Jobs in United States

Software Engineer Data Infrastructure in United States

2,110 active opportunities · Updated October 2026

Explore current software engineer data infrastructure jobs across United States. Filter by work mode, employment type, experience, department, date posted and distance.

Hiring demand

51/100

steady · 556 related jobs

Hiring trend

-78.3%

Job postings compared with the previous 30 days

Remote options

15.5%

Share of matching jobs listed as remote

Typical salary

$177.2K – $177.2K/yr

Based on 29 salary observations

O
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team The Cloud Agents team builds product infrastructure for long-running agents in the cloud: orchestration, sandboxing and isolation, secure environment connectivity, secrets and identity, observability, reliability, and cost controls. These agents securely connect to diverse developer and customer environments and use tools to accomplish goals. We partner closely with product, research, and infrastructure teams to turn agentic capabilities into dependable platforms for OpenAI products and developers building on OpenAI. About the Role We are looking for an experienced software engineer to help build and scale our cloud agent platform. You will design and operate systems for orchestrating agents at scale. You will work closely with product engineers on ChatGPT, API, and Codex to define the right abstractions and enable them to ship products quickly. Strong backend or infrastructure experience is important; experience with Python, Rust, distributed systems, cloud infrastructure, or product platforms is especially helpful. In this role, you will: Design and scale the orchestration, sandboxing and storage systems that run agentic workloads for Codex, ChatGPT, and the OpenAI API. Partner with product engineers to build a platform that enables them to ship quickly and turn feedback into robust abstractions. Improve reliability, security, performance, and cost efficiency for long-running agents. Deploy services that can operate across different environments and clouds. Your background might look something like: 9+ years of professional engineering experience, excluding internships, in relevant roles at technology and product-driven companies. Experience leading large-scale backend, platform, or infrastructure projects from ambiguous problem statements to production systems. Proficiency in one or more backend languages such as Python, Go, Rust, TypeScript, or similar, and the ability to move across service, platform, and product boundaries. Strong understanding

TypeScriptPythonAWSRest
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Relocation support. Relocation assistance is stated. This does not establish visa sponsorship.
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team The Workload Networking team is responsible for the collective communication stack used in our largest training jobs. Using a combination of C++ and CUDA we work on novel collective communication techniques that enable efficient training of our flagship models on our largest custom built supercomputers. The models we train are key ingredients to the AI research progress at OpenAI and the field as a whole, and we continually incorporate learnings from our entire research org into our training platform. About the Role As a Software Engineer, Networking you will design and implement custom networking collectives that are tightly integrated into our training stack. We’re looking for people who have a background in low level performance critical software. Experience with collective communication is a bonus. This role is based in San Francisco, CA. We use a hybrid work model of 3 days in the office per week and offer relocation assistance to new employees. In this role, you will: Collaborate closely with ML researchers to design and implement efficient collective operations in C++ and CUDA. Ensure that our largest training jobs take full advantage of the different network transports used in our supercomputers. Work on simulations to inform our future supercomputer network designs. You might thrive in this role if you: Have written distributed algorithms using RDMA in the past. Are comfortable writing low level performance sensitive CPU and/or GPU code. Are familiar with network simulation techniques. About OpenAI OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity. We push the boundaries of the capabilities of AI systems and seek to safely deploy them to the world through our products. AI is an extremely powerful tool that must be created with safety and human needs at its core, and to achieve our mission, we must encompass and value the many different perspectives, voic

