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Principal Scientist in San Mateo

50 active opportunities · Updated for October 2026

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Explore current principal scientist jobs in San Mateo. Use filters to narrow by work mode, employment type, experience and date posted.

R
Roblox
📍 San Mateo• Full-time• From $280.5K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As the Senior/Principal Product Manager for Engine Systems Foundations, you will drive the vision and strategy for the most foundational parts of the Roblox game engine and be hands-on with the execution and delivery of products that impact over 130 million players every day. This team is responsible for the core performance, reliability, and efficiency of the engine, and it owns key features like our memory allocation library, thread/work dispatch system, and the backing APIs that power our creator performance tooling. If you are a visionary product leader who thrives on deeply technical challenges to improve the speed and quality of a system, you’ll be a great fit! The role is based in San Mateo, CA (hybrid with Tues-Thurs onsite). You will: Define the long-term vision and strategy for Systems Foundations, ensuring we have plans in place to continually invest in the core pieces of a high-performance, realtime game engine. Take ownership of the engine-related content in the public Creator Analytics creators use to monitor the experiences on Roblox, ensuring we’re delivering actionable insights. Work with the Creator organization to define and drive end-to-end performance workfl

awsgitai
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R
Roblox
📍 San Mateo• $280.5K – $331K/yr
2mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As the Senior/Principal Product Manager for Engine Networking, you will drive the vision and strategy for the game engine networking stack/server aspect of our client-server architecture and be hands-on with the execution and delivery of products that impact over 130 million players every day. This team is responsible for the fundamental competitive game networking stack, from replication and streaming to asset delivery and caching, and our cloud game servers. This includes close partnerships with our broader Infrastructure and Matchmaking teams to ensure our systems are getting the most out of our infrastructure and our players the best experience possible. If you are a visionary product leader who thrives on deeply technical challenges and loves networks, you’ll be a great fit! The role is based in San Mateo, CA (hybrid with Tues-Thurs onsite). You will: Define the long-term vision and strategy for Engine Networking, ensuring we have plans in place to continually invest in the core pieces of a high-performance, realtime connected game engine. Drive execution of new architectural systems, such as our upcoming offline play feature. Work with the Infrastructure organ

R
Roblox
📍 San Mateo• $345K – $399.4K/yr
6mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on Creator Services Data, you’ll be leading the company’s efforts to build the next generation Data Storage systems to power the millions of experiences on the Roblox Platform. We run the mission critical cloud services, Data Stores , Memory Stores , and Badges , which are crucial for storing game state such as inventory and scores, implementing leaderboards, server lists, and trading, and tracking player progress and achievements. Our team is also responsible for building dashboards to provide insights to Creators using cloud services including Client/Server Performance , Data Stores , and Memory Stores . Finally, our team owns the Roblox Extended Services platform, which provides the capability for large experiences to purchase additional resources for existing services like Data Stores and new services built around compute and generative AI. At its core, this team is focused on solving complex back end distributed systems and storage problems at scale. However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines, microservices, telemetry, game servers,

awsazuregcp
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R
Roblox
📍 San Mateo• $153.1K – $196.8K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Software Engineer on the Creator, Experience LiveOps team, you'll work full-stack across our backend services and the creator-hub web app (TypeScript/React) to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale. You'll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers. The Experience LiveOps (ELO) Team builds the runtime tools creators use to operate and tune their live experiences without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation, and Open Cloud / public APIs that expose all of it programmatically. You Will: Build and ship features across ELO's config, experimentation, and segmentation surfaces, backend services and the creator-hub UI. Own projects end-to-end (spec to launch) with support from senior/principal engineers on the team. Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, well-instrumented features. Par

typescriptreactai
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R
Roblox
📍 San Mateo• $196.8K – $243.3K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Experience LiveOps builds the runtime tools creators use to operate and tune their live experiences — without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation , and Open Cloud / public APIs that expose all of it programmatically. As a Software Engineer on the team, you’ll work full-stack — across our backend services and the creator-hub web app (TypeScript/React) — to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale. You’ll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers. You Will: Build and ship features across ELO’s config, experimentation, and segmentation surfaces — backend services and the creator-hub UI. Own projects end-to-end (spec → launch) with support from senior/principal engineers on the team. Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, w

typescriptreactai
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