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Artiste De Vfx Senior E Jobs

115 active opportunities · Updated for October 2026

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H
19 days ago

We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Nous prenons le jeu au sérieux. Nous recherchons des aventurières et aventuriers à l’esprit curieux, prêts à trouver leurs compagnons de route et animés par l’imagination et la détermination nécessaires pour créer ce qui n’a encore jamais été imaginé. Chez Wizards of the Coast, nous misons sur le pouvoir de l’imagination et des liens humains pour créer des expériences inoubliables. Nous créons des divertissements qui stimulent la créativité, éveillent les passions, tissent des amitiés et rassemblent des communautés partout dans le monde. Dans tout ce que nous entreprenons, notre mission est d’inspirer une passion pour les jeux qui dure toute une vie. Que ce soit par la profondeur stratégique de Magic: The Gathering®, la richesse narrative de Dungeons & Dragons® ou nos studios de jeux vidéo AAA, nous bâtissons des mondes qui rassemblent les gens, stimulent la créativité et nourrissent le goût de l’aventure. Alors que nous poursuivons notre croissance et explorons de nouveaux horizons, nous cherchons des personnes passionnées, curieuses et innovantes pour se joindre à l’aventure. Skeleton Key est un studio de développement de jeux vidéo et une division de Wizards of the Coast. Nous sommes une équipe animée par la conviction qu’en donnant à nos équipes les moyens d’agir ainsi que le temps, les outils et le soutien nécessaires, nous pouvons cultiver un environnement créatif où chaque personne peut donner le meilleur d’elle-même. Le siège social de Skeleton Key est situé à Austin, au Texas, et nous mettons sur pied une nouvelle équ

Artiste principal en VFX Notre équipe de Montréal s'agrandit et nous recherchons un artiste VFX principal pour nous aider à jeter les bases de notre projet original stylisé dans UE5 et diriger une équipe de talentueux artistes VFX afin de créer ensemble des univers ! Vous travaillerez en étroite collaboration avec la direction artistique, gérerez l'équipe VFX et lui attribuerez les tâches. Si vous avez un excellent esprit d'équipe, aimez vous impliquer et recherchez une opportunité exceptionnelle de laisser votre empreinte sur une toute nouvelle propriété intellectuelle, rejoignez-nous ! Ce que vous ferez : Assurer la liaison pour tout ce qui concerne les effets visuels (environnements, gameplay, etc.) Planifier, organiser et répartir les tâches au sein de l'équipe ; notamment en utilisant des logiciels tels que JIRA pour suivre l'avancement et les interdépendances Superviser et définir le périmètre des ressources d'effets visuels, les préparer pour que l'équipe et les sous-traitants puissent y travailler. Travailler en étroite collaboration avec les directeurs pour contribuer au maintien de la direction artistique tout au long du projet Collaborer avec tous les autres départements dans le cadre de notre approche interdisciplinaire afin de garantir le maintien d'une qualité visuelle optimale, d'une optimisation maximale et du meilleur pipeline tout au long de la production Contribuer à la mise en place du pipeline de sous-traitance pour les éléments VFX Être un modèle, animé par la volonté d’aider les autres à réussir avec une attitude positive inspirer, encadrer et gérer l’équipe VFX Documenter et partager vos connaissances régulièrement et librement avec les autres membres de l’équipe Participer de manière proactive au recrutement pour le département Soutenir la création d’éléments en tant que tâche de priorité secondaire Les compétences que nous recherchons : Au moins un titre AAA commercialisé en tant qu'artiste VFX Au moins 6 ans d'expérience

