About the Team The Monetization team is a new cross-functional group working across engineering, product, research, and design to build the foundational systems that will help OpenAI scale access to intelligence responsibly. Our mission is to develop user-first, privacy-preserving monetization products, including next-generation ads experiences, that strengthen user trust, unlock economic opportunity, and support OpenAI’s long-term innovation. Monetization plays a critical role in enabling OpenAI to continue pushing the boundaries of AI capabilities while ensuring the benefits of AGI are broadly shared. We believe monetization must be aligned with user value, uphold rigorous privacy and safety standards, and sustain a healthy ecosystem of developers, advertisers, and businesses. This team operates in a greenfield environment and moves quickly through prototyping, experimentation, and iterative deployment. We partner closely with Product, Design, and Research to bring new ad experiences into real-world systems across OpenAI surfaces at global scale, including thoughtfully integrating them into the core ChatGPT experience. About the Role We’re looking for an experienced Software Engineer to help build the creative rendering and presentation layer of OpenAI’s ads ecosystem. This is a foundational role responsible for defining how ads are structured, rendered, and delivered across different surfaces, platforms, and media types. You’ll work across the full technical stack to build infrastructure and tooling for new ad formats, including text, image, video, native, conversational, and interactive experiences. You will help ensure these formats render reliably, perform efficiently, and feel natural within the core ChatGPT experience. You’ll collaborate deeply with Product, Design, and Research to create ads experiences that are useful, high-quality, privacy-preserving, and aligned with OpenAI’s standards for safety and user trust. In this role, you will: Design, build, and
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About the Team The Monetization team is a new cross-functional group working across engineering, product, research, and design to build the foundational systems that will help OpenAI scale access to intelligence responsibly. Our mission is to develop user-first, privacy-preserving monetization products, including next-generation ads experiences, that strengthen user trust, unlock economic opportunity, and support OpenAI’s long-term innovation. Monetization plays a critical role in enabling OpenAI to continue pushing the boundaries of AI capabilities while ensuring the benefits of AGI are broadly shared. We believe monetization must be aligned with user value, uphold rigorous privacy and safety standards, and sustain a healthy ecosystem of developers, advertisers, and businesses. This team operates in a greenfield environment and moves quickly through prototyping, experimentation, and iterative deployment. We partner closely with Product, Design, and Research to bring new ad experiences into real-world systems across OpenAI surfaces at global scale, including thoughtfully integrating them into the core ChatGPT experience. About the Role We’re looking for an Android Engineer to help build the native Android experiences and client-side systems that power how ads are structured, rendered, and delivered across OpenAI’s ads ecosystem. This role sits within the Ads Formats team, which owns the creative rendering and presentation layer for next-generation ads experiences across different surfaces and media types. You’ll help build the Android infrastructure and tooling that support formats such as text, image, video, native, conversational, and interactive ads, while ensuring they render reliably and perform efficiently across platforms. You’ll work closely with backend, Product, Design, Research, and Safety partners to shape Android architecture that supports user-first, privacy-preserving monetization experiences within ChatGPT and OpenAI’s broader mobile ecosystem. In th
Overview Role: Product Engineer Lead 5 days a week in NYC HQ Base salary: $180k-$300k Equity: Competitive Initial Equity Package + refreshers 4+ Years of Experience About Pillar Pillar is building the next-generation commodity risk management stack for the $10T physical economy. We combine real-time marketdata with AI-powered exposure modeling and automated trade generation to arm operators with precise protection from volatility. From instant execution to continuous monitoring, alerts, and recommendations, Pillar turns complex market risk into a fully managed, always-on hedging engine. We were founded in 2023 by the youngest macro market-maker at Barclays and a trading systems engineer at Coinbase, and have raised over $20M in capital from Andreesen Horowitz (a16z), Crucible Capital, Neo, DST Global and more. What You’ll Do Own core product features end-to-end — from concept and architecture to shipping, iteration, and scaling Architect and build high-performance UIs that render automated hedge recommendations, track open positions, and show real time marketdata Lead the rebuild and evolution of product architecture across the stack—including UI foundations and backend APIs—to enable speed, reliability, and scale Work directly with founders, and customers to define product direction and translate complex risk workflows into intuitive experiences Lead the development of AI-enabled features, integrating LLMs and model-driven insights into mission-critical operator workflows Drive engineering best practices, mentor other engineers, and help shape Pillar’s product and technical culture What We are Looking For Product Ownership: You have a proven track record of building products and leading 0 → 1 initiatives Full Stack Experience: A strong background in React/Typescript and familiarity with NextJS, and in building complex, performant UIs. Comfortable working across the stack, including back-end API’s and integrations, but with a bias towards front-end AI-Enabled Produc
