Jobiba hiring network

Senior Data Cloud Engineer in San Mateo

168 active opportunities · Updated for October 2026

Fresh results

15 shown

Explore current senior data cloud engineer jobs in San Mateo. Use filters to narrow by work mode, employment type, experience and date posted.

R
Roblox
📍 San Mateo• $196.8K – $243.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Build Surfaces team, you will lead projects that shape how everyone builds on Roblox, across both Studio and the Roblox App. Our team owns the AI-powered workflows that meet Players and Creators directly in their environment of choice. We are building tools that span the full creation lifecycle, helping creators build, grow, and monetize. Today, Build lets you do all of this through text: generate a playable game from a sentence, iterate on gameplay and visual design, playtest the changes, publish, and discover insights to help your game grow. From here, we are making the iteration cycle faster, gamifying the act of building, and helping get creators' work in front of players. These efforts lower the barrier to creation and make Roblox a place where anyone can turn an idea into a game people play. Your work will have a direct impact on millions of Creators by making creation more powerful, accessible, and seamless. We primarily work with React, Luau, and occasionally C++, but adaptability to evolving technology is key. TypeScript and Web expertise are a helpful proxy for this stack. You Will: Contribute to development across Build and Studi

javascripttypescriptreact
View job →
R
Roblox
📍 San Mateo• $280.5K – $331K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As the Senior/Principal Product Manager for Engine Networking, you will drive the vision and strategy for the game engine networking stack/server aspect of our client-server architecture and be hands-on with the execution and delivery of products that impact over 130 million players every day. This team is responsible for the fundamental competitive game networking stack, from replication and streaming to asset delivery and caching, and our cloud game servers. This includes close partnerships with our broader Infrastructure and Matchmaking teams to ensure our systems are getting the most out of our infrastructure and our players the best experience possible. If you are a visionary product leader who thrives on deeply technical challenges and loves networks, you’ll be a great fit! The role is based in San Mateo, CA (hybrid with Tues-Thurs onsite). You will: Define the long-term vision and strategy for Engine Networking, ensuring we have plans in place to continually invest in the core pieces of a high-performance, realtime connected game engine. Drive execution of new architectural systems, such as our upcoming offline play feature. Work with the Infrastructure organ

R
Roblox
📍 San Mateo• $187.8K – $223.7K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About the Team The Social Engineering org builds the experiences that connect millions of people around the world: friends, messaging, communities, presence, and notifications. Quality is central to earning the trust of our community, and we're looking for someone to raise the bar for how we build and ship. About the Role We're hiring a Senior Quality Engineer to embed directly within Social Engineering, partnering with engineers, product managers, designers, and Trust & Safety teams. This is a step-level change agent role. You'll be expected to reshape how quality is built, measured, and automated, not just operate within the systems you inherit. You'll set direction, drive adoption of new ways of working, and resolve conflict independently, with AI-native engineering as a core lever. You Will: Reshape how quality works Define and drive the quality strategy for your area, and replace processes, tooling, and release practices that limit speed or confidence Identify systemic quality gaps across teams and lead initiatives from proposal through org-wide adoption Set and evolve the quality bar: release criteria, SLOs, quality metrics, and testability standards other teams adopt Lead AI-driv

typescriptpythonjava
View job →
R
Roblox
📍 San Mateo• $243.3K – $295.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer for the storage team within infra org, you’ll be innovating & running large scale distributed systems in-house in order to meet Roblox’s ever increasing challenges on storage business needs, such as caching, message queue. You will: Have a leading role in designing, implementing and running our internal Infra-as-a-Service offerings on top of a container orchestrator platform Improve & scale our large distributed 24x7 services and deliver features with urgency, cost efficiency, 4+ 9s availability and elastic scalability Design and build frameworks/tools to automate development, testing, cluster management and monitoring of mission critical services Collaborate with partner teams, producing project work plans, measurable metrics, delivery milestones , rollout plan, oncall alerts and runbooks while leveraging existing technology stack Give a high level of attention to create high quality & reusable code , keep development continuously without compromising site reliability Work with stakeholders to influence the strategy for the next generation of product features and system capabilities, identifying the best practical way to del

