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Animateur Rice Cinematique Principal E Jobs

40 active opportunities · Updated for October 2026

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Zynga
📍 Bengaluru• Full-time
2mo ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! Zynga is seeking a skilled Senior Animator to join a dynamic team for one of Zynga’s most established games. We are looking for driven individuals who want to contribute to the growth and development of our product in a highly-collaborative environment. The ideal candidate must be able to work with talented contributors from different disciplines and bring a unique perspective to the table. Applicants must have a strong understanding of animation principles and be able to use a range of techniques to drive high quality visuals with a limited toolset, with a strong focus on 2D and sprite-based animation . You will confidently and respectfully challenge the status quo in order to improve things. Assertive when needed, you voice concerns, generate ideas for improvements, and stay on the cutting edge of animation te

aigoexcel
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We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Step Into the Multiverse: Your Next Adventure Starts Here At Wizards of the Coast , we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering® , the rich storytelling of Dungeons & Dragons® , or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventur e. Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing studio in Montreal, QC. We’re looking for a passionate and dedicated Principal Cinematic Animator to join the Montreal team and help bring our first AAA game to life. Reporting to the Animation Director, you will be a key contributor as we enter pre-production, focused on creating high-quality cinematic animation that integrates seamlessly with gameplay. This role focuses on interactive cinematic moments, working closely with cinematics, design, and engineering teams to deliver compelling narrative experiences both systemically and through bespoke content. What you'll do: Create high-quality cinematic animation using both motion

PE
2mo ago

Join us as Regulatory Affairs & Project Manager to drive the success of Qonto's regulatory initiatives and support our continued development across Europe. Your mandate: Manage strategic regulatory projects, build trusted relationships with our banking supervisors, animate Qonto's internal governance and turn evolving requirements into clear and actionable plans. You will report to Alex Tribolet, Head of Regulatory, and join a Regulatory team of 15+ professionals within the Risk & Compliance department. ➡️ What you'll do Coordinate strategic regulatory projects: Drive regulatory initiatives from scoping to delivery, coordinating multiple contributors and maintaining a high level of quality within ambitious timelines. Strengthen supervisory relationships: Act as a key point of contact for the ACPR and Qonto's branch supervisors, building constructive relationships and ensuring clear, reliable and timely communication. Turn requirements into action: Translate complex expectations into practical implementation plans and support internal teams through delivery. Represent Qonto with impact: Adapt and simplify complex information for external supervisors, executives and cross-functional stakeholders while maintaining accuracy and credibility. ➡️ What we're looking for Regulatory Affairs foundation: You have around 2–3 years of experience in Regulatory Affairs or Compliance within a traditional bank, a consulting firm or a regulated fintech, with exposure to banking supervisors or strategic regulatory assignments. Project management: You enjoy bringing structure to complex initiatives, coordinating several workstreams and helping teams deliver efficiently within demanding timelines. Push for Excellence: You take pride in producing accurate, thoughtful and high-quality work and continuously look for ways to raise the bar. Communication: You represent Qonto professionally and can adapt, simplify and make complex information accessible to a wide range of audiences. Ownership

aigorust
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NVIDIA is seeking outstanding Research Interns to join the Data-Driven AI for Robotics (DAIR) group. The focus is on learning embodied skills from large-scale human data. Our objective is to develop AI systems that capture, understand, and reproduce complex human motion and interaction skills across physical and digital embodiments, including humanoid robots and animated characters. Our research spans the full stack: reconstructing human motion and human-object interactions from video; generating diverse, controllable character behaviors; transferring motion across embodiments; and training physically grounded controllers for humanoid robots and interactive virtual characters. You will collaborate with a passionate and supportive research team that consistently produces influential work published at leading computer vision, machine learning, graphics, and robotics conferences. You will also have the opportunity to collaborate with world-class research and product teams across NVIDIA, following our strong “one-team” culture. What you'll be doing: Innovate and implement novel AI algorithms that transform large-scale human data into controllable motion and interaction skills across physical and digital embodiments. Develop robust, scalable training and inference pipelines for motion reconstruction, generation, retargeting, and character and robot control. Build methods that transfer human skills to humanoid robots, including whole-body loco-manipulation and dexterous manipulation. Maintain a close, collaborative relationship with your mentor(s). Publish your research findings at leading computer vision, machine learning, graphics, and robotics conferences. Partner with product teams to enable effective technology transfer of your work. Research Topics Include: Human motion and human-object interaction reconstruction, synthesis, and generatio

machine learningai
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Responsible for working closely with all Junior golf players to ensure their usage of TaylorMade product on a regular basis, increasing the level of usage and servicing the AJGA/College. Also, identify and recruiting future players currently playing at junior, college and amateur levels. Key to role is to impact and expand spheres of influence in the AJGA segment. Expand usage of TaylorMade product, with specific focus on TM Driver usage, TM Irons, TM Putter and TM golf ball. Essential Functions and Key Responsibilities: Maximize the amount of TaylorMade equipment in play by executing in alignment with strategy across product categories of golf ball, driver, metalwood and irons. Focusing recruiting efforts on Junior All-Star level of AJGA, US Kids and other local elite events. Develop productive relationships with players within the Junior/AJGA levels, through building trust and establishment of product and fitting expertise Responsible for seeking out players that have potential to play TaylorMade equipment, then working with them and prescribing clubs and golf ball to fit their needs Work closely with superior to assure the satisfaction of goals and objectives in junior and college developmental area(s) Effectively communicate to superior and team members important information relating to but not limited to a specific player, TM equipment, competitors equipment or programs etc. Represent company at the highest levels at all times to the player, their family, agent or teacher. Performs other related duties and assignments as required. Education, Training, Professional Certification and Work Experience: High school diploma or equivalent; Bachelor’s Degree preferred. College Golf Experience preferred 3+ years general golf industry experience including direct interaction with golf professionals and top amateur

