Jobs in United States

Software Product Security Engineer in United States

2,094 active opportunities · Updated October 2026

Explore current software product security engineer jobs across United States. Filter by work mode, employment type, experience, department, date posted and distance.

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📍 Austin, Texas, United States· Full-time
✓ High-confidence listing

$100K – $500K/yr

Quick readStrong listing-quality and freshness signals

Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. Tenstorrent is building the world’s fastest, most efficient AI compute clusters. TT-Fabric is the high-performance nervous system of this platform: the low-level networking layer that lets thousands of RISC-V and AI processors snap together into a single, massively parallel distributed supercomputer. If you love squeezing nanoseconds out of hot paths, designing protocols that move data at absurd scale, and turning messy hardware constraints into elegant distributed systems, this is an opportunity to shape the fabric that future AI models will run on This role is hybrid based out of Santa Clara, CA; Austin, TX; or Toronto, ON. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who We Are Strong systems engineer with deep C or C++ experience and comfort working in low-level or bare-metal environments. Passionate about hardware-software interaction, performance tuning, and eliminating inefficiencies at the protocol level. Curious about networking, synchronization, and communication across large clusters. Comfortable reasoning from first principles and challenging industry conventions. Motivated by building infrastructure that directly impacts large-scale

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📍 San Francisco, California, United States· Full-time· Remote
✓ High-confidence listingCompany trend -83.9%
Quick readStrong listing-quality and freshness signals

About the Team OpenAI develops models that can reason through complex problems and hardware designed for the demands of advanced AI. AI for Chips connects these efforts: applying increasingly capable AI systems to the work of semiconductor engineering. Our goal is to help engineers develop better chips and shorten design cycles. This work brings research, model training, and hardware expertise together to build tools that engineers can use on real designs, with correctness and measurable performance at the center. About the Role We’re hiring a Software Engineer to build the research infrastructure and tooling that help OpenAI models design silicon. You’ll turn chip-design workflows into reliable environments for reinforcement learning and evaluation, and make it easier for researchers to run experiments and iterate on new ideas. You’ll move between software engineering, tool integration, and open research problems. We value strong coding fundamentals, clear technical judgment, and independent execution. Prior chip-design experience is helpful, but you can learn the domain alongside the team’s hardware specialists. In this role, you will: Build and maintain infrastructure for reinforcement learning environments, evaluations, and long-running experiments. Integrate electronic design automation (EDA) tools into workflows for RTL generation, verification, and physical design optimization. Improve experiment reliability, reproducibility, observability, and performance; debug failures across tools, services, and infrastructure. Develop tooling and model harnesses that let researchers test ideas quickly and measure correctness and power, performance, and area (PPA). Collaborate with researchers and engineers to turn successful experiments into reusable systems and training workflows. Own ambiguous projects end to end, communicate progress, and use results to guide the next iteration. You might thrive in this role if you: Have strong software engineering fundamentals, with

PythonAWSRestAI
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📍 San Francisco, California, United States· Full-time
✓ Quality checkedCompany trend -83.9%

We are hiring a Security Software Engineer to design and implement the hardware-backed security foundations used across OpenAI’s device ecosystem. A central focus of this role is hardening the boundary between our policy systems and the HSMs that protect sensitive cryptographic keys. This boundary determines which operations may be performed, what may be signed, which policies must be satisfied, and how changes to trusted software and policy are authorized. You will develop security-critical software and firmware within, or immediately adjacent to, an HSM trust boundary. Depending on your background, this may include HSM trusted applications, firmware services, cryptographic mechanisms, device drivers, PKCS#11 components, secure-provisioning protocols, or signing-policy enforcement systems. This is a hands-on software-engineering role. You will be expected to design systems, write and review production code, debug across hardware and software boundaries, and carry projects from initial requirements through deployment. It is not an HSM administration, PKI operations, compliance, or architecture-only position. In This Role, You Will Design and implement security-critical software and firmware for HSMs, secure elements, trusted execution environments, and hardware roots of trust. Build and harden the policy-to-HSM boundary responsible for authorizing certificate issuance and cryptographic signing operations. Develop HSM trusted applications, firmware components, host interfaces, device drivers, SDKs, or cryptographic service integrations. Implement or extend cryptographic interfaces such as PKCS#11, OpenSSL providers or engines, platform key-storage APIs, or comparable hardware-security interfaces. Build firmware and software that cryptographically enforces key generation, provisioning, usage, rotation, recovery, and destruction policies. Design and implement HSM-backed certificate authority, code-signing, key-management, and device-identity systems. Develop end-to-end

AWSGitRestAI
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📍 New York, New York, United States· Full-time· Remote
✓ High-confidence listingCompany trend -83.9%
Quick readStrong listing-quality and freshness signals