recruitment
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Senior Level Artist Join us on our journey and help us collaborate towards our newly announced game: Blood Message. It is set in historical China and features a realistic visual style and authentic traditional combat gameplay. The project is making use of Unreal Engine 5 and is co-developed in collaboration between Montreal and our main studio in China. We are a co-development video game studio based in Montreal, Canada, committed to delivering exceptional gaming experiences. Our team collaborates closely with our headquarters in China. The position is currently open to candidates in Montreal or Toronto. Join our co-development video game studio in Montreal, Canada, as we collaborate with our headquarters in China to create Blood Message, an ambitious title set in historical China, featuring a realistic visual style and authentic traditional combat gameplay. Powered by Unreal Engine 5, this project aims to deliver exceptional gaming experiences for players, particularly in China. As a Level Artist you will ensure the artistic vision aligns with cultural authenticity, technical efficiency, and gameplay excellence, crafting immersive environments that resonate with players worldwide. Key Responsibilities: Work with the Art Lead and Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with the Technical Art team to explore and test different methods for creating and laying out the world, including procedural layout tools and workflows. Work with the tech art and engineering teams to help establish performance and memory budgets to set achievable targets for world density. Qualifications: 5+ Years Experience on Video Game Environment and Asset production Experience shipping environment content in an intermediate to senior role on 2-3 shipped console/PC titles. Strong know

Rejoignez-nous dans notre voyage et aidez-nous à collaborer à notre nouveau jeu : Blood Message. Le jeu se déroule dans la Chine historique et propose un style visuel réaliste ainsi qu'un gameplay de combat traditionnel authentique. Le projet utilise Unreal Engine 5 et est co-développé en collaboration entre Montréal et notre studio principal en Chine. Nous sommes un studio de co-développement de jeux vidéo basé à Montréal, au Canada, qui s'engage à offrir des expériences de jeu exceptionnelles. Notre équipe collabore étroitement avec notre siège social en Chine. Le poste est actuellement ouvert aux candidats de Montréal ou de Toronto. En tant que Chef d'équipe - Artiste de niveau , vous serez le fer de lance de la création, de la conception et de l'intégration de niveaux visuellement captivants et axés sur le gameplay. En étroite collaboration avec le directeur artistique en Chine, les concepteurs de niveaux et les équipes pluridisciplinaires, vous veillerez à ce que la vision artistique s'aligne sur l'authenticité culturelle, l'efficacité technique et l'excellence du gameplay, en créant des environnements immersifs qui trouveront un écho auprès des joueurs du monde entier. A quoi ressemblera ton quotidien : Leadership et vision artistiques : Collaborer avec le directeur artistique pour définir et mettre en œuvre la direction artistique des niveaux du jeu, en veillant à ce que les environnements soient visuellement saisissants, authentiques par rapport à la Chine historique et équilibrés par rapport aux fonctionnalités du jeu. Apporter des idées novatrices pour façonner le style visuel, en s'inspirant de l'histoire, de la culture, des films et de l'art chinois. Recherche et authenticité culturelle : Effectuer des recherches sur la géographie, l'architecture et les éléments culturels de la Chine historique afin de garantir l'authenticité de la conception des niveaux. Utilisez les documents de référence pour guider la licence artistique tout en conservant une

Programmeur UI senior Highdive recherche un programmeur généraliste expérimenté pouvant aider l'équipe UI/UX à créer et optimiser les interfaces de jeu, implémenter les menus, l'ATH et les outils UI sur toutes les plateformes, en collaborant avec les concepteurs et les artistes pour garantir la cohésion des visuels et des performances. Responsabilités : Développer et superviser les modules de présentation du jeu (menus, ATH) et les systèmes UI sous-jacents. Analyser les documents de conception de jeu, en remettant activement en question le design et l'UX pour optimiser l'expérience de joueur prévue. Concevoir, prototyper et implémenter des systèmes UI/menus sur toutes les plateformes, en assurant une uniformité visuelle et logistique. Intégrer les conceptions et les animations ; fournir des points d'ancrage techniques pour les graphismes, l'animation et l'audio. Identifier et résoudre les limitations techniques, en optimisant le code UI pour respecter des contraintes strictes de performance et de mémoire. Appliquer des connaissances structurelles en ergonomie, principes UX, localisation et accessibilité. Itérer rapidement en fonction des retours interdépartementaux. Maintenir ses connaissances de l'industrie concernant les frameworks et innovations UI. Utiliser des outils d'IA/LLM pour accroître la productivité. Qualifications : Baccalauréat en informatique, en génie informatique ou l'équivalent. Minimum de 6 ans d'expérience en programmation C++ dans le développement de jeux ou les systèmes embarqués. Capacité à écrire un code C++ propre, maintenable et performant, en appliquant les meilleures pratiques d'ingénierie logicielle (revues de conception/code, tests, documentation). Compréhension de la philosophie et des flux de travail MVVM. Capacités exceptionnelles de dépannage et de débogage. Solides compétences en communication pour une collaboration multidisciplinaire. Expérience avec Unreal Engine 5 (Slate, UMG) Atout : CommonUI, plugin MVVM d'Unreal, expérience d