The Subscriptions Mission builds and scales the products, platforms, and business models that convert free listeners into lifelong Premium subscribers. We focus on driving acquisition, optimizing conversion, improving retention, and delivering seamless commerce experiences that fuel Spotify’s growth and bring fans closer to the creators they love. Spotify's messaging platform reaches over 1.4 billion users and delivers tens of billions of messages across email, push, and in-app channels. Beacon is the team behind Quicksilver, the internal platform operators use to create, localize, target, and launch those messages. We're looking for a Senior Engineer to help us build intuitive, reliable tools that power how Spotify communicates with listeners at scale. What You'll Do Build and evolve Quicksilver UI, Spotify's multi-channel messaging platform, where operators author, preview, and deliver in-app messages, emails, and push notifications across markets and locales. Own frontend features end-to-end, from component design and implementation in React and TypeScript through server-side creative rendering. Work across the stack when needed, including debugging Java and Apollo services, evolving gRPC, Protobuf, and REST API contracts, tracing data through BigQuery, and improving pipeline output. Support multi-market and localization workflows, helping creatives render reliably across locales and enabling smooth new-market launches. Partner with product and design to shape features and improvements based on operator needs. Improve the developer experience through stronger testing infrastructure, build performance, component documentation, and integration tooling. Contribute to architectural decisions and technical direction as the platform evolves. Who You Are You have experience building complex web applications with TypeScript and modern UI frameworks, including React or similar techn
Synthesia is the world’s leading AI video platform for business, used by over 90% of the Fortune 100. Founded in 2017, the company is headquartered in London, with offices and teams across Europe and the US. As AI continues to shape the way we live and work, Synthesia develops products to enhance visual communication and enterprise skill development, helping people work better and stay at the center of successful organizations. Following our recent Series E funding round, where we raised $200 million, our valuation stands at $4 billion. Our total funding exceeds $530 million from premier investors including Accel, NVentures (Nvidia's VC arm), Kleiner Perkins, GV, and Evantic Capital, alongside the founders and operators of Stripe, Datadog, Miro, and Webflow. About the role For years, avatars have been something you watch. You write a script, we render a video, someone presses play. That model has taken AI video a long way but it has a ceiling. A video can't answer a question. It can't read the room. It can't role-play a tough conversation and adapt when you push back. We're changing that. Interactive Avatars listen, talk, and respond in real time; inside your product, your website, or your internal tools. You bring the logic and the language model; we power the avatar layer: the speech, the expression, the listening, the sense that there's someone actually there. It's early. Interactive Avatars is in closed beta today, and the teams building on it are pushing it into places we didn't expect - AI sales reps, always-on support agents, interactive trainers, onboarding guides. We're hiring a Product Manager to own it and take it from beta to a platform that thousands of developers build on. This is a role with real scope. You'll help define what a real-time avatar API should be, the surface developers integrate against, the experience end users feel, and the commercial model that makes it a business. You'll work directly with the engineering and research teams building
Synthesia is the world’s leading AI video platform for business, used by over 90% of the Fortune 100. Founded in 2017, the company is headquartered in London, with offices and teams across Europe and the US. As AI continues to shape the way we live and work, Synthesia develops products to enhance visual communication and enterprise skill development, helping people work better and stay at the center of successful organizations. Following our recent Series E funding round, where we raised $200 million, our valuation stands at $4 billion. Our total funding exceeds $530 million from premier investors including Accel, NVentures (Nvidia's VC arm), Kleiner Perkins, GV, and Evantic Capital, alongside the founders and operators of Stripe, Datadog, Miro, and Webflow. About the role For years, avatars have been something you watch. You write a script, we render a video, someone presses play. That model has taken AI video a long way but it has a ceiling. A