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2d Art Lead Jobs

65 active opportunities · Updated for October 2026

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Explore current 2d art lead jobs. Use filters to narrow by work mode, employment type, experience and date posted.

IG
Insomniac Games
📍 Remote, United States• Remote• $75 – $85/hr
29 days ago

This is a 12- month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac Games is looking for a VFX Artist. In this role the VFX Artist is responsible for creating VFX to work and assist in gameplay, environments, and cinematics of games. ESSENTIAL FUNCTIONS AND RESPONSIBILITIES Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements. Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics. Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.) Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent. Creates FX shaders with node-based shader networks. Creates simple geometry and UV sets. Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis Optimizes FX for framerate and memory. Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine. Understands and adds to the overall art style of game. Orchestrates FX events involving layering and timing of different FX to create a believable scene. Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting. Other duties may be assigned Reasoning Ability : Ability to define problems, collect data, establish facts, and draw valid conclusions. Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables. Computer Skills : Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping. Proficient in Photoshop for painting and editing textures. Proficient with node- based shader networks. Knowledge of other visual e

IG
Insomniac Games
📍 Aliso Viejo, United States• Remote• $75 – $85/hr
Just now

This is a 12- month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac Games is looking for a VFX Artist. In this role the VFX Artist is responsible for creating VFX to work and assist in gameplay, environments, and cinematics of games. ESSENTIAL FUNCTIONS AND RESPONSIBILITIES Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements. Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics. Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.) Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent. Creates FX shaders with node-based shader networks. Creates simple geometry and UV sets. Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis Optimizes FX for framerate and memory. Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine. Understands and adds to the overall art style of game. Orchestrates FX events involving layering and timing of different FX to create a believable scene. Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting. Other duties may be assigned Reasoning Ability : Ability to define problems, collect data, establish facts, and draw valid conclusions. Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables. Computer Skills : Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping. Proficient in Photoshop for painting and editing textures. Proficient with node- based shader networks. Knowledge of other visual e

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Godaddy
📍 Canada• Full-time• From C$111K/yr
3mo ago

Location Details: Remote, Canada - British Columbia or Ontario At GoDaddy the future of work looks different for each team. Some teams work in the office full-time; others have a hybrid arrangement (they work remotely some days and in the office some days) and some work entirely remotely.​ This is a remote position, so you’ll be working remotely from your home. You may occasionally visit a GoDaddy office to meet with your team for events or meetings. Join our team We are seeking a highly creative and technically skilled Senior Motion Designer to join our creative team. In this role, you will bring static designs to life, bridging the gap between graphic design, animation, and video production. You will create high-quality motion graphics, kinetic typography, and character animations for a variety of digital platforms, including product launches, web interfaces, and brand campaigns. The ideal candidate has a strong eye for detail, composition, and pacing, and is able to translate complex ideas into visually compelling and fluid animations. This role also requires strong design skills and the ability to execute crafted designs that support motion and video projects. What you'll get to do... Collaborate with art directors, copywriters, team members, and cross-functional design partners to develop visual concepts and ensure assets are optimized for various platforms. Translate abstract ideas and scripts into style frames and storyboards, establishing the visual pacing, tone, and direction of projects before production. Create 2D (and occasionally 3D) animations, kinetic typography, visual effects (VFX), and dynamic scenes using vector illustrations, photographs, and text assets. Integrate audio, music, and voiceover with visual elements to build cohesive final deliverables. Ensure motion assets align with brand guidelines, maintain organized project files, and incorporate creative direction, client feedback, and peer feedback into iterative design improvements. Y

DB
9 days ago

About us At Design Bridge and Partners, part of WPP, we design brands with the power to move. Pulling people towards them with an irresistible force that compels and connects. With 900 creative minds across 17 studios worldwide, diverse in expertise, experience, backgrounds and beliefs, we are united in our ambition to achieve real impact for our clients’ brands benefiting their business, people and the planet. With expertise across brand strategy, brand design, brand engagement and brand effectiveness our clients across the world include NASA Artemis, Unilever, Coca-Cola, Diageo, Mastercard, Intel, HSBC, Tencent, Twitch, Heineken, Reckitt and the BBC. About WPP WPP is the trusted growth partner for the world’s leading brands. We unite cutting-edge media intelligence and data solutions, world-class creativity, next-generation production, transformative enterprise solutions and expert strategic counsel in a single company – powered by exceptional talent and our agentic marketing platform, WPP Open, to help our clients navigate change, capture opportunity and deliver transformational growth. For more information, visit WPP.com. About the role We’re looking for a Designer based in our Hong Kong studio. You will work on the full spectrum of creative projects – visual identity, campaigns, activations, brand guardianship and more. You will work closely with Senior Designers and Design Directors to ensure that the creative brief is challenged, and that solutions are insightful, confident and inspirational – delivered in a unique way. About you You will already have worked in a similar role for around 2–4 years, with a range of brand design experience for clients in the APAC region, and your portfolio will be full of inspiring examples of your work across multiple touchpoints - visual identities to branded environments and everything in between. You’ll have a keen eye for detail and impeccable crafting skills, but equally important to us is a

