Job Overview Wargaming is looking for an experienced Game Design Director to join the World of Warships team , reporting to the WoWS Franchise Director. World of Warships is a globally recognized free-to-play naval combat game enjoyed by millions of players worldwide. Developed by an international team, the game continues to evolve through new features, content, and experiences created for its passionate global community. As Game Design Director, you will define and champion the long-term creative vision for World of Warships. You will work in close partnership with Product Development and Publishing to ensure a cohesive player experience and align creative direction with the product roadmap, player expectations, and business goals. What will you do? Drive the Game Design direction and translate the product strategy into clear gameplay priorities and quality standards. Define, communicate, and maintain the creative vision and experience pillars for World of Warships. Work closely game designers, providing creative direction, feedback, and guidance to ensure alignment with the product vision. Collaborate with Product Development and Publishing to align creative decisions with the product roadmap, audience strategy, and business goals. Review and validate major gameplay features, systems, content, and design deliverables. Balance creative ambition with scope, technology, timelines, player needs, and production realities. Us e player feedback, research, market insights, and product data to make design decisions. Represent the creative and Game Design vision to senior leadership, internal stakeholders, and external partne rs. Foster a collaborative culture that encourages innovation, accountability, and constructive feedback. What are we looking for? Significant experience as a Creative Director, Game Director, Design Director, or in a comparable senior Game Design leadership role.
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Job Overview Wargaming is looking for a Gameplay Engineer to work in the World of Warships Meta Team in our Belgrade office. The Meta Team develops and maintains long-term, player-facing systems, including meta-gameplay activities, player progression and property, combat missions, achievements, and statistics. The work spans the game client and supporting backend systems, focusing on meta-gameplay rather than moment-to-moment combat. Most feature and business logic is written in Python. We value clear thinking, the ability to understand unfamiliar systems, and a willingness to learn more than experience with any particular framework. You will join through a proven onboarding path and progressively take ownership of feature delivery in a large, established system. What will you do? Own features from requirements clarification and design through implementation, release, and maintenance
β¦What they are looking for
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Department Β· WoWS Development

Hiring company
Wargaming
Wargaming, an award-winning online game developer and publisher, and one of the leaders in the free-to-play MMO market.
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