About the Team The Astral team builds high-performance developer tools to power the future of programming, at OpenAI and beyond, including Ruff, uv, and ty. The Astral toolchain sees hundreds of millions of installs per month and powers hundreds of millions of package downloads per day for the Python ecosystem. As a team, we are building on those foundations to continue solving impactful tooling problems as programming evolves. About the Role We are looking for an experienced software engineer to build next-generation programming language tooling. If you like writing high-performance Rust, it could be a good fit; if you like thinking about the future of programming, it could also be a good fit. Strong candidates tend to have deep experience with Rust, Python, open source, compilers, or developer tools — but few candidates are deep in all of these areas, and we've hired candidates without prior Rust or Python experience. In this role, you will: Design and implement features in Astral’s existing open source projects (Ruff, uv, ty, and python-build-standalone, and more). Support Astral’s open source projects as a maintainer, triaging user issues, reviewing pull requests, and participating in community discussions. Evolve the Astral toolchain to accelerate development velocity at OpenAI. Build entirely new tools, in entirely different programming ecosystems, to power the future of agentic software development. Your background might look something like: 5+ years of professional engineering experience, excluding internships, in relevant engineering roles. High agency and comfort operating in a fast-moving environment, with strong ownership of security, reliability, and operational excellence. Strong developer empathy and communication skills, including experience maintaining open source projects. Exceptional systems engineering fundamentals and a track record of leading complex projects from ambiguous problem statements through to user impact. Proficiency in one or more s

PythonAWSRestAI
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📍 Colorado, United States of America, United States
✓ Quality checkedCompany trend +41%

$72.6K – $109K/yr

Software and Engineering Graduate Roles - HP Solutions (HPS) Description - T he following posting is a pipeline requisition, meant to accumulate candidates for 2026 & 2027 . Qualified applicants will be contacted in concert with the approval and publication of identical, approved positions within HP, Inc . HP occasionally offers work authorization sponsorship for critical need roles. However, this opportunity currently does not offer work authorization sponsorship and HP will not provide any assistance or sign documentation in support of immigration sponsorship including Optional Practical Training (OPT). About Us Innovation is in HP’s DNA. From our origins in a Palo Alto garage in 1939, to our current position as one of the world’s leading technology companies, HP has grown to become a leader in technology and corporate culture, inspiring innovators, and entrepreneurs around the globe. HP brings together a portfolio that spans printing, personal computing, software and services to serve more than 1 billion customers in over 170 countries. We are committed to fostering a diverse and inclusive workplace that attracts exceptional talent and to supporting our employees to succeed at all levels. We dream in over 35 languages and share one mission: to engineer experiences that amaze. The Program: Our future success depends on the innovation and fresh ideas you bring to HP, Inc. We are hiring students and new graduates with a diverse set of skills and experiences to join us, across the different organizations that make us HP, Inc. Our new grad program is intended to help you learn and grow at HP, give you an opportunity to make an impact, and work with leading edge technology. A

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📍 San Francisco, California, United States· Full-time· Remote
✓ Quality checkedCompany trend -83.9%

About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role You will build the low-level device runtime that turns compiled programs into efficient, functional and performant execution on OpenAI’s custom AI accelerator. This software will schedule kernel launches, manage device memory and address spaces, coordinate synchronization, and expose reliable abstractions to higher-level runtimes and frameworks. You will work at the boundary of software and hardware, partnering with compiler, kernel, architecture, verification, and silicon teams to define interfaces and validate behavior. You will also use and improve event-based, cycle-accurate simulation to develop runtime capabilities before silicon is available, diagnose performance and correctness issues, and guide hardware-software co-design. In this role, you will: Design and implement the low-level device runtime for OpenAI custom silicon. Build kernel-launch scheduling, command submission, queueing, dependency tracking, and completion handling. Manage device memory spaces, allocation, virtual-to-physical mappings, data movement, and lifetime across concurrent workloads. Implement synchronization primitives, events, barriers, streams, and ordering guarantees that are correct and efficient. Define clean interfaces between the runtime, drivers, firmware, compiler-generated code, kernels, and higher-level execution systems. Use event-based, cycle-accurate simulators to develop, validate, debug, and performance-tune runtime behavior before and after silicon availability. Di

AWSRestAIC++
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📍 San Francisco, California, United States· Full-time· Remote
✓ Quality checkedCompany trend -83.9%

About the Team OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated systems to power the next generation of frontier models. By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more efficient, and production-ready hardware for OpenAI’s supercomputing platform. About the Role You will build the model runtime within the inference engine that executes complex, frontier models at scale on OpenAI’s custom silicon. The runtime will sit between models running on the hardware and the upper layers of the cluster serving software stack, translating demanding inference workloads into efficient execution while optimizing for throughput, latency, utilization, and reliability. You will work across model architecture, distributed systems, compilers, kernels, and silicon to design a production-grade runtime comparable in ambition to systems such as vLLM and SGLang, but customized and optimized for OpenAI’s AI accelerator. Your work will shape how new model capabilities map onto the platform and how quickly custom silicon can deliver meaningful performance in production. In this role, you will: Design and implement the LLM inference runtime for frontier models running on custom silicon. Build scheduling, continuous batching, memory management, KV-cache management, and execution orchestration for high-performance inference. Develop distributed execution strategies across chips, hosts, and racks, including model partitioning, communication, and synchronization. Optimize end-to-end latency, throughput, memory efficiency, and hardware utilization across diverse model architectures and serving workloads. Partner with kernel, compiler, architecture, and silicon teams to co-design interfaces and remove performance bottlenecks across the stack. Enable new

