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Cloud Infrastructure Administrator Sign On Bonus Potential in San Mateo

21 active opportunities · Updated October 2026

Explore current cloud infrastructure administrator sign on bonus potential jobs in San Mateo. Filter by work mode, employment type, experience, department, date posted and distance.

R
📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $196.8K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. You'll build the agentic AI system that powers creation for millions of Roblox creators. The Assistant team is converging Studio Assistant (desktop) and Build (mobile) into a single cloud-native architecture — one harness, one tool set, one eval framework. You'll work across the full stack: cloud orchestration, LLM integration and model routing, tool/skill execution, and the creator-facing client. The system orchestrates multi-step creation workflows end-to-end: planning, code generation, asset creation, and automated testing. You Will: Help and understand the needs of the community that uses our software, from beginning artists to professional scripters and designers. Take ownership and responsibility for designing, building, testing, and deploying services within the Roblox ecosystem. Work on a variety of unique technical challenges within complex systems. Be a technical bar-raiser for high code quality, architectural designs, and long-term planning. Develop fellow engineers on the team. You Have: 5+ years of experience shipping high-complexity software and supporting mission-critical applications at scale. Experience architecting, designing, and leading implementation across a wide range

JavaSQLAWSGit
R
📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $280.5K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About the Role Inference Platform is Roblox's multi-tier orchestration system for microservices, powering AI Inference across Roblox. Through a simple developer API, we deliver a "deploy and forget" runtime, hiding the complexity of scheduling, scaling, and reliably running services across our on-prem and multi-cloud footprint at global scale. As Principal Product Manager, Jobs Platform, you'll take the helm at a defining moment - leading the charge as we scale the platform to become the default runtime for critical Roblox services worldwide. You Will Own Inference Platform end-to-end - set the multi-year vision for how Roblox engineers deploy, run, and scale AI and other services across our Core and Edge Datacenters, and cloud. Power Roblox's AI future - build the platform that brings frontier models and next-gen AI workloads to life, with the primitives, scheduling guarantees, and resource classes AI teams need to move fast. Evolve the platform's techni

ReactAWSAzureGCP
R
📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $345K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on the Compute team, you will be the technical anchor for Roblox's GPU and AI accelerator capabilities. This is a battle-tested GPU expert role focused on the machine management layer and above: how GPU hosts are made production-ready, kept healthy, and turned into reliable compute for the workloads that depend on them. You will own the hard problems that show up only at scale, from driver and firmware management to GPU health, reliability, and performance across a rapidly growing fleet of accelerators spanning Roblox data centers and cloud environments. You will set the technical direction for GPU compute and up-level the entire organization's GPU expertise. You will: Serve as the GPU technical leader for the Compute team, partnering across Kubernetes, Machine Bootstrap, Networking, and Cloud to drive GPU strategy end to end. Own the GPU host lifecycle above raw fleet management: driver, firmware, and CUDA stack management, GPU health and telemetry, and remediation of GPU-specific failures (XID errors, ECC, thermal, NVLink and fabric faults). Architect how GPU capacity is exposed to compute platforms, including scheduling, isolation, and integration with Ku

AWSKubernetesGitAI
R
📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $345K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer leading Fleet Management, you will be the overall technical lead across three pods and the person who sets the technical direction for the fleet management layer of Roblox. This is a hands-on, deeply technical leadership role that owns all of Roblox's compute capacity end to end: from low-level provisioning and the data plane, up through the control planes that operate it, and all the way to the UI and internal-facing products that let teams self-serve capacity. Your org centralizes security, maintenance operations, and the uptime of every Roblox Kubernetes cluster, and governs the internal customer contracts that drive automation across the fleet spanning Roblox data centers and cloud providers. You will guide architecture, raise the engineering bar, and make sure compute capacity supply and demand stay in balance as the fleet grows. You will: Serve as the overall technical lead for three Fleet Management pods, setting and aligning the technical direction across low-level provisioning, the data plane, and the control plane and product surfaces above them. Architect the declarative, Kubernetes-style control planes that operate Roblox's compute fleet across o

SQLAWSKubernetesGit
R
📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $345K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Creator Content Platform Team provides a secure, scalable, and extensible foundation for ingestion, processing, storing, managing, and serving user content. As a Principal Software Engineer (Backend, Distributed Systems), you will design and build backend services to help game creators reach the broadest audience possible. You will help us build & scale large distributed systems, data processing and analysis pipelines, an access control system, Open Cloud APIs all of which are central for all content created in Roblox. \ You Will: Solve on a variety of unique technical challenges Have the independence, opportunity and the end-to-end responsibility to design, build, test and deploy services within the Roblox ecosystem Guide the future technical direction of the team and have impact on engineering Be a technical bar-raiser for high code quality, architectural designs, and long-term approaches Mentor and develop fellow engineers on the team Design systems and services that are scalable and resilient Collaborate with passionate, Engineers, Product Managers and other Roblox team members, cross-functionally You have: Experience: You have 13+ years of experience working on backend, d

PythonJavaAWSGit
R
📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $243.3K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Orchestration pod within Engine Productivity, you'll design and run the platform that executes large-scale end-to-end and integration tests, running the real, shipping client on real hardware, across Roblox's data centers, cloud, and our own device labs, so our engineering teams can ship the engine, clients, Studio, and more with speed and confidence. Every Roblox engine, client, and Studio change, along with the experiences built on top of them, should ship with confidence, and the Orchestration team is the layer that makes that possible. We build large-scale distributed services that turn thousands of test suites into a reliable, push-button pipeline: fanning work out across fleets of machines and real devices, moving artifacts to where they're needed, managing single- and multi-client test state, and giving test owners and maintainers a system to validate their own runs. It looks a lot like building a specialized cloud platform, with capacity-aware scheduling, isolation and sandboxing, and smart retry and backoff, plus the classic distributed systems problems (fairness, efficiency, failure handling, and reliability) at Roblox scale. You Will: Design a

PythonAWSGitAI
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