AWSRestAIC++
O
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the team The Computer Use and New Interfaces team is focused on discovering and building the next generation of AI-native interfaces. We believe that the value of AI is increasingly constrained not by model capabilities, but by the ways people interact with those capabilities. Our mission is to create new interaction paradigms that unlock the full potential of AI and integrate it more deeply into people's lives and work. Our team does both near-term product development and longer-term product incubation that can influence experiences across ChatGPT, Codex, future OpenAI products, and emerging device platforms. We work in a highly collaborative, design-driven environment where engineering, product, and design operate as one team. We value rapid experimentation, prototyping, and iteration, creating the shortest possible path between an idea, a working system, and a product decision. About the role We're looking for exceptional engineers who are excited to invent entirely new ways for people to interact with AI. You'll work at the intersection of engineering, product, and design to explore, prototype, and build novel interface concepts that push beyond traditional software paradigms. This role requires comfort with ambiguity, strong product instincts, and a willingness to move fluidly between experimentation and production systems. You'll help shape both the capabilities and the user experiences that define how people engage with AI. In this role you will: Design, prototype, and build novel AI-native interfaces and interaction models. Develop foundational technologies and frameworks that enable generative UI and computer use experiences. Collaborate closely with designers, product thinkers, and engineers to rapidly explore and validate new concepts. Build end-to-end prototypes and production systems that can influence future OpenAI products. Contribute to platform technologies that can be adopted across multiple product surfaces. Help establish technical directio

AWSRestAIRust
O
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team The Codex Web Layer team provides the web-based systems and user experiences for Codex across the entire stack, from the Electron-like application framework that powers the application, to the user-facing in-app browser. About the Role In this role, you will be responsible for designing and implementing infrastructure and features end-to-end for the Codex desktop client application. You will help define what it means to be a hybrid agentic/interactive web browser. The team embodies “full stack” development from the lowest-level OS integration to the highest-level interaction design. This role is based in San Francisco. We use a hybrid work model of 3 days in the office per week and offer relocation assistance to new employees. In this role you will: Partner closely with product and design to conceive, design, and build features for Codex web browsing features on macOS and Windows. This role will focus mostly on the backend C++ layer and Chromium, but many features cross the full stack including some TypeScript. Partner with the wider Codex team to deliver a high-performance, stable, and secure application platform for client development. This includes API design and implementation (mostly in C++) and the infrastructure that supports deploying it (in Python, TypeScript, and agentic skills). Work with a small, experienced team of engineers on this critical and rapidly growing product. You might thrive in this role if you: Have significant experience building technically complex features end-to-end. Are a strong C++ developer, especially with experience in browser environments like Chromium and Electron. Since this role is more backend focused, general knowledge of web development and TypeScript is helpful but not required. Thrive in a fast-paced, ambiguous environment. Communicate clearly and concisely across many different roles in the organization. Are self-directed, identifying important work and executing it end-to-end. About OpenAI OpenAI is an AI

TypeScriptPythonAWSRest
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Relocation support. Relocation assistance is stated. This does not establish visa sponsorship.
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team The Agent Infrastructure team at OpenAI is responsible for building systems that enable training and deployment of highly useful AI agents, both internally and for the world. We work hand-in-hand with researchers to design and scale the environment in which agentic models are trained – providing a workspace for AI models to execute code, debug issues, and develop software just as human SWEs do. Our training environment for agentic models operates at an extremely high scale and has the flexibility to emulate any environment in which an agent might work. At the same time, our team builds and maintains OpenAI’s core platform for the deployment and execution of agents in production. Our systems power products such as Codex, Operator, tool use in ChatGPT, and future agentic products. Some of the most challenging technical problems in scaling the capabilities and utility of agents and agentic models lie in the infrastructure layer – and our team is focused on building the research and production systems that enable OpenAI to train the most capable models in the world, and maximize the utility of our agentic products for users around the world. About the Role As a Software Engineer on the Agent Infrastructure team, you will have the opportunity to work closely with both research and product at OpenAI - building and scaling systems to train highly capable agentic models, and building the platform and integrations to launch new agents to hundreds of millions of users worldwide. Your work will consist of both building new capabilities - standing up the infrastructure and integrations needed to train more complex agentic models - and rapidly scaling these new capabilities to some of the largest compute clusters in the world. At the same time, you’ll be instrumental to the launch of agentic products at OpenAI - building, maintaining, and scaling the production platform on which all agents run. We’re looking for people with deep experience building AI infrastructu

AWSKubernetesRestMachine Learning
O
Relocation support. Relocation assistance is stated. This does not establish visa sponsorship.
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