video can't answer a question. It can't read the room. It can't role-play a tough conversation and adapt when you push back. We're changing that. Interactive Avatars listen, talk, and respond in real time; inside your product, your website, or your internal tools. You bring the logic and the language model; we power the avatar layer: the speech, the expression, the listening, the sense that there's someone actually there. It's early. Interactive Avatars is in closed beta today, and the teams building on it are pushing it into places we didn't expect - AI sales reps, always-on support agents, interactive trainers, onboarding guides. We're hiring a Product Manager to own it and take it from beta to a platform that thousands of developers build on. This is a role with real scope. You'll help define what a real-time avatar API should be, the surface developers integrate against, the experience end users feel, and the commercial model that makes it a business. You'll work directly with the engineering and research teams building
About Anthropic Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems. About the role Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We believe powerful AI can compress a century of scientific progress into a decade. Claude Science is a big part of building toward that future. Claude Science is an AI workbench that gives researchers a single environment for work that today spans dozens of disconnected tools — literature, specialized databases, scientific computing, analysis, and publication-ready outputs. Claude Science already renders protein structures, genome tracks, and chemical structures natively, and coordinates multi-agent workflows with built-in review for citation and calculation errors — and we’re just getting started. Much of this is being built 0→1 right now: you’ll shape both the product and the architecture in a category no one has defined yet. You'll be a technical leader who thinks holistically about the end-to-end researcher experience, partners directly with our internal research team to push model capabilities into production, and carries real ownership over what we ship next. Our north star is accelerating scientific progress — across biology, chemistry, physics, and beyond — from early discovery through real-world application, by an order of magnitude. This work supports programs like Anthropic’s AI for Science Program and our rare disease research grants . What you'll do Ship fast against a roadmap you help shape: this is a product in a category no one has defined yet, and the highest-leverage problems are still unclaimed Interface directly with working scientists — academic labs, industry R&D teams, and research institutes — during key conv
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer Apps Desktop team owns the Windows and macOS foundation behind every Roblox session on a PC or Mac: the window, the launch path, and the shell that holds everything together. You will own that foundation with us. We are dedicated to delivering superior performance, reliability, and user experience on Windows and Macs. As a Senior Software Engineer on the Desktop team, you'll be a driving technical force; you will lead complex client work end-to-end and raise the quality bar across our codebase. You will lead projects at that scale end-to-end, set the technical standard in a codebase millions of people depend on daily, and partner with product, design, and platform teams to ship work that is polished and fast at scale. You Will: Shape & improve the Windows and macOS experience that millions of players see every day. Own major Windows and MacOS initiatives end-to-end from ambiguous idea to shipped, measured, and iterated on. Rebuild the parts of the app every player touches: how it launches, how it renders, how it lives in the OS. Set the technical standard through code review, mentorship, and the code you write yourself. Make platform bets that pay off for engineering teams
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. About the Role: Since 1851, The New York Times' mission has been to seek the truth and help people understand the world. Whether it's bringing new truths to light through reporting, finding the perfect side dish to pair with dinner, or challenging yourself with the Sunday crossword, our mobile apps bring this mission right to our subscribers' hands. Our iOS apps are progressive and innovative. Our teams advocate for the best approach to building apps and look to the future by participating in Early Access Programs. Our mobile teams sit at the intersection of our mission. We’re looking for iOS Engineers across several teams to help us take our apps to the next level. Some of the opportunities include: Build engaging features to improve the reader experience in our flagship News app Maximize subscriber value within our Growth Platform Apply the latest trends in native development to create engaging experiences on our Games team Help users discover and cook the world's best recipes on the Cooking team Build the foundational technologies that empower all mobile teams by joining the App Platforms team This is a hybrid role, based at our New York City headquarters, reporting to the Mobile Engineering Manager and collaborating with native iOS and Android engineers, QA, product, project, data, and design professionals. Responsibilities: Build and ship iOS features by enhancing existing code and creating new functionality from scratch Write clean, ma
