C$114.9K – C$172.3K/yr
Role overview
Job description
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Sr. Software Engineer, Video Team San Mateo, CA Responsibilities: Drive video codecs architecture design and development for PlayStation SDKs and cloud gaming platform. Drive product-focused algorithm innovation for video codecs, aligning performance optimizations with product and user requirements Own multiple encoder/decoder features with strong accountability, leveraging ML-based techniques for video quality enhancement Partner with platform, hardware, and system software teams to investigate and resolve complex, high-priority issues across the codec pipeline. Evaluate emerging codec and media technologies and recommend integration strategies for future platforms. Required Qualifications: Experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU. Knowledge of multi-threaded programming and debugging using C and C++ Proficient with a wide range of development tools, including IDEs, Git/SVN, JIRA Proven ability to deliver features from design to validation with clean, efficient code. Bachelor’s degree required; Master’s degree preferred Nice to have: Expertise with video compression standards (e.g. AV1, VVC, VP9, H.265, H.264) AI/ML modeling and training experience Embedded system experience with multimedia frameworks Knowledge of SIMD optimizations on real time systems Contributions to open-source projects in multimedia, systems programming, or performance engineering. #LI-RG1 At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below. $193,300 — $289,900 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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About this listing
- Source: PlayStation Global's official careers site · still listed there on 10 Nov 2026
- Posted 14 May 2026
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What they are looking for
Skills & requirements
Qualification
Experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU. Knowledge of multi-threaded programming and debugging using C and C++ Proficient with a wide range of development tools, including IDEs, Git/SVN, JIRA Proven ability to deliver features from design to validation with clean, efficient code. Bachelor’s degree required; Master’s degree preferred Nice to have: Expertise with video compression standards (e.g. AV1, VVC, VP9, H.265, H.264) AI/ML modeling and training experience Embedded system experience with multimedia frameworks Knowledge of SIMD optimizations on real time systems Contributions to open-source projects in multimedia, systems programming, or performance engineering. #LI-RG1 At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’
Department · Fsee US
Hiring company
PlayStation Global
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