This role will support the fleet infrastructure team at OpenAI. The fleet team focuses on running the world’s largest, most reliable, and frictionless GPU fleet to support OpenAI’s general purpose model training and deployment. Work on this team ranges from Maximizing GPUs doing useful work by building user-friendly scheduling and quota systems Running a reliable and low maintenance platform by building push-button automation for kubernetes cluster provisioning and upgrades Supporting research workflows with service frameworks and deployment systems Ensuring fast model startup times though high performance snapshot delivery across blob storage down to hardware caching Much more! About the Role As an engineer within Fleet infrastructure, you will design, write, deploy, and operate infrastructure systems for model deployment and training on one of the world’s largest GPU fleet. The scale is immense, the timelines are tight, and the organization is moving fast; this is an opportunity to shape a critical system in support of OpenAI's mission to advance AI capabilities responsibly. This role is based in San Francisco, CA. We use a hybrid work model of 3 days in the office per week and offer relocation assistance to new employees. In this role, you will: Design, implement and operate components of our compute fleet including job scheduling, cluster management, snapshot delivery, and CI/CD systems. Interface with researchers and product teams to understand workload requirements Collaborate with hardware, infrastructure, and business teams to provide a high utilization and high reliability service You might thrive in this role if you: Have experience with hyperscale compute systems Possess strong programming skills Have experience working in public clouds (especially Azure) Have experience working in Kubernetes Execution focused mentality paired with a rigorous focus on user requirements As a bonus, have an understanding of AI/ML workloads About OpenAI OpenAI is an AI resea

AWSAzureKubernetesCI/CD
O
Relocation support. Relocation assistance is stated. This does not establish visa sponsorship.
📍 Seattle, Washington, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team The Monetization team is a new cross-functional group working across engineering, product, research, and design to build the foundational systems that will help OpenAI scale access to intelligence responsibly. Our mission is to develop user-first, privacy-preserving monetization products, including next-generation ads experiences, that strengthen user trust, unlock economic opportunity, and support OpenAI’s long-term innovation. Monetization plays a critical role in enabling OpenAI to continue pushing the boundaries of AI capabilities while ensuring the benefits of AGI are broadly shared. We believe monetization must be aligned with user value, uphold rigorous privacy and safety standards, and sustain a healthy ecosystem of developers, advertisers, and businesses. This team operates in a greenfield environment and moves quickly through prototyping, experimentation, and iterative deployment. We partner closely with Product, Design, Research, and external customers to bring new monetization products into real-world systems at global scale. About the Role We’re looking for an experienced Software Engineer to help build Ads Manager, the UI platform advertisers use to create, manage, measure, and optimize ad campaigns across OpenAI’s ads ecosystem. This is a foundational role responsible for designing and implementing advertiser-facing products, APIs, tools, and services that connect external customers to OpenAI’s next-generation monetization products. You’ll work across the full technical stack to build intuitive self-serve workflows for small and mid-sized advertisers, as well as scalable APIs and integrations for large enterprise advertisers, agencies, and ad-tech partners who manage campaigns through their own buying platforms or intermediary systems. This includes building advertiser-facing APIs and tooling for campaign management, conversion APIs, pixels, measurement, and insights. You will collaborate deeply with Product, Design, Research, and Go-To

TypeScriptPythonReactAWS
O
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team Our Inference team brings OpenAI’s most capable research and technology to the world through our products. We empower consumers, enterprise and developers alike to use and access our start-of-the-art AI models, allowing them to do things that they’ve never been able to before. We focus on performant and efficient model inference, as well as accelerating research progression via model inference. About the Role We are looking for an engineer who wants to take the world's largest and most capable AI models and optimize them for use in a high-volume, low-latency, and high-availability production and research environment. In this role, you will: Work alongside machine learning researchers, engineers, and product managers to bring our latest technologies into production. Work alongside researchers to enable advanced research through awesome engineering. Introduce new techniques, tools, and architecture that improve the performance, latency, throughput, and efficiency of our model inference stack. Build tools to give us visibility into our bottlenecks and sources of instability and then design and implement solutions to address the highest priority issues. Optimize our code and fleet of Azure VMs to utilize every FLOP and every GB of GPU RAM of our hardware. You might thrive in this role if you: Have an understanding of modern ML architectures and an intuition for how to optimize their performance, particularly for inference. Own problems end-to-end, and are willing to pick up whatever knowledge you're missing to get the job done. Have at least 5 years of professional software engineering experience. Have or can quickly gain familiarity with PyTorch, NVidia GPUs and the software stacks that optimize them (e.g. NCCL, CUDA), as well as HPC technologies such as InfiniBand, MPI, NVLink, etc. Have experience architecting, building, observing, and debugging production distributed systems. Bonus point if worked on performance-critical distributed systems. Have need