Ready to do the most impactful work of your career? At Coinbase , we are uncompromising on our mission to increase economic freedom. The bar is high, the environment is intense, and we like it that way. This isn't a place for complacency, it’s a place to be pushed past your perceived limits. If you're ready to build the future of finance alongside people who refuse to settle for "good enough," you belong here. Coinbase is a remote-first, but not remote-only company. Expect to get together quarterly for intense in-person working sessions called “surges.” learn more about working at Coinbase . Senior Frontend Engineer, Portfolio The Portfolio team within the Consumer & Business group owns how millions of Coinbase users understand what they hold and how it's performing. We build the balances, holdings, and profit-and-loss experiences at the core of the Coinbase app and website, the surfaces users open first, check most often, and trust most. As a Senior Frontend Engineer on Portfolio, you'll turn complex, real-time financial data into clarity for every kind of Coinbase user, from first-time buyers to sophisticated traders. What you'll do: Own the design and delivery of core Portfolio experiences including balances, holdings, and PnL across web (React/TypeScript) and native mobile (iOS and Android) Build performant, accessible, pixel-accurate UI that renders real-time financial data at Coinbase scale Partner with backend, design, and product to take ambiguous problems from scoping through production rollout Drive frontend architecture and quality including component reuse, state management, testing, and performance instrumentation Strengthen the team's engineering bar through rigorous code reviews, technical mentorship, and well-documented architecture decisions Required Skills and Experience: 5+ years of frontend engineering experience building consumer-facing web applications with high-quality, well-tested production code Deep expertise in React and Ty
Who we are About Stripe Stripe is a financial infrastructure platform for businesses. Millions of companies—from the world's largest enterprises to the most ambitious startups—use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone's reach while doing the most important work of your career. About the team As a platform company powering businesses all over the world, Stripe processes payments, runs marketplaces, detects fraud, helps entrepreneurs start internet businesses from anywhere in the world, builds world-class developer-friendly APIs, and more. The engineering teams at Stripe work on the business logic for all of that. As a software engineering manager at Stripe, you'll lead teams that build and expand APIs, services, and experiences. You'll also work with partners to launch new markets and vertical capabilities. Stripe Terminal helps our users extend their online presence to the physical world. The mission of the Terminal team is to make it as easy for businesses to accept in-person payments as the Stripe API has done for online payments—building for Unified Commerce. With Terminal, businesses can unify their in-person and online experiences, unlocking payments use cases that are right for their business model—whether it's creating a modern retail experience, extending their website to a pop-up store, or enabling a mobile point-of-sale at their next event. Within Terminal, the Commerce team focuses on the following to help make Unified Commerce a reality for businesses across the globe. Enterprise features—on-reader forms, tipping, gift cards Payment features—DCC, surcharge, multi-capture Point-of-sale integrations—enterprise-focused integrations Low-code and no-code—solutions that will enable our users to onboard quickly What you'll
Who we are About Stripe Stripe is a financial infrastructure platform for businesses. Millions of companies, from the world’s largest enterprises to the most ambitious startups, use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone's reach while doing the most important work of your career. About the team Stripe Terminal helps businesses extend their online presence into the physical world. Our mission is to make it as easy for businesses to accept in-person payments as the Stripe API has made it for online payments. With Terminal, businesses can create flagship retail experiences, extend their websites to pop-up stores, or enable mobile point-of-sale payments at their next event. All of this is built on the Stripe Payments Platform, so businesses can maintain a single view of customers and sales across online and offline channels. Our hardware engineering team in Taiwan designs and builds the physical payment devices at the heart of that experience, including products such as the Stripe Reader S700 and Stripe Reader M2. We are expanding the team and seeking an experienced Senior Mechanical and Industrial Design Engineer who can own both the structural engineering and aesthetic form language of our next generation of payment terminals. This is a blended role. You will be equally comfortable driving design for manufacturability (DFM) for a plastic enclosure and sketching form concepts that express Stripe's design identity in hardware. What you'll do You will lead the industrial and mechanical design of next-generation Stripe Terminal payment devices, shaping their form, feel, usability, and structural performance from early concepts through mass production. You will partner with cross-functional teams and suppliers to deliver manufacturable,