vueaic++
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2M
2mo ago

Who We Are Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, Battleborn, BioShock, Borderlands, The Darkness, Mafia, Sid Meier’s Civilization, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion, and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need As part of our Global Loc 2.0 evolution, 2K is deepening its investment in language-specific leadership to improve the voice, cultural authenticity, and overall quality of our localized content. We are seeking a Game Localization Lead to own the linguistic direction and execution strategy for all Polish content across 2K’s game portfolio. This is an individual contributor role within the Content Localization (CLOC) team. You’ll serve as the key Polish language authority, working with minimal supervision across complex projects. You’ll apply de

auditingrecruitment
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Spotify is looking for a short-term contractor for the Artist & Label Partnerships team in Vietnam. The Artist & Label Partnerships team are the face of Spotify to artists, managers, labels & distributors. Focusing on the Vietnamese music landscape, this role will serve as the point of contact for record labels, distributors and artists, ensuring that artists & their teams are familiar with Spotify standard methodologies, resources and tools. The role will closely support the cross-functional teams with on-platform promotion and off-platform artist marketing. Please note this is a fixed-term, 6 months, contractor role hired through a third party. What You'll Do Maintain positive partnerships across artist and label communities within Vietnam. Support our key partners in Vietnam on Spotify tools, resources and insights. Work closely with our cross functional teams to support artists and labels on priority releases in Vietnam Collaborate with the regional Music team to ensure content strategies are localized and successfully executed. Ensure Spotify has the best possible content offering in Vietnam and use this to further Spotify’s appeal to existing and new users. Who You Are You have at least 3+ years of working experience in the music/entertainment industry. Regional and global experience would be an added advantage. Extremely well organized, dedicated with the ability to plan, deliver on tight deadlines and pay outstanding attention to detail. You have a deep understanding and established network within the local music industry in Vietnam and have built relevant contacts with labels and artists to effectively collaborate with the community. You have a strong background in music and technology and a consistent record with operations. You have a strong grasp of content knowledge, music and cultural trends, artists, user engagement and behaviors. You have ex

recruitment
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S
6mo ago

We are looking for a strategic-minded, execution-oriented Artists & Label Partnerships Manager for Taiwan, to join Spotify’s Music team based in Taipei. In this role, you will be part of the Music team in Southeast Asia, reporting to the regional Head of Artists & Label Partnerships. You will sit at the heart of the music ecosystem, moving between high-level release strategies and the day-to-day tactical execution that drives artist and business growth. This role is perfect for a music industry professional who thrives on building relationships and navigating the intersection of technology and creativity. Our ideal candidate has fun at work and a desire to make a positive impact on the music industry as a whole. Above all, your work will impact the way the world experiences music and strengthen Spotify’s role as a trusted, culturally relevant voice in the music landscape. This role is based in Taipei and will require international travel occasionally. What You'll Do Focusing on the Taiwan music landscape, You will be the primary point of contact for local and global music partners based in Taiwan, ensuring that Spotify remains the most valued partner for artists and our industry partners, utilising on-platform promotion and off-platform marketing to ensure Spotify is the premiere platform for artist development Develop and execute a holistic music strategy for Taiwan that aligns with regional business goals You will contribute your expertise to various music-related projects within the company, executing on creative and cross-functional collaborations in the region and beyond, building impactful and innovative artist partnerships to enable artists and artist-fan engagement You will proactively identify music trends, emerging talent and opportunities in the local and global music landscape, providing deep cultural and musical insights with the local SEA team to execute pivotal initiatives, your global counterparts on multi-market c

project managementrecruitment
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W
26 days ago

