This role will have a significant impact on Discord’s overall reliability and performance. It will also help our product teams build new features on top of our infrastructure. This team is small but critical, and its work has a direct impact on Discord's success and ability to scale. This role reports to the Senior Engineering Manager of Realtime Infrastructure. What You'll Be Doing Build and operate large-scale, reliable and performant distributed systems. Collaborate with product teams to create new features. Ensure Discord “just works”. Write code but also manage our infrastructure. Work with a talented team of engineers who have built one of the largest communication platforms in the world. What you should have 2+ years of experience writing and designing backend systems. Experience solving complex distributed system problems. Experience operating and maintaining critical tier 0 services. Knowledge of monitoring and alerting best practices. Familiar with open source software, and not afraid to dig into the source code of a library to find the answer you’re looking for. Bonus Points Experience with Elixir or Rust. Experience working with systems deployed in a cloud environment (GCP, AWS, etc.) Knowledge of devops tools like Salt,Terraform or k8s. You have built or contributed to open source projects. You are a Discord power user and hav
About the Team The OpenAI Robotics team is focused on unlocking general-purpose robotics and pushing towards AGI-level intelligence in dynamic, real-world settings. Working across the entire model stack, we integrate cutting-edge hardware and software to explore a broad range of robotic form factors. We strive to seamlessly blend high-level AI capabilities with the constraints of physical systems to improve peoples’ lives. About the Role As a Software Engineer, Distributed Data Systems, you will design, build, and operate some of the largest distributed data systems in the world. You will be responsible for the end-to-end stack to deliver and consume top-quality data for robotics training at exabyte-scale. You’ll manage distributed data pipelines, collaborate closely with researchers to translate requirements into robust systems, and harden pipelines that serve as the backbone for OpenAI’s rapid iteration cycles. We’re looking for engineers who are detail-oriented, have strong experience with distributed systems, and excel at building reliable, large-scale systems in high-stakes environments. This role is based in San Francisco, CA. We use a hybrid work model of 3 days in the office per week and offer relocation assistance to new employees. In this role, you will: Design, build, and maintain data infrastructure such as exabyte-scale distributed data processing, data selection, automated labeling, and training data loaders. Ensure our data platform can scale by orders of magnitude while remaining reliable and efficient. Partner with researchers to deeply understand requirements and translate them into production-ready systems. Harden, optimize, and maintain critical data infrastructure systems that power multimodal training and evaluation. Deliver the best possible data for training robotics models. You might thrive in this role if you: Have strong experience with distributed systems and large-scale infrastructure with a strong interest in data. Are detail-oriented a
About the Role: As a Staff Software Engineer on the ML Infrastructure team, you will collaborate closely with the Machine Learning and Product teams to build world-class machine learning inference platforms. These platforms power essential services like personalized recommendations, search, and content understanding across Tubi. A core responsibility of this team is developing and maintaining low-latency ML model serving systems that support Deep Learning, LLM, and Search models. This involves building self-service infrastructure and critical components such as the inference engine, feature store, vector store, and experimentation engine. You will improve the way we deploy and operate our services and even contribute to open-source projects. This role grants the architectural freedom to explore new frameworks, lead critical cross-functional projects, and transform the capabilities of our ML and Product teams. Responsibilities: Design and build scalable, high throughput, and low latency distributed systems using Scala Build reusable components and services that serve various ML applications like Personalization, Search, Ads and Exploration Partner closely with ML engineers to understand their challenges and limitations and develop scalable solutions to address them. Proactively recommend solutions to keep our ML Inference stack state of the art. Take a data driven approach to identifying & optimizing latency, cost, and efficiency of our infra. Lead large scale cross functional refactorings if necessary Mentor other engineers on the team on system design, effective incident management, interviewing, leveraging LLMs for work, etc. Collaborate with ML, Product, and cross functional engineering teams to define the long term vision and architecture for ML Infrastructure at Tubi. Your Background: Experience designing and building scalable, distributed systems in any modern backend language (e.g., Scala, Java, Python, Go, C++); experience with Scala or JVM b
About the Team: The Database Systems team specializes in high-performance distributed databases. Our team built Rockset, the real-time search, analytics, and vector database that powers all vector search and retrieval augmented generation (RAG) at OpenAI. In addition to retrieval, as an online database, Rockset powers core functionality across all of OpenAI's product lines and many critical internal use cases. About the Role : We are looking for engineers passionate about distributed systems, close-to-the-metal performance optimization (our core engine is written in C++), and building scalable database infrastructure from the ground up. As an engineer on the Database Systems team, you'll contribute to the core database engine, driving improvements across ingestion, query execution, indexing, and storage. You'll partner with teams across OpenAI to unlock new product capabilities and help scale online database reliability and throughput as usage grows by orders of magnitude. In this role you will: Design, build, and operate high-performance distributed systems Identify and resolve performance bottlenecks to scale infrastructure to the next order of magnitude Define long-term technical direction and guide system evolution Collaborate with product, engineering, and research teams to deliver scalable and reliable infrastructure Dig deep into complex production issues across the stack Contribute to incident response, postmortems, and best practices for system reliability You might thrive in this role if you: Have significant experience building, scaling, and optimizing distributed systems at scale Are curious about database internals, storage engines, or low-latency query systems Enjoy debugging challenging performance issues in complex, high-throughput systems Have experience operating production clusters at scale (e.g., Kubernetes or other orchestration systems) Think rigorously about scalability, correctness, and reliability Thrive in fast-paced environments with high
A World-Changing Company Palantir builds the world’s leading software for data-driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, and more. The Role Apollo is Palantir’s autonomous software management and deployment platform. It enables seamless, continuous delivery of mission-critical software (Foundry, Gotham, AIP) across a vast range of environments: on-prem, public cloud, disconnected (air-gapped) networks, and highly regulated settings (including IL-5 and FedRAMP). As a Software Engineer on the Apollo team, you’ll build and operate a large-scale distributed system to allow the remote operation and maintenance of Kubernetes clusters. Our mission is to extract the entire state of a cluster into a portable, high-performance artifact within minutes, enabling full and almost instant cluster reconstruction from the ground up—all while pushing the limits of speed, reliability, and scale. You’ll design and implement backup and restore solutions for Kubernetes, leveraging proprietary compression infrastructure tailored to Palantir’s unique deployment models. You’ll also build and optimize our container artifact store, which is based on the OCI (Open Container Initiative) distribution spec—the industry standard for storing and distributing container images and artifacts. You’ll own the backbone of every environment Apollo supports, from hyperscalers to Army trucks. If you’re excited by challenges at the intersection of container technologies like OCI and docker, storage, and distributed systems, you’ll find opportunities here to dive deep into storage formats and low-level optimizations, where milliseconds matter. As we increasingly automate cluster creation and management on diverse hardware, you’ll play a key role in scaling Palantir’s presence at the edge and solving tough distributed systems proble
A World-Changing Company Palantir builds the world’s leading software for data-driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, and more. The Role Apollo is Palantir’s autonomous software management and deployment platform. It enables seamless, continuous delivery of mission-critical software (Foundry, Gotham, AIP) across a vast range of environments: on-prem, public cloud, disconnected (air-gapped) networks, and highly regulated settings (including IL-5 and FedRAMP). As a Software Engineer on the Apollo team, you’ll build and operate a large-scale distributed system to allow the remote operation and maintenance of Kubernetes clusters. Our mission is to extract the entire state of a cluster into a portable, high-performance artifact within minutes, enabling full and almost instant cluster reconstruction from the ground up—all while pushing the limits of speed, reliability, and scale. You’ll design and implement backup and restore solutions for Kubernetes, leveraging proprietary compression infrastructure tailored to Palantir’s unique deployment models. You’ll also build and optimize our container artifact store, which is based on the OCI (Open Container Initiative) distribution spec—the industry standard for storing and distributing container images and artifacts. You’ll own the backbone of every environment Apollo supports, from hyperscalers to Army trucks. If you’re excited by challenges at the intersection of container technologies like OCI and docker, storage, and distributed systems, you’ll find opportunities here to dive deep into storage formats and low-level optimizations, where milliseconds matter. As we increasingly automate cluster creation and management on diverse hardware, you’ll play a key role in scaling Palantir’s presence at the edge and solving tough distributed systems proble
About the Team The Platform Systems team at OpenAI operates at the intersection of cutting-edge AI and large-scale distributed systems. We build the engineering and research infrastructure required to train OpenAI’s flagship models on some of the world’s largest, custom-built supercomputers. Our team develops core model training software and works deep in the stack - spanning collective communication, compute efficiency, parallelism strategies, fault tolerance, failure detection, and observability. The systems we build are foundational to OpenAI’s research velocity, enabling reliable, efficient training at frontier scale. We collaborate closely with researchers across the organization, continuously incorporating learnings from across OpenAI into the evolution of our training platform. About the Role As a Software Engineer, Platform Systems, you will design and build distributed systems that provide visibility into large-scale training workloads and help operate them reliably at scale. You’ll work on failure detection, tracing, and observability systems that identify slow or faulty nodes, surface performance bottlenecks, and help engineers understand and optimize massive distributed training jobs. This infrastructure is critical to operating OpenAI’s training stack and is actively evolving to support new use cases and increasingly complex workloads. This role sits at the core of our training infrastructure, blending systems engineering, performance analysis, and large-scale debugging. In This Role, You Will Design and build distributed failure detection, tracing, and profiling systems for large-scale AI training jobs Develop tooling to identify slow, faulty, or misbehaving nodes and provide actionable visibility into system behavior Improve observability, reliability, and performance across OpenAI’s training platform Debug and resolve issues in complex, high-throughput distributed systems Collaborate with systems, infrastructure, and research teams to evolve platform