AWSAzureRestMachine Learning
O
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team We’re hiring a Developer Productivity engineer to support OpenAI’s Inference Runtime teams. These teams own the systems responsible for serving models reliably, efficiently, and safely across Codex, ChatGPT, API, and internal research workloads. We’re hiring a Developer Productivity Engineer to help scale the engineering systems, safeguards, and developer workflows that enable our teams to move quickly without compromising reliability or performance. This role sits at the intersection of developer experience, CI/CD infrastructure, release engineering, production readiness, and inference systems reliability. You’ll work on the tooling and operational foundations that support model launches, inference optimizations, cloud provider integrations, and large-scale deployments across a rapidly evolving inference stack. About the Role We’re looking for an autonomous, high-ownership engineer who cares deeply about making other engineers faster, safer, and more confident. A major focus of this role will be improving the tooling and infrastructure around deploy gates for inference engine images. These systems help ensure that every image released to production and research is correct, numerically sound, free of regressions, and performant across key metrics like time-to-first-token (TTFT) and time-between-tokens (TBT). You’ll help harden the systems that catch issues before they reach production, reduce noise from flaky or infrastructure-related test failures, and improve automation around triage, ownership, debugging, and escalation when failures occur. You’ll also work on improving observability, rollout safety, release automation, and developer self-service tooling across a rapidly evolving inference stack. This is not generic internal tools work. The systems you build directly impact OpenAI’s ability to support new model launches, safely ship inference optimizations to the world, onboard new infrastructure providers, and operate one of the largest and most p

PythonAWSCI/CDRest
O
📍 Seattle, Washington, United States· Full-time
✓ High-confidence listingTop 10% payDemand 51/100Company trend -83.9%

$293K – $385K/yr

Quick readTop 10% pay versus similar roles

About the Team Our team brings OpenAI’s most capable technology to the world through our developer platform: the OpenAI API. As the leading AI development platform, our API is used by millions of developers and the majority of enterprises around the world, and powers the majority of AI applications that you may use on a daily basis. The platform supports everything from simple model calls to stateful, multimodal, tool-using applications through the Responses API, Agents SDK, Realtime API, and more. Our SDKs turn that fast-moving platform into reliable, idiomatic developer experiences across languages. About the Role We are looking for a software engineer to help build the official SDKs that power the OpenAI API. Currently offered in Python, Node.js, Golang, Java, and Ruby – our SDKs are some of the most popular in the world. You will help shape the developer experience for all new API features, as well as all future versions of our APIs. We’re looking for engineers who are deeply immersed in AI-native development: people who actively build with Codex and other coding agents, have developed agentic applications or developer tools, and bring strong, experience-backed opinions about OpenAI’s APIs. You’ll pair that firsthand product intuition with meticulous SDK design to improve how developers build with our platform. Prior experience building SDKs is lovely, but not absolutely necessary. In this role, you will: Define and implement the SDK experience for all new API features, as well as all future versions of our API. Build and experiment with agentic applications, developer tools, and coding-agent workflows using Codex and OpenAI’s APIs, translating firsthand experience into better SDK abstractions, API ergonomics, and developer experiences. Build and maintain our systems to make SDK maintenance and generation streamlined and automated. Contribute to our SDK strategy and roadmap, including which languages to support and what features to support. Collaborate closely w

PythonJavaNode.jsAWS
O
Relocation support. Relocation assistance is stated. This does not establish visa sponsorship.
📍 San Francisco, California, United States· Full-time
✓ High-confidence listingTop 10% payDemand 51/100Company trend -83.9%

