Role overview
Job description
I quit medicine because I kept watching patients die needlessly, for avoidable reasons. In almost every case, the science and the clinicians were fine. It was the system around them that failed: the way information moved, the way decisions got routed, and the way fragmented teams and fragmented data turned solvable problems into tragedy. Our mission is human wellbeing, and we're focusing on the breakthrough technology of personalised medicine. Since the beginning, our proprietary insight has always been that the company to create a true active learning data engine with a loss function against human wellbeing would be the one to crack it, becoming one of the most impactful companies in the world as a result. We're now in 1,300+ clinics, across 4 product lines, serve >30% of the UK population, and have solved >6 million patient cases in the past 12 months alone, saving an estimated 9,600 l
…About this listing
- Source: Anima's official careers site (via Ashby) · last confirmed on the source 2 Nov 2026
- Posted 10 Mar 2026
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What they are looking for
Skills & requirements
Department · Revenue
Hiring company
Anima
3d people and human characters models, animated, rigged, posed for rendering in 3ds Max, Unreal Engine, Cinema 4D, Rhino, Revit, Sketchup, V-Ray, Corona
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