recruitment
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Zynga
📍 Bengaluru• Full-time
2mo ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! Zynga is seeking a skilled Senior Animator to join a dynamic team for one of Zynga’s most established games. We are looking for driven individuals who want to contribute to the growth and development of our product in a highly-collaborative environment. The ideal candidate must be able to work with talented contributors from different disciplines and bring a unique perspective to the table. Applicants must have a strong understanding of animation principles and be able to use a range of techniques to drive high quality visuals with a limited toolset, with a strong focus on 2D and sprite-based animation . You will confidently and respectfully challenge the status quo in order to improve things. Assertive when needed, you voice concerns, generate ideas for improvements, and stay on the cutting edge of animation te

aigoexcel
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I
Intel
📍 Oregon• $120.9K – $120.9K/yr
17 days ago

Job Details: Job Description: Contributes to module process development, process integration flows, and equipment configuration for manufacturing modules. Supports yield improvement initiatives by analyzing defect data, conducting experiments, and assisting in risk assessments. Electrcial characterization of transistors and analysis of data to help yield or improved process conditions. Collaborates with engineering teams to optimize metrology strategies and troubleshoot process flow issues. Contributes to continuous improvement efforts in high volume manufacturing environments. As an intern, learns and applies knowledge, builds skills, and explores future career opportunities through hands on experience and projects that support Intel business goals in a collaborative environment Qualifications: You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum qualifications and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your schoolwork, classes, research, relevant previous job, and/or internship experiences. Minimum qualifications: Must be pursuing a PhD degree in a hard science discipline such as Electrical Engineering, Physics, Materials Science.

recruitment
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M
Midjourney
📍 San Francisco Bay Area• Full-time• Remote• $237K – $250K/yr
1mo ago

What you’ll do Own the tissue-class segmentation and labeling models for the ultrasound CT clinical analysis layer, and the pipelines that make them trainable and verifiable. Retune across 2D per-slice, 3D volumetric, and 2D×3D fusion as reconstructed image inputs are continuously updated, and clinical indications for use expand. Define training/evaluation pipelines, datasets, and metrics from the ground up or from open source; map model behavior to user needs and design requirements. Work with data labeling contractors, expert clinicians, and our internal cloud/data teams on labeling specs, QC, and dataset versioning. Help productionize models into a versioned, HIPAA-bound analysis service: reproducible/low-latency inference, per-prediction confidence, drift monitoring, and safe fallbacks. What we’re looking for Strong applied ML experience with a track record of developing new models — architecting, training, and evaluating from scratch as well as benchmarking against existing models. Experience with image segmentation (semantic/instance, 2D and ideally 3D/volumetric) and the modeling and training-data choices that make it robust across diverse patient anatomy. Comfortable moving fluidly between open-ended research iteration and producing quantifiable, testable models. Fluent in modern deep-learning tooling (e.g., PyTorch) and current development practices. Comfortable working under design controls, where model changes carry documentation and verification weight. Useful experience Image segmentation and label generation with modern architectures (U-Net / nnU-Net, 3D U-Net, transformer-based and promptable segmentation like SAM), including the geometry that ties voxel- and mesh-level predictions back to a coordinate frame. Learning under limited or noisy supervision: self-supervised / semi-supervised methods (masked autoencoders, contrastive pretraining like DINO/SimCLR), active learning, weak labels, and simulation-driven pretraining. Hands-on experience with data

REMOTEmachine learning
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B
3 days ago

Mechanical Systems Design & Analysis Engineer (Experienced or Senior) Company: The Boeing Company The Boeing Test Operations and Engineering (TO&E) team in Berkeley , Missouri is seeking Mechanical Systems Design & Analysis Engineers to join our Instrumentation Installation Design group supporting flight test programs. In this team, a design engineer has the primary responsibility for the synthesis of requirements, creation of engineering definition, 3D models, 2D drawings, and model-based definition that define the mechanical hardware required to install a flight test data system. Flight test hardware is frequently located throughout the aircraft giving an employee a chance to get familiar with different areas of the platform. Instrumentation installation designers work the entire design cycle including support of requirement definition, layouts, coordination with electrical designers, preliminary design review, engineering release, coordination with manufacturing engineers and suppliers, occasional shipside support, and change incorporation. We are currently hiring for a broad range of experience levels including Experienced and Senior Mechanical Systems Design & Analysis Engineers. Position Responsibilities: Determine where and how to locate flight test equipment on the air vehicle given upstream test requirements Design detailed mechanical components such as shelves, equipment trays, wiring clips, brackets, sensor mounts and specialized test mechanisms Incorporation of instrumentation into mechanical designs, including model-based wire routing and installation definition of how to modify the production airframe and to install sensors Work c