$230K – $385K/yr

Quick readTop 10% pay versus similar roles

About the Team The Monetization team is a new cross-functional group working across engineering, product, research, and design to build the foundational systems that will help OpenAI scale access to intelligence responsibly. Our mission is to develop user-first, privacy-preserving monetization products, including next-generation ads experiences, that strengthen user trust, unlock economic opportunity, and support OpenAI’s long-term innovation. Monetization plays a critical role in enabling OpenAI to continue pushing the boundaries of AI capabilities while ensuring the benefits of AGI are broadly shared. We believe monetization must be aligned with user value, uphold rigorous privacy and safety standards, and sustain a healthy ecosystem of developers, advertisers, and businesses. This team operates in a greenfield environment and moves quickly through prototyping, experimentation, and iterative deployment. We partner closely with Product, Design, and Research to bring new ad experiences into real-world systems across OpenAI surfaces at global scale, including thoughtfully integrating them into the core ChatGPT experience. About the Role We’re looking for an experienced Software Engineer to help build the creative rendering and presentation layer of OpenAI’s ads ecosystem. This is a foundational role responsible for defining how ads are structured, rendered, and delivered across different surfaces, platforms, and media types. You’ll work across the full technical stack to build infrastructure and tooling for new ad formats, including text, image, video, native, conversational, and interactive experiences. You will help ensure these formats render reliably, perform efficiently, and feel natural within the core ChatGPT experience. You’ll collaborate deeply with Product, Design, and Research to create ads experiences that are useful, high-quality, privacy-preserving, and aligned with OpenAI’s standards for safety and user trust. In this role, you will: Design, build, and

AWSRestAIGo
O
📍 San Francisco, California, United States· Full-time
✓ High-confidence listingTop 10% payDemand 51/100Company trend -83.9%

$295K – $380K/yr

Quick readTop 10% pay versus similar roles

About the Team The OpenAI Robotics team is focused on unlocking general-purpose robotics and pushing towards AGI-level intelligence in dynamic, real-world settings. Working across the entire model stack, we integrate cutting-edge hardware and software to explore a broad range of robotic form factors. We strive to seamlessly blend high-level AI capabilities with the constraints of physical systems to improve peoples’ lives. About the Role As a Senior Software Engineer, ML Systems & Training Infrastructure, you will be a deeply hands-on engineering force multiplier for the robotics team. You will help keep the training framework and surrounding infrastructure healthy, review and improve code quickly, debug failures across ML systems and infrastructure, and unblock researchers and engineers when the path from idea to working training job gets rough. We’re looking for people who love writing, reading, reviewing, and fixing code; who can get productive quickly in unfamiliar systems; and who bring strong practical judgment without a lot of ego or process overhead. This role will be based in San Francisco, CA and be expected in office 5 days per week and offer relocation assistance to new employees. In this role, you will: Review, improve, and clean up code across training frameworks and adjacent infrastructure. Identify risky or low-quality changes before they land, and raise the code quality bar without slowing the team down. Debug issues across ML training systems, GPUs, clusters, networking, and related infrastructure. Help researchers and engineers unblock broken training jobs, flaky workflows, and brittle internal tooling. Improve the reliability, maintainability, and usability of the robotics team’s training framework. Move quickly on practical engineering problems that directly affect team velocity. You might thrive in this role if you: Have strong software engineering fundamentals and excellent code review judgment. Have experience with ML systems, training fr