PythonAWSRestAI
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📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $243.3K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer within the Creator Organization, you will develop innovative full-stack solutions that define the future of Roblox’s Content Understanding Platform. This platform processes billions of pieces of content—spanning 3D models, audio files, text, video, and entire experiences—extracting structured information about their meaning, context, and relationships. The Content Understanding Team develops cutting-edge AI models, advanced computer vision systems, and highly scalable backend platforms to power search, discovery, and moderation across Roblox. Your contributions will enable seamless asset discovery, automate moderation at scale, and drive transformative generative AI tools that reshape how millions of creators and users engage with Roblox. You Will: Solve full-stack challenges to improve how AI, creators, and users describe and get along with content, including images, 3D models, audio, text, and video. Craft and build scalable pipelines for training, evaluating, and deploying machine learning models to support content annotation and discovery. Develop robust backend systems to power real-time search, discovery, and powerful generative AI features. Blend innovat

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📍 United States· Full-time
✓ High-confidence listingCompany trend -98.9%

From $212K/yr

Quick readStrong listing-quality and freshness signals

Airbnb was born in 2007 when two hosts welcomed three guests to their San Francisco home, and has since grown to over 5 million hosts who have welcomed over 2 billion guest arrivals in almost every country across the globe. Every day, hosts offer unique stays and experiences that make it possible for guests to connect with communities in a more authentic way. The Community You Will Join: Airbnb is a mission-driven company dedicated to helping create a world where anyone can belong anywhere. It takes a unified team committed to our core values to achieve this goal. Airbnb's various functions embody the company's innovative spirit and our fast-moving team is committed to leading as a 21st century company. The Difference You Will Make: The Service Tools team's mission is to enable Airbnb backend developers to develop, test, and maintain their code quickly and reliably. We own the standard development lifecycle for service owners — from AI-assisted development, through the build system, integration testing and code review, to how services get built for deployment. This represents Airbnb's largest cohort of developers, and you will ultimately be responsible for their productivity. As a Staff Engineer, you will set technical direction rather than only deliver against it. You will own a platform-spanning area of the developer lifecycle end to end — framing the problem, building the measurement that proves it matters, driving a roadmap with partner teams across the company, and growing the engineers who build it with you. The next 18–24 months of this platform are genuinely open: agentic development is changing what the inner loop looks like, and we want someone who wants to help decide what it should become. A Typical Day: Owning a multi-quarter, platform-spanning workstream — agentic developer workflows, intelligent build infrastructure, test excellence, codebase modernization, or developer observability — as the DRI other teams come to Advancing our AI-assisted developme

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📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $196.8K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Sr. Studio Software Engineer for Roblox Studio Platform, you will be a key contributor to the evolution of Roblox Studio, the primary IDE for making massive multiplayer online games on the Roblox platform. Studio provides the mission-critical tools for 3D modeling, animation, and the complete SDLC for millions of developers. We are looking for engineers who thrive on an adventure into the unknown and have experience across various systems, Operating Systems, Game Engines, and Application Frameworks. You’ll tackle projects involving: Core User Features: Architecting application frameworks, windowing systems, and code generation. “AI Native” Features: Pioneering scalable systems that extend to complex, agentic use cases. Foundational Architecture: Driving OS integration, extensibility, and customizability at the deepest levels. Central Backend Systems: Engineering the infrastructure to power a consistent, high-performance UX. Design Evolution: Collaborating with UX designers to translate Studio into a modern, consistent design language. You Will: Design and execute the technical direction to drive the future extensibility and adaptability of the application. Own and deliver complex techn

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📍 San Mateo, CA, United States· Full-time
✓ High-confidence listingCompany trend -100%

From $196.8K/yr

Quick readStrong listing-quality and freshness signals

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Sr. Studio Software Engineer, not only will you be one of the coolest humans on the planet; you will also be a key contributor to the evolution of Roblox Studio which is the primary IDE for making massive multiplayer online games on the Roblox platform. Who wouldn’t want to do that? Studio provides tools for 3D modeling, animation, complete SDLC and testing for teams and individual game developers. This role does not require experience in the aforementioned. Large scale desktop application experience will suffice. You’ll work on projects involving: Core user features - UI frameworks,, windowing systems, code generation “AI Native” features - building well integrated AI features into Studio Foundational application architecture, including OS integration and building our our third party plugin ecosystem. Working with UX designers for overall design language for Studio both on visual, motion, and interactive elements. Building central backend systems You will: Design and execute on the architecture and technical direction that will be the future of our application Own and deliver complex technical projects from the planning stage through execution Work cross functionally, acro

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