javakubernetesc++
View job →
R
Roblox
📍 San Mateo• $196.8K – $243.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Game Engine team at Roblox works on the systems that power the experiences at the heart of the metaverse. Our code is the technical foundation in our client, editor, and our simulation servers. The Game Engine team is broadly split into departments — Audio-Video-Communication, Avatar, Core AI, Digital Matter, Productivity, and Systems. This position is for the Systems Runtime pod. The Runtime pod builds and maintains the foundational C++ components that power the entire Roblox engine and Studio stack. We own the runtime layer — the performance, efficiency, and usability of the core primitives that every other engineering team relies on. Think of Runtime as the “standard library” and execution engine for Roblox's C++ world. Our ownership centers on three pillars: Concurrency System — our task scheduler and fiber runtime power how work is parallelized across CPU cores, letting teams scale features across platforms while keeping code understandable and debuggable. Memory System — we own the engine's memory allocator stack, tracking pipelines, and observability tooling to make memory behavior predictable and prevent leaks and fragmentation. Profiling and Observability — we build and evolve

R
Roblox
📍 San Mateo• $243.3K – $295.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Job Description The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will: Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for technical qu

R
Roblox
📍 San Mateo• $196.8K – $243.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer Apps Desktop team owns the Windows and macOS foundation behind every Roblox session on a PC or Mac: the window, the launch path, and the shell that holds everything together. You will own that foundation with us. We are dedicated to delivering superior performance, reliability, and user experience on Windows and Macs. As a Senior Software Engineer on the Desktop team, you'll be a driving technical force; you will lead complex client work end-to-end and raise the quality bar across our codebase. You will lead projects at that scale end-to-end, set the technical standard in a codebase millions of people depend on daily, and partner with product, design, and platform teams to ship work that is polished and fast at scale. You Will: Shape & improve the Windows and macOS experience that millions of players see every day. Own major Windows and MacOS initiatives end-to-end from ambiguous idea to shipped, measured, and iterated on. Rebuild the parts of the app every player touches: how it launches, how it renders, how it lives in the OS. Set the technical standard through code review, mentorship, and the code you write yourself. Make platform bets that pay off for engineering teams

reactc++Excel
View job →
R
Roblox
📍 San Mateo• $243.3K – $295.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY SAFETY? At Roblox, we strive to connect a billion people with optimism and civility, and the Safety organization’s mission is to become the leader in civil immersive online communities. We systematically detect, remove, and prevent problematic accounts, content and behavior, and we make Roblox accounts secure and free from compromise. We cover a broad area of the tech spectrum, including machine learning, classifiers for 3D models, experimentation, automation, detection workflows, and AI-powered text filters. Aligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. In doing so, we keep Roblox safe, civil, and inclusive, and we foster positive relationships between people around the world. WHY Safety Applications? As we scale, the complexity and volume of safety threats have grown exponentially, making Trust and Safety the single most critical engineering problem we face. The platform’s ability to achieve its mission hinges entirely on the foundational tooling we build. We are not just responding to incid

pythonreactmachine learning
View job →
R
Roblox
📍 San Mateo• $196.8K – $243.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You will shape the technical direction for this critical compute platform and unify diverse hardware and environment-specific workflows behind MAPI and drive large-scale maintenance operations like firmware updates and hardware tuning. You will: Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale. Ship fleet-wide maintenance operations (BIOS updates, firmware updates, configuration changes) to hundreds of thousands of machines through MAPI. Drive best-in-class provisioning performance, minutes to fully rebuild a machine from scratch. Evaluate and integrate new hardware platforms including GPU servers and AI accelerators into the provisioning pipeline. Collaborate across Compute, Networking, and Cloud teams on the full machine l

R
Roblox
📍 San Mateo• $243.3K – $295.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Job Description The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will: Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for technical qu

R
Roblox
📍 San Mateo• $243.3K – $295.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Job Description The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will: Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for technical qu