AWSRestAIGo
O
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team The Hardware Health and Observability team owns the end-to-end health lifecycle of OpenAI’s global compute fleet. Our mission is to maximize healthy, usable compute across accelerator vendors, generations, cloud providers, and regions through reliable health signals, automated remediation, and scalable operational tooling. We build the systems that observe, detect, remediate, and verify hardware issues across GPUs, CPUs, networking, and platform infrastructure, enabling frontier model training and inference workloads to run reliably at hyperscale. We are the last line of defense for the success of OAI’s production and research workloads. About the Role On the Hardware Health and Observability team, you’ll build critical infrastructure that keeps OpenAI’s largest compute clusters healthy and operational at scale. Even small numbers of unhealthy systems can impact large-scale training and inference workloads. This team focuses on minimizing downtime, improving fleet efficiency, and ensuring compute resources remain continuously available to researchers and product teams. Engineers on this team own problems end-to-end, from defining health signals and debugging failures to building automated remediation systems that operate across millions of GPUs globally. In this role, you will: Define and maintain health signals across GPUs, CPUs, networking, and platform infrastructure. Build and evolve health checks that detect, remediate, and verify failures at scale. Ensure critical health checks execute with minimal latency to maximize workload uptime. Investigate hardware failures and system-level issues across large-scale compute environments. Own node lifecycle workflows including drain, quarantine, repair, RMA, and return-to-service processes. Build automation and tooling that enables global cluster management with minimal manual intervention. Partner with workload, reliability, and provider teams to integrate health signals into training and inference system

PythonSQLAWSLinux
O
📍 United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team At OpenAI, we’re building the connective tissue between our mission and our people. People Innovation Labs is a fast-moving engineering team embedded in the People organization, focused on rethinking how we find and retain the best talent and empower everyone to do their best work. From recruiting to culture, we’re designing systems that give our People Team a significant edge by infusing OpenAI’s models and first-principles thinking into every aspect of our work. Our projects range from greenfield 0-1 products like OpenHouse (our internal knowledge hub) to AI-powered automations and scalable recruiting tools. We’re defining the future of work at OpenAI, creating a blueprint for how AI can supercharge productivity, culture, and innovation. About the Role We are looking for a self-starter engineer who loves building new products in an iterative and fast-moving environment. This team is for full stack product engineers who are deeply curious about culture, recruiting and people development, and want to know everything from the business strategy and metrics down through the code that gets us there. In this role, you will work with members of the People Team and leaders across the company to build software focused on HR, culture and recruiting from the ground up. You’ll also innovate on how we apply LLMs in these domains. In this role, you will: Own the full product development lifecycle for new people products end-to-end Talk to internal stakeholders to understand their problems and design solutions to address them Work with the research team to share relevant feedback and iterate on applying their latest models Collaborate with a cross-functional team of engineers, HRBPs, recruiters, researchers, product managers, designers, and people in operations to create cutting-edge products Your background might look something like: 4+ years of professional engineering experience (excluding internships) in relevant roles at tech and product-driven companies Forme

JavaScriptPythonJavaReact
O
📍 San Francisco, California, United States· Full-time
✓ Quality checkedDemand 51/100Company trend -83.9%

$177.2K – $208.6K/yr · Jobiba est.

About the Team Frontier Systems Foundations, part of Compute Foundations at OpenAI, builds the systems software foundation that turns new compute infrastructure into reliable, usable capacity for frontier model training. Our mission is to make some of the world's largest GPU clusters work reliably for frontier training. We bring new platforms and clusters online, safely maintain installed fleets, and partner with hardware, infrastructure, and research teams to resolve the system-level issues that keep jobs from running. That means building and maintaining the software closest to the machine: Linux and Ubuntu operating-system images, kernels and modules, drivers, packages and repositories, disks and boot configuration, firmware integration, provisioning, and system-level validation. We make these components reproducible, compatible, and safe to operate across heterogeneous fleets. About the Role We are looking for systems software engineers with deep Linux and host-systems experience to build, qualify, and maintain the operating-system foundation for OpenAI's frontier compute fleet. Relevant backgrounds include kernel and module development, Linux distribution or image engineering, package management, firmware and driver integration, disks and boot, and bare-metal provisioning. You'll work closely with hardware engineers, vendors, and infrastructure teams to bring up new platforms, integrate system components, and debug failures across firmware, disks, boot, operating systems, kernels, drivers, and workload interactions. Your work will directly influence how quickly new capacity becomes usable and how reliably large GPU fleets operate. You should be comfortable writing and maintaining production-quality systems software and automation, but we do not expect expertise across every layer. This is an opportunity to go deep on challenging systems problems while building the image, package, qualification, and recovery paths that power the next generation of frontier models

AWSLinuxRestAI

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