Job Overview Wargaming is looking for a Gameplay Engineer to work in the World of Warships Meta Team in our Belgrade office. The Meta Team develops and maintains long-term, player-facing systems, including meta-gameplay activities, player progression and property, combat missions, achievements, and statistics. The work spans the game client and supporting backend systems, focusing on meta-gameplay rather than moment-to-moment combat. Most feature and business logic is written in Python. We value clear thinking, the ability to understand unfamiliar systems, and a willingness to learn more than experience with any particular framework. You will join through a proven onboarding path and progressively take ownership of feature delivery in a large, established system. What will you do? Own features from requirements clarification and design through implementation, release, and maintenance Develop and maintain meta-gameplay features across client and backend systems Work with persistent state, asynchronous flows, and integrations Investigate bugs, state inconsistencies, and production issues Collaborate with game design, product, QA, production, and engineering teams What are we looking for? Practical software development experience, professional or through substantial self-directed projects Ability to understand and safely modify unfamiliar code Understanding of data modelling, stateful and asynchronous applications Ability to clarify requirements and communicate tec
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Gameplay Engineer in Belgrade
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Job Overview World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! What will you do? Concept Development: Create innovative and functional designs high-quality assets for games, including vehicle design, skins, immersive environments, engaging character designs, UI elements that enhance gameplay and fit seamlessly with the game's mechanics and player experience. Collaboration: Work closely with the Art Director, Producer, and cross-disciplinary teams (Engineering, Animation, etc.) to ensure alignment across all aspects of the game development process. Creative Ownership: Take full ownership of your work, with minimal guidance and a strong attention to detail. Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project. Problem Solving: Identify design challenges quickly and propose creative, practical
Job Overview Wargaming is looking for an experienced Game Design Director to join the World of Warships team , reporting to the WoWS Franchise Director. World of Warships is a globally recognized free-to-play naval combat game enjoyed by millions of players worldwide. Developed by an international team, the game continues to evolve through new features, content, and experiences created for its passionate global community. As Game Design Director, you will define and champion the long-term creative vision for World of Warships. You will work in close partnership with Product Development and Publishing to ensure a cohesive player experience and align creative direction with the product roadmap, player expectations, and business goals. What will you do? Drive the Game Design direction and translate the product strategy into clear gameplay priorities and quality standards. Define, communicate, and maintain the creative vision and experience pillars for World of Warships. Work closely game designers, providing creative direction, feedback, and guidance to ensure alignment with the product vision. Collaborate with Product Development and Publishing to align creative decisions with the product roadmap, audience strategy, and business goals. Review and validate major gameplay features, systems, content, and design deliverables. Balance creative ambition with scope, technology, timelines, player needs, and production realities. &n
Job Overview World of Warships: Legends team in Belgrade is looking for a Game Designer. As a member of the World of Warships team, you will have the opportunity to collaborate with a talented and passionate group of professionals and make a meaningful impact on the direction and success of the game. World of Warships: Legends game is a free-to-play naval action MMO that puts players in command of some of the most iconic ships in history. From agile destroyers to mighty battleships, players can choose from a variety of classes and nations as they battle it out on the high seas. What will you do? Design, implement, and balance new gameplay and content features for World of Warships Legends Partner with internal and external teams to execute development goals Work with the analytics team to optimize and improve day-to-day user behavior Create and support game design documentation What are we looking for? 2+ years of Game Design experience (ideally on console projects) Solid understanding of at least one game design area: good experience with moment-to-moment gameplay (3Cs, weapons, abilities, etc.) or session-to-session gameplay (economy, progression, customization, etc.) Positive attitude and ability to accept feedback, working in a multidisciplinary team Excellent communicator (spoken and written) with good interpersonal skills Upper-intermediate English to participate in daily meetings and discussions with English-speaking teammates Be aware of industry trends, and know a wi
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