R
Roblox
📍 San Mateo• $243.3K – $295.3K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a senior software engineer on the Cell Platform team at Roblox, you will build systems that Roblox engineers use to create and deploy resources onto Kubernetes. Our engineers deploy their services in a complex, hybrid, multiple-cluster, K8s environment. The Cell Platform manages this complexity for our users, with tools, APIs, K8s controllers, and UX, simplifying infrastructure for our internal customers. You Have: A desire to work on critical, large-scale distributed systems An appreciation of observability and instrumentation and tooling to make your life easier 7+ years of experience as software engineer Bachelor's degree in Computer Science or an equivalent field You will: Build our Roblox-wide control plane using Kubernetes primitives (and plenty of custom resources) Work on the interface of the few hundred person infrastructure organization to the thousands of Roblox engineers Write and review high quality code and tests (largely Golang) Work on a team that cares about inclusivity and shipping For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety o

kubernetesgolang
View job →
R
Roblox
📍 San Mateo• $269.2K – $326.1K/yr
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About the role We build the isolation layers that contain untrusted and semi-trusted code. You will design, build, and harden process sandboxes across one or more of Linux, macOS, and Windows, the last line of defense when something inside goes wrong. This is a deep systems role for someone who thinks in terms of attack surface, threat models, and the exact boundary between trusted and untrusted. You Will: Design and implement sandboxes using platform primitives: nsjail, seccomp-bpf, namespaces, cgroups, and Landlock on Linux; the Seatbelt (sandbox_init / SBPL) and related mechanisms on macOS; AppContainer, job objects, restricted tokens, and integrity levels on Windows. Define and lock down every communication path in and out of the sandbox: syscalls, IPC, shared memory, file descriptors, sockets, brokers, and minimize what each one exposes. Enumerate and reduce attack surface: kernel syscall surface, broker interfaces, device access, and side channels. Assume the code inside is hostile. Make deliberate engineering tradeoffs between isolation strength, performance, compatibility, and maintainability, and document the reasoning. Write threat models, review designs, and respond to sandbox es

linuxc++
View job →
R
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About the role: Roblox is a rich ecosystem encompassing varied product categories across nearly all platforms (mobile, desktop, console, VR, etc.). Keeping our app performant, scalable, and reliable requires a robust technical architecture to empower thousands of engineers to build at scale. As the Senior Product Manager for this space, you’ll drive the creation of foundational systems like our multi-process architecture, resource management systems, and key observability frameworks that power the heart of the Roblox App. You will: Understand, influence, and expand the company’s thinking on central themes like Performance, Reliability, and Maintainability, working together with partner teams on App Performance and Infra Reliability to accomplish shared goals. Define the capabilities and inner workings of critical systems like our process lifecycle manager, asset download orchestrator and critical observability frameworks like our sessionization system. Drive a multi-year roadmap to modernize our App Architecture across key themes like modularization, network resiliency, and resource efficiency. Dive deep into problem spaces with Engineering to ideate new systems to scale our App.&nbsp

R
Just now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Connections team, you will build systems and applications across the stack and enable players to connect and play together. Your work will power the Roblox social graph, helping people recognize and connect with friends so they can have a richer experience on the platform. You will own critical features used by millions of users daily as well as develop new zero-to-one features. You will drive company-level objectives for user engagement and retention through friending, which is a critical part of our user journey. If you are an experienced developer who loves to write code and ship user-facing features, you’ll be right at home with our product-focused team. This role is based at Roblox HQ in San Mateo, CA (no remote option). You Will: Ship features and work across the stack with an end-to-end understanding of our features. This role will be frontend leaning. Collaborate with other engineering, product, and design teams to define and build features used by tens of millions of users Drive individual projects from end to end, ensuring they are well-planned, executed efficiently, run experiments, and deliver meaningful impact. &nbsp

🔔

Get new senior data cloud engineer jobs in San Mateo by email

Daily job updates · Unsubscribe anytime

Explore verified demand

More job opportunities around San Mateo

Browse all jobs →