Job Overview Are you passionate about crafting high-quality hard surface models and realistic vehicles for AAA games? Wargaming Kyiv is looking for a talented 3D Artist to join our team and bring legendary armored vehicles to life in famous titles created by Wargaming. If you have a keen eye for detail, mastery in modeling, and a deep understanding of vehicle design, we want to hear from you! What will you do? Create high-quality, photorealistic, and game-ready 3D models of armored vehicles, mechanical assets, props, and other hard-surface objects. Take assets through the full production pipeline, from high-poly modeling and detailing to low-poly, UVs, baking, texturing, optimization, and in-engine implementation. Work from blueprints, technical documentation, photographs, and real-world references to achieve a high level of accuracy and authenticity. Collaborate with artists and other development disciplines to ensure assets meet both visual and technical requirements. Continuously improve asset quality, workflows, and technical expertise while sharing knowledge with the team. What are we looking for? 3+ years of experience in the game development industry as a 3D Artist. Strong hard surface modeling skills, particularly in vehicle creation and mechanical structures. Expertise in high-poly and low-poly modeling, UV mapping, and normal map baking. Solid understanding of PBR texturing workflows and materials. Proficiency in Maya, Substance Painter, ZBrush, and Photoshop. Ability to work from technical documents, blueprints, and real-world references. What additional skills will help you stand out? Experience with Substance Designer, UVLayout, and Marvelous Designer. Hands-on experience with photogrammetry to enhance realism. Strong drawing or concepting skills to visualize ideas before modeling. Work mode Remote (from anywhere within Ukraine). This role isn't eligible for relocation & immigration support. Benefits Benefits and perks are tailored to the local mark

IG
Insomniac Games
📍 Remote, United States• Remote• $75 – $85/hr
29 days ago

This is a 12- month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac Games is looking for a VFX Artist. In this role the VFX Artist is responsible for creating VFX to work and assist in gameplay, environments, and cinematics of games. ESSENTIAL FUNCTIONS AND RESPONSIBILITIES Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements. Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics. Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.) Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent. Creates FX shaders with node-based shader networks. Creates simple geometry and UV sets. Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis Optimizes FX for framerate and memory. Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine. Understands and adds to the overall art style of game. Orchestrates FX events involving layering and timing of different FX to create a believable scene. Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting. Other duties may be assigned Reasoning Ability : Ability to define problems, collect data, establish facts, and draw valid conclusions. Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables. Computer Skills : Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping. Proficient in Photoshop for painting and editing textures. Proficient with node- based shader networks. Knowledge of other visual e

About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could only be done by gathering exceptional talent and creating a culture to enhance team spirit and creativity. We are looking for passionate teammates to join our team! What you’ll be doing Designing concepts for characters, environments and props Producing ready asset creation Collaborating closely with art and product teams Desired skills and experiences Excellent design and drawing skills, highlighting the effective use of color, form, light and composition Proficiency in Photoshop or Illustrator Ability to manage time effectively and deliver on deadlines Solid knowledge of design, color, composition, and typography Passion for Match Villains and hybrid-casual games in general What makes our team so unique Feedback and transparency are at the heart of everything we do Exceptional and passionate people/team members Every idea counts Never-ending learning We never stop asking the questions “why” and “how”. Our Perks Team events and trips Great food On-site gym Full health benefits Compensation for paid military service Relocation support Good Job Games Coin Program that lets you have unforgettable experiences (e.g. Going on a cruise trip to Norway or seeing the Northern Lights) This is an on-site role in Istanbul, Sarıyer. We do not offer a fully-remote working option.