About the Team The Platform Systems team at OpenAI operates at the intersection of cutting-edge AI and large-scale distributed systems. We build the engineering and research infrastructure required to train OpenAI’s flagship models on some of the world’s largest, custom-built supercomputers. Our team develops core model training software and works deep in the stack - spanning collective communication, compute efficiency, parallelism strategies, fault tolerance, failure detection, and observability. The systems we build are foundational to OpenAI’s research velocity, enabling reliable, efficient training at frontier scale. We collaborate closely with researchers across the organization, continuously incorporating learnings from across OpenAI into the evolution of our training platform. About the Role As a Software Engineer, Platform Systems, you will design and build distributed systems that provide visibility into large-scale training workloads and help operate them reliably at scale. You’ll work on failure detection, tracing, and observability systems that identify slow or faulty nodes, surface performance bottlenecks, and help engineers understand and optimize massive distributed training jobs. This infrastructure is critical to operating OpenAI’s training stack and is actively evolving to support new use cases and increasingly complex workloads. This role sits at the core of our training infrastructure, blending systems engineering, performance analysis, and large-scale debugging. In This Role, You Will Design and build distributed failure detection, tracing, and profiling systems for large-scale AI training jobs Develop tooling to identify slow, faulty, or misbehaving nodes and provide actionable visibility into system behavior Improve observability, reliability, and performance across OpenAI’s training platform Debug and resolve issues in complex, high-throughput distributed systems Collaborate with systems, infrastructure, and research teams to evolve platform
About the Role Together AI runs one of the largest GPU fleets in the world. The Infra Agent Systems team builds the software systems that power and automate that infrastructure. We develop production AI agents that diagnose hardware failures, investigate incidents, correlate signals across the fleet, and automate operational workflows. Alongside these agents, we build the platform they run on, including knowledge graphs, retrieval systems, orchestration frameworks, and developer tooling. You’ll work across two areas: Infrastructure Agent Systems — Build production AI agents that help operate our GPU fleet by diagnosing failures, investigating incidents, gathering evidence from live systems, and assisting with remediation. These agents are used every day by our infrastructure and datacenter teams through APIs, CLI, dashboards, and Slack. Core Agent Platform — Build the platform that powers these agents, including knowledge graphs, search and retrieval, orchestration, evaluation, and the tooling that enables agents to reason, act, and continuously improve. We’re working on something that hasn’t really been done before: building knowledge graphs and self-improving AI agents that understand, operate, and continuously improve large-scale AI infrastructure. This is an opportunity to work at the intersection of AI agents, distributed systems, infrastructure, and automation , solving challenging engineering problems with real production impact. There’s an enormous amount to build, learn, and shape as we define the future of autonomous infrastructure. responsible for delivering the software but also for operating and supporting it in production. Why this Role You’ll work on two hard problems at the same time: making AI agents trustworthy enough to operate production infrastructure, and building the knowledge, retrieval, and distributed systems that make those agents effective. You’ll have the opportunity to build foundational systems from the ground up, work on infrastructur
MongoDB’s mission is to empower innovators to create, transform, and disrupt industries by unleashing the power of software and data. We enable organizations of all sizes to easily build, scale, and run modern applications by helping them modernize legacy workloads, embrace innovation, and unleash AI. Our industry-leading developer data platform, MongoDB Atlas, is the only globally distributed, multi-cloud database and is available in more than 115 regions across AWS, Google Cloud, and Microsoft Azure. Atlas allows customers to build and run applications anywhere—on premises, or across cloud providers. With offices worldwide and over 175,000 new developers signing up to use MongoDB every month, it’s no wonder that leading organizations, like Samsung and Toyota, trust MongoDB to build next-generation, AI-powered applications. Atlas Search is a multi-cloud service that allows users to execute complex full text and vector search queries using the MongoDB Query Language . Our users are free to focus on relevance and data retrieval instead of the machinery needed to search data at scale. Our team builds and maintains the instances and supporting infrastructure powering Atlas Search. This platform deploys and monitors search deployments, providing a highly scalable yet observable system for customers and engineers. The Atlas Search product is quickly gaining traction with customers and we are shipping core infrastructure components that enable this growth. This role is based in San Francisco, CA with an in-office or hybrid work model. Successful candidates will have the following qualities: 2+ years of hands-on experience designing, building, testing, and maintaining industrial-strength backend software and automation in complex codebases Experience developing distributed systems and multithreaded applications Familiarity with public cloud platforms, distributed infrastructure, and metric-based development Experience with at least one modern statically typed program
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