Job Overview We’re excited to invite you to join the World of Warships team. We’re looking for a UI Designer with GameDev experience to craft interfaces for gameplay features and mechanics, making complex systems intuitive and enjoyable for players. This role is open in our Belgrade and Nicosia offices, and we’d be happy to have you on board as we continue shaping the player experience and bringing new game features to life. Reports to Team Lead What will you do? Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives What are we loo
Jobiba hiring network
Ui Designer in Belgrade
7 active opportunities · Updated for October 2026
Fresh results
7 shown
Explore current ui designer jobs in Belgrade. Use filters to narrow by work mode, employment type, experience and date posted.
Job Overview As a UI/UX Designer, you will shape the web interfaces and interaction systems supporting the World of Warships product. You’ll work closely with developers, QA, analysts, PMs, and other designers to take concepts from initial sketches through implementation, while maintaining a consistent and high-quality visual style. You’ll use a data-driven, product-oriented approach to continuously improve features based on user feedback and contribute to clear UI guidelines and design documentation. Reports to Project manager What will you do? Design the web interfaces from a sketch to the final implementation and take control of the interface assembly Maintain and improve the visual style of the web services Control the visual quality of the UI at each stage of production: conception, design layouts, implementation Iteratively improve the design of features in accordance with user feedback and possible changes in the technical requirements of the development Prepare project documentation: interaction description, UI guidelines, fixing rules and improvements in the user interface system Interact with other designers, analysts, developers, and QA Create tasks for the 2D team and UI writers What are we looking for? 3+ years of working experience Deep understanding of UX principles and interaction design Data-driven design approach and product-oriented mindset Experience using analytics, user research, and feedback to drive design decisions Ability to design scalable UI system
Job Overview World of Warships: Legends team in Belgrade is looking for a Game Designer. As a member of the World of Warships team, you will have the opportunity to collaborate with a talented and passionate group of professionals and make a meaningful impact on the direction and success of the game. World of Warships: Legends game is a free-to-play naval action MMO that puts players in command of some of the most iconic ships in history. From agile destroyers to mighty battleships, players can choose from a variety of classes and nations as they battle it out on the high seas. What will you do? Design, implement, and balance new gameplay and content features for World of Warships Legends Partner with internal and external teams to execute development goals Work with the analytics team to optimize and improve day-to-day user behavior Create and support game design documentation What are we looking for? 2+ years of Game Design experience (ideally on console projects) Solid understanding of at least one game design area: good experience with moment-to-moment gameplay (3Cs, weapons, abilities, etc.) or session-to-session gameplay (economy, progression, customization, etc.) Positive attitude and ability to accept feedback, working in a multidisciplinary team Excellent communicator (spoken and written) with good interpersonal skills Upper-intermediate English to participate in daily meetings and discussions with English-speaking teammates Be aware of industry trends, and know a wi
We're building the future of Speech Intelligence at Speechmatics, and we need someone who can own the technical engine behind how customers discover, adopt, and grow with our platform. This is a hands-on backend engineering role, where your work directly shapes the journey from a customer's first interaction with our website to their first meaningful moment of value. If you thrive shipping, iterating, and making a measurable commercial difference, then we’d love to hear from you. What you'll do Own the backend development and ongoing health of the Speechmatics website and self-serve portal Build and maintain new custom components from scratch, turning design specifications into reliable, performant, production-ready code Manage Vercel deployments and backend infrastructure, keeping the live site fast, stable, and technically sound Implement UI design changes end-to-end, bridging the gap between what's designed and what goes live Write Python-based queries to surface insights across the self-serve portal and support data-driven decisions across the team Identify and act on opportunities to improve conversion across the self-serve funnel through well-timed, well-designed product experiences Collaborate closely with product, design, and data teams in a cross-functional, async-friendly way, working closely together to remove blockers and unlock opportunities Own the ongoing improvement of site performance, loading speed, and technical reliability What you'll
We're building the future of Speech Intelligence at Speechmatics, and we need someone who can own the technical engine behind how customers discover, adopt, and grow with our platform. This is a hands-on backend engineering role, where your work directly shapes the journey from a customer's first interaction with our website to their first meaningful moment of value. If you thrive shipping, iterating, and making a measurable commercial difference, then we’d love to hear from you. What you'll do Own the backend development and ongoing health of the Speechmatics website and self-serve portal Build and maintain new custom components from scratch, turning design specifications into reliable, performant, production-ready code Manage Vercel deployments and backend infrastructure, keeping the live site fast, stable, and technically sound Implement UI design changes end-to-end, bridging the gap between what's designed and what goes live Write Python-based queries to surface insights across the self-serve portal and support data-driven decisions across the growth team Identify and act on opportunities to improve conversion across the self-serve funnel through well-timed, well-designed product experiences Collaborate closely with product, design, and data teams in a cross-functional, async-friendly way, working closely together to remove blockers and unlock opportunities Own the ongoing improvement of site performance, loading speed, and technical reliability What
We are seeking an experienced Backend Software Engineer to join our Crawler team. In this role, you will design, develop, and operate systems that ingest, process, and manage web-scale data in support of our next generation of advanced search technologies. This is a critical, high-impact engineering position, requiring expertise across both backend and frontend components of our data acquisition stack. Responsibilities Take ownership of and lead projects focused on developing large-scale web crawlers, ingestion pipelines, and data processing systems. Build, maintain, and optimize core backend and frontend components for crawler services, including storage, retrieval, and UI dashboards for data management. Collaborate closely with Search and Infrastructure teams to ensure the reliable, high-quality ingestion and processing of billions of web pages. Architect and implement fullstack features and scalable distributed systems that handle high-load and real-time data operations. Rapidly iterate, experiment with novel approaches, and continuously enhance system performance, usability, and reliability. Qualifications Minimum of 5 years of software development experience, with strong knowledge of data structures and algorithms in at least one of the following languages: Python, C++, Rust, or Go. Experience with large-scale web crawlers is highly desirable. Proven experience building, deploying, and optimizing high-load, distributed, and hardware-adjacent services. Deep understanding
Job Overview World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! What will you do? Concept Development: Create innovative and functional designs high-quality assets for games, including vehicle design, skins, immersive environments, engaging character designs, UI elements that enhance gameplay and fit seamlessly with the game's mechanics and player experience. Collaboration: Work closely with the Art Director, Producer, and cross-disciplinary teams (Engineering, Animation, etc.) to ensure alignment across all aspects of the game development process. Creative Ownership: Take full ownership of your work, with minimal guidance and a strong attention to detail. Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project. Problem Solving: Identify design challenges quickly and propose creative, practical
Get new ui designer jobs in Belgrade by email
Daily job updates · Unsubscribe anytime