About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could only be done by gathering exceptional talent and creating a culture to enhance team spirit and creativity. We are looking for a creative 2D Artist to bring new worlds to life and shape the visual direction of an upcoming IP-centric mobile game. What you’ll be doing Creating unique visual concepts Designing concepts for characters, environments and props for a brand-new IP Producing ready asset creation Collaborating closely with art and product teams Desired skills and experiences Excellent design and drawing skills, highlighting the effective use of color, form, light and composition Proficiency in Photoshop or Illustrator Ability to manage time effectively and deliver on deadlines Solid knowledge of design, color, composition, and typography Passion for Match Villains and mobile games in general What makes our team so unique Feedback and transparency are at the heart of everything we do Exceptional and passionate people/team members Every idea counts Never-ending learning We never stop asking the questions “why” and “how” Our Perks Team events and trips Great food On-site gym Full health benefits Compensation for paid military service Relocation support Good Job Games Coin Program that lets you have unforgettable experiences (e.g. Going on a cruise trip to Norway or seeing the Northern Lights) This is an on-site role in Istanbul, Sarıyer. We do not offer a fully-remote working option.

Z
Zynga
📍 Istanbul• Full-time
4mo ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! What is waiting for you? At Zynga Turkey, we are proud to be the studio behind some of the most popular titles in our Plus portfolio, including 101 Okey Plus, Gin Rummy Plus, Spades Plus, and Backgammon Plus . These games have been enjoyed by tens of millions of players around the world and continue to shape the social gaming experience. We are now looking for an experienced Marketing Artist to join our team and directly contribute to the continued success, growth, and visual identity of our beloved titles. In this role, you will have the opportunity to shape the creative vision and marketing roadmap for chart-topping, legendary titles enjoyed by millions of players every day. What you need? BS degree in art, animation, graphic design or related fields 3+ years of experience in marketing art o

airecruitment
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About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could only be done by gathering exceptional talent and creating a culture to enhance team spirit and creativity. We are looking for passionate teammates to join our team! What You’ll Be Doing Create engaging video content and static visuals for marketing campaigns across multiple platforms Work with After Effects and relevant AI tools to produce high-quality animations Collaborate with the growth team to align on analytics and key performance metrics Bring a fresh perspective and artistic approach to video production, beyond pure technical execution Collaborate in brainstorming and offer out-of-the-box ideas to enhance our advertising content Desired skills and experiences Expected to graduate in 2027 from a related field Availability to work on-site in our Istanbul office on selected weekdays Marketing mindset with a good sense of storytelling and visual communication Portfolio demonstrating video/motion work with a creative edge Strong attention to detail and ability to deliver under tight deadlines Interest in visual trends, pop culture, and new media formats Passion for Match Villains and mobile puzzle games in general Nice to have: Familiarity with AI tools, especially for image and video generation What makes our team so unique Feedback and transparency are at the heart of everything we do Exceptional and passionate people/team members Every idea counts Never-ending learning We never stop asking the questions “why” and “how”. Our Perks Team events and trips Flexible working schedule Great food On-site gym Full health benefits Compensation for paid military service Good Job Games Coin Program that lets you have unforgettable experiences (e.g. Going on a cruise trip to Norway or seeing the Northern Lights) This is an on-site role in Istanbul, Sarıyer. Unfor

About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could only be done by gathering exceptional talent and creating a culture to enhance team spirit and creativity. We are looking for passionate teammates to join our team! What you’ll be doing Creating clean, high-quality 3D assets for hybrid-casual games Developing texture, concept models, and plans Working in close collaboration with the gaming team to create engaging animated concepts for millions of mobile players Desired skills and experiences Experience with 3D software, Blender or Maya Excellent command of Adobe Creative Suite Solid knowledge of modeling, lightning, color and composition Passion for Match Villains Experience with hybrid-casual games is preferred What makes our team so unique Feedback and transparency are at the heart of everything we do Exceptional and passionate people/team members Every idea counts Never-ending learning We never stop asking the questions “why” and “how”. Our Perks Team events and trips Great food On-site gym Full health benefits Compensation for paid military service Relocation support Good Job Games Coin Program that lets you have unforgettable experiences (e.g. Going on a cruise trip to Norway or seeing the Northern Lights) This is an on-site role in Istanbul, Sarıyer. We do not offer a fully-remote working option.

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