procurementrecruitment
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Job Requisition ID # 26WD97119 Ingénieur logiciel principal, Plateforme de visualisation English translation to follow!/La traduction en anglais suivra! Présentation du poste La plateforme de visualisation d'Autodesk offre des expériences de visualisation 2D et 3D hautement performantes pour l'ensemble de notre gamme de produits. En tant qu'ingénieur logiciel principal, vous définirez et piloterez l'orientation technique de l'écosystème de visualisation et des flux de travail des produits, en façonnant l'architecture, les capacités de la plateforme et les pratiques d'ingénierie au sein de plusieurs équipes. Vous serez amené(e) à traiter des problèmes hautement complexes et ambigus qui s’étendent sur plusieurs systèmes, domaines et organisations. Vous devrez identifier et définir les opportunités à fort impact, coordonner les parties prenantes et diriger la mise en œuvre inter-équipes. La réussite à ce poste se mesure à votre capacité à générer un impact au sein de plusieurs équipes et à faire évoluer les capacités au niveau de la plateforme afin de soutenir l’écosystème dans son ensemble. Ce poste combine une expertise technique approfondie et un leadership technique stratégique, garantissant des solutions évolutives, performantes et extensibles qui répondent aux besoins actuels et futurs des produits. Si vous êtes un leader technique enthousiaste, désireux de travailler sur des applications SaaS complexes et à fort impact, et que vous appréciez de travailler au sein d’une équipe dynamique et dynamique utilisant des technologies de pointe, nous serions ravis de vous

javascripttypescript
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About Ubiquiti At Ubiquiti Inc., we create technology platforms for Businesses, Smart Homes, and Internet Service Providers, driven by our goal to connect everyone, everywhere. To date, Ubiquiti has shipped over 100 million devices worldwide, from ISP networking products to next generation of IT solutions. Our growth is made possible by the dedicated team of hundreds behind the scenes. From software developers and product managers to designers and strategists, Team UI is driven to achieve our common goal: Rethinking IT. At Ubiquiti, you’ll heighten your potential and broaden your horizons - all while shaping the future of connectivity. Responsibilities Lead the design and development of cable assemblies and connectors for new products. Responsible for design concepts, 2D/3D design reviews, specifications, and DFM reviews for new cable assemblies and connectors. Define validation plans, oversee test execution, analyze results, and drive issue resolution. Perform PPAP for new cable assemblies and connectors. Analyze and troubleshoot design, manufacturing, quality, and reliability issues during development. Drive continuous improvements in performance, reliability, and scalability. Establish and maintain system workflow, documents, and processes to improve efficiency. Collaborate with global cross-functional teams, sourcing teams, and suppliers to achieve technical, quality, schedule, and cost objectives. Requirement Bachelor’s degree in Engineering is required. 5+ years of experience in cable assembly design and development, with in-depth knowledge of materials, technologies, and manufacturing processes. Hands-on experience in cable assembly architecture, material selection, mechanical design, and manufacturing processes. Proficient with 2D/3D CAD applications. (SolidWorks preferred) Strong knowledge of tolerance analysis, GD&T, and DFM. Familiarity with engineering analysis and simulation methods such as FEA, Moldflow, or SI. Experience with cable validation

project management
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M
Micron
📍 Singapore
1mo ago

Our vision is to transform how the world uses information to enrich life for all. Join an inclusive team passionate about one thing: using their expertise in the relentless pursuit of innovation for customers and partners. The solutions we build help make everything from virtual reality experiences to breakthroughs in neural networks possible. We do it all while committing to integrity, sustainability, and giving back to our communities. Because doing so can fuel the very innovation we are pursuing. Job Responsibilities Perform electrical and physical failure analysis for device anomalies, customer returns, and qualification failures. Apply advanced FA tools including FIB/EDX, SEM, Ion Millers, CSAM, 2D/3D X-ray, Emmi systems, micro-prober and bench tester. Analyze test data failures using Bash/Python scripting in a Unix environment. Analyze electrical signatures and physical defects to resolve failure mechanisms. Collaborate with process owners and Product teams to drive improvement actions. Develop and implement new FA techniques to reduce turnaround time and enhance accuracy. Drive continuous improvement initiatives and embrace standards for FA workflows. Ensure strict consistency to lab safety protocols and chemical handling guidelines. Maintain +6S standards in the FA lab. Prepare detailed FA reports and maintain accurate records for traceability. Present findings to requestors, MRB and multi-functional teams. Provide guidance to FA technicians and lead workload distribution. Work closely with vendors for tool upgrades and capability improvements. Utilize AI-enabled tools and digital

pythonartificial intelligenceai
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Z
Zoox
📍 Foster City• Hybrid• $201K – $275K/yr
1mo ago

