Salary not disclosed
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Role overview
Job description
About the Role: Role Overview We are looking to work with a new Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) - this is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology. Unlike a traditional "arch-viz" artist who produces static renders, a Real-Time Artist builds interactive, live-navigable worlds that allow stakeholders to walk through a building before a single brick is laid. Specific Studio Squint/Opera, a Journey studio, specialises in immersive, interactive experiences and visually compelling content that bridge the digital and physical for architecture, urban planning, and cultural projects. We're the innovators behind the Empire State Building Observatory's digital reinvention, creating over 40 unique exhibits that transform 10,000 square feet into an inter
…About this listing
- Source: Journey's official careers site (via Greenhouse) · last confirmed on the source 30 Oct 2026
- Posted 28 Jan 2026
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What they are looking for
Skills & requirements
Qualification
Professional Experience 3+ years of relevant experience with real-time 3D environments
Department · Delivery
Hiring company
Journey
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