Role overview
Job description
This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. This is a 6-month contract. Insomniac Games is looking for a Senior Combat Designer (Enemies/Bosses). In this role, the Senior Combat Designer (Enemies/Bosses) is accountable for the quality and on-time delivery of combat gameplay, specifically focused on enemies, mini-bosses, and bosses. Designer will be responsible for initial pitches, prototyping, implementation, iteration, polish and balance for AI enemies, smaller-scale mini-bosses, and larger boss encounters, as needed. Work will be done in a highly collaborative, cross-disciplinary pod, under the direction and review of combat and design leads. Essential Duties and Responsibilities include the following: Hands-on implementation work on initial design, prototyping, iteration, balance and polish of AI enemy combatants, mini-boss chara
…About this listing
- Source: Insomniac Games's official careers site (via Greenhouse) · last confirmed on the source 27 Oct 2026
- Posted 26 Oct 2026
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What they are looking for
Skills & requirements
Department · Insomniac Games
Hiring company
Insomniac Games
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