The Mapping Web team builds the geospatial visualization tools that enable Zoox engineers to understand and reason about the robot’s world. The team develops internal map visualization libraries that power rendering across a wide range of applications. We are seeking a Senior Software Engineer to own and advance these core libraries. This person will extend rendering capabilities, strengthen the underlying architecture, and create scalable foundations that other engineering teams can build upon. Deep, hands-on experience with map and geospatial visualization is required for this role. In this role, you will: Own and extend our deck.gl-based map visualization library. Design and deliver new 2D and 3D rendering capabilities for geospatial data, road networks, lane geometry, and our proprietary road network structures. Partner with teams such as Cartography and Simulation to translate their visualization needs into scalable features. Improve rendering performance for large, complex map datasets. Elevate code quality, documentation, and test coverage while mentoring engineers on geospatial rendering and React/deck.gl patterns. Qualifications Bachelor’s degree or higher in Computer Science or a related field, or equivalent practical experience. 5+ years of professional software engineering experience, with strong expertise in React, modern TypeScript and Python. Hands-on experience with deck.gl, Mapbox GL, MapLibre, or a comparable WebGL-based mapping or 3D visualization library. Strong knowledge of geospatial data concepts, including coordinate systems, tiling, and vector and raster rendering. Experience designing and maintaining libraries or platforms used by other engineering teams, with a strong focus on correctness, modularity, testability, and code quality. </div

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Hp
📍 California• $107.4K – $155.7K/yr
1mo ago

Interactive Design Engineer - HPIQ Description - About The Role As a Product Design Engineer at HP IQ, you’ll work at the intersection of creativity, engineering, and design to develop groundbreaking devices that redefine how people interact with technology. You’ll collaborate closely with industrial designers, hardware engineers, and interaction designers to transform ideas into functional prototypes and production-ready designs. From 3D CAD modeling and hands-on prototyping to engineering analysis and design validation, you’ll help solve complex mechanical challenges and drive designs from early concepts toward production. You’ll have the opportunity to take ownership of meaningful engineering work while learning from an experienced, multidisciplinary team and contributing to products that push the boundaries of what’s possible. What You Might Do Design mechanical parts, components, and assemblies for new consumer devices using 3D CAD (NX) Create detailed 2D engineering drawings, define specifications and tolerances, and work closely with overseas vendor partners to ensure accuracy and quality Design and run experiments, applying engineering analysis and test results to guide design decisions Evaluate materials, manufacturing processes, and design tradeoffs to develop robust and scalable solutions Work cross-functionally with hardware, software, industrial design, and other engineering teams to bring concepts from ideation through development Conceptualize, design, and build prototypes that quickly validate ideas Participate in design reviews, clearly communicating design decisions, technical analysis, and tradeoffs to both technical and non-technical audiences Build, test, troubleshoot, and iterate prototypes to identify issues and improve product performance, reliability, a

H
Hp
📍 California• $107.4K – $155.7K/yr
1mo ago

Product Design Engineer - HPIQ Description - About The Role As a Product Design Engineer at HP IQ, you’ll work at the intersection of creativity, engineering, and design to develop groundbreaking devices that redefine how people interact with technology. You’ll collaborate closely with industrial designers, hardware engineers, and interaction designers to transform ideas into functional prototypes and production-ready designs. From 3D CAD modeling and hands-on prototyping to engineering analysis and design validation, you’ll help solve complex mechanical challenges and drive designs from early concepts toward production. You’ll have the opportunity to take ownership of meaningful engineering work while learning from an experienced, multidisciplinary team and contributing to products that push the boundaries of what’s possible. What You Might Do Design mechanical parts, components, and assemblies for new consumer devices using 3D CAD (NX) Create detailed 2D engineering drawings, define specifications and tolerances, and work closely with overseas vendor partners to ensure accuracy and quality Design and run experiments, applying engineering analysis and test results to guide design decisions Evaluate materials, manufacturing processes, and design tradeoffs to develop robust and scalable solutions Work cross-functionally with hardware, software, industrial design, and other engineering teams to bring concepts from ideation through development Conceptualize, design, and build prototypes that quickly validate ideas Participate in design reviews, clearly communicating design decisions, technical analysis, and tradeoffs to both technical and

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