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us! The Rendering & Animation team (R&A) builds the graphics engine which renders the canvas for all Figma applications. Our mission is to make rendering performant, feature-rich, reliable, maintainable and extendible across all products & surfaces. The team plays a core, bedrock role for the company because it underpins the technology driving the user experience, touching many other teams, and as such is one of the most impactful areas of Figma. The R&A team is devoted to hiring individuals with graphics expertise. We are interested in a variety of sub-domains, including 2D GPU-driven rendering, computational geometry & vector graphics, animation frameworks, anti-aliasing algorithms, shader effects, and more recently branching into video/image processing. A PhD Intern specializing in any of these areas would be a phenomenal fit for the team with a lot of exciting projects available. As an intern on our team, you'll take ownership of a high-impact project at the intersection of your technical strengths and our most pressing graphics, rendering, or media challenges. You'll work closely with your intern manager, team leads, and collaborators across 1–2 partner teams to deliver tangible results within your internship. This is an opportunity to do significant, portfolio-worthy work that directly supplies Figma's visual platform. This is a 12 or 16-week internship role that can be held from one of our US hubs (San Francisco or New York) starting in May or June of 2027. What you'll do
About Anthropic Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems. About the role Anthropic's mission is to create reliable, interpretable, and steerable AI systems. We believe powerful AI can compress a century of scientific progress into a decade. Claude Science is a big part of building toward that future. Claude Science is an AI workbench that gives researchers a single environment for work that today spans dozens of disconnected tools — literature, specialized databases, scientific computing, analysis, and publication-ready outputs. Claude Science already renders protein structures, genome tracks, and chemical structures natively, and coordinates multi-agent workflows with built-in review for citation and calculation errors — and we're just getting started. Much of this is being built 0→1 right now, in a category no one has defined yet. We're growing the Claude Science product team. As a Product Manager on Claude Science, you will own a major area of the roadmap end to end — think expanding into new scientific fields, landing new model capabilities with researchers, or making the workbench ready for enterprise R&D teams — and help shape the overall product direction alongside the rest of the team. You'll spend real time with researchers in academic labs, biotech and pharma R&D, and research institutes to understand how science actually gets done — from hypothesis to analysis to publication and beyond— and turn what you learn into shipped product. You'll partner directly with our research teams to make the models better at science, help decide which fields and workflows we go after next, and shape what it takes for Claude Science to be trusted in enterprise and regulated research environm
Chez Lyft, notre raison d'être est de servir et de connecter. Lyft Urban Solutions conçoit, fabrique et exploite des systèmes de vélopartage dans plus de 50 villes à travers le monde, dont New York, Chicago, Londres, Barcelone, Mexico, Rio de Janeiro et Montréal. Notre usine de Longueuil est le berceau de BIXI, le premier système de vélopartage automatisé en Amérique du Nord, et fabrique aujourd'hui les vélos et les stations de certains des plus grands réseaux de vélopartage au monde. Nous recherchons un ou une stagiaire en ingénierie d'industrialisation pour se joindre à notre équipe Ingénierie de la fabrication et de la qualité (Manufacturing & Quality Engineering) à notre usine de Longueuil. Vous travaillerez sur le plancher de production avec les équipes d'assemblage, d'entrepôt et de qualité afin de rendre nos procédés plus rapides, plus sécuritaires et plus constants. Vous ferez également partie d'une équipe mondiale qui soutient des usines et des fournisseurs en Amérique du Nord et en Asie. Responsabilités : Cartographier le flux de matières et l'aménagement actuel de l'usine et de l'entrepôt, puis proposer des améliorations pour réduire le gaspillage et les déplacements des opérateurs. Réaliser des études de temps de cycle pour les opérations d'assemblage et d'entrepôt afin de repérer les goulots d'étranglement et d'améliorer le débit et l'équilibrage des lignes. Auditer le respect des instructions d’assemblage sur le plancher, cerner les écarts et piloter les mesures correctives ou les mises à jour des instructions d’assemblage. Diriger les audits 5S et mettre en place des contrôles visuels et des normes d'organisation du milieu de travail. Concevoir des tableaux de bord pour suivre le débit, les encours, les temps de cycle et le respect des d’assemblage , et transformer les données en recommandations. Créer des instructions de travail visuelles, des fiches de travail standardisées. Contribuer à des projets d'amélioration continue, notamment des évaluat
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