TN
The New York Times
📍 New York• $113.9K – $136K/yr
1mo ago

The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. About the Role The New York Times' Motion Graphics team focuses on elevating how animated graphics and motion design are used in our video journalism. Working in close collaboration with Video, Shows and Graphics, the team responds to the demands of stories and formats across the newsroom—from news explainers and visual investigations to enterprise series and shows. As a member of Digital News Design's Motion Graphics team, you will focus on work for Shows, a department created to expand the reach of The Times's audio and video shows. You will collaborate with reporters, editors, producers, art directors and show hosts to craft motion assets and visuals for our expanding roster of shows across a range of formats and platforms. You will be responsible for identifying creative needs and producing a range of design assets, including motion graphics, typography, animations, and MOGRT templates. In consultation with editors and other newsroom leaders, you'll exercise journalistic judgment and visual creativity to innovate and ensure accuracy, clarity, and validity of the content presented. Design team members are expected not only to make exceptional contributions to our journalism, but also to engage with others to foster an environment of learning and constructive dialogue about our work. This is an in-office position based in New York and includes regular attendance in the office four days each week. There may be some flexibility to work remot

IG
Insomniac Games
📍 Remote, United States• Remote• $80 – $80/hr
1mo ago

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial Character TD is responsible for authoring effective FACS shapes from scratch for human and non-human characters; collaborates in developing rigs to support high-fidelity animated facial performances; participates in facial research & development efforts. Expected to have an expert understanding of FACS and facial anatomy and cutting-edge approaches to facial technology. Essential Duties and Responsibilities include the following: Expert level understanding of FACS and facial anatomy for cutting edge application to facial animation technology Expert proficiency in sculpting FACS shapes using deformers and/or sculpting tools for human and non-human characters Expert understanding of facial skeletal and muscle anatomy; Collaborates with animation, character art, and engineering teams to produce high quality face rigs Authors rigging systems to augment or support blendshape-based facial rigs Authors high quality photorealistic facial rigs based on FACS using blendshapes Collaborates with Character Art, Animation, and Engineering teams to deliver the highest quality assets with animator/mocap friendly interfaces that run smoothly in engine Contributes to automated tools and workflows for runtime optimization Contributes to tools for ingesting 3rd party facial rigs Processes and cleans 3D or 4D scan data from FACS sessions Keeps up with state-of-the-art approaches to facial rigging for photorealistic characters in film and games Has strong understanding of facial shape transfer techniques and ability to implement shape transfer pipelines Contributes to tools for authoring and editing facial rigs (python/pyqt/pyside) May be asked to direct actors through FACS during facial acquisitions May ingest and integrate facial asset

REMOTEpython
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Figma
📍 Ca New York• Full-time• From $258K/yr
9mo ago

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us! The Interaction Design team is responsible for creating and maintaining the runtime APIs that support rich, high fidelity interactions and animations across our product suite. Our team’s work is critical to ensuring products like Prototyping, Slides, and Smart Animate have the platform needed to empower customers to bring their designs to life in new and exciting ways. The team is also responsible for building new interaction and animation-based features. In this role, you’ll lead the team that enables engineers at Figma to easily develop the next generation of interactive Figma features and products. This is a full time role that can be held from one of our US hubs or remotely in the United States. What you'll do at Figma: Build and execute on a long-term roadmap to improve the platform, features, and runtimes supporting interactive and animated experiences in Figma products like Prototyping and Slides Hire, manage, support and develop a team of engineers, including staff level engineers Partner with product and engineering leadership to set strategy, priorities, and mission for teams and projects Roll up your sleeves as needed to get involved in the technical details of solving some of the most complex technical challenges at Figma Establish trust within and across teams by creating accountability and a positive work environment in partnership with other leaders in the organization Grow your career in an engaged and creative engineering community Figma is committed to building an inclusi

About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could only be done by gathering exceptional talent and creating a culture to enhance team spirit and creativity. We are looking for passionate teammates to join our team! What you’ll be doing Creating clean, high-quality 3D assets for hybrid-casual games Developing texture, concept models, and plans Working in close collaboration with the gaming team to create engaging animated concepts for millions of mobile players Desired skills and experiences Experience with 3D software, Blender or Maya Excellent command of Adobe Creative Suite Solid knowledge of modeling, lightning, color and composition Passion for Match Villains Experience with hybrid-casual games is preferred What makes our team so unique Feedback and transparency are at the heart of everything we do Exceptional and passionate people/team members Every idea counts Never-ending learning We never stop asking the questions “why” and “how”. Our Perks Team events and trips Great food On-site gym Full health benefits Compensation for paid military service Relocation support Good Job Games Coin Program that lets you have unforgettable experiences (e.g. Going on a cruise trip to Norway or seeing the Northern Lights) This is an on-site role in Istanbul, Sarıyer. We do not offer a fully-remote working option.

About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could only be done by gathering exceptional talent and creating a culture to enhance team spirit and creativity. We’re looking for a creative 3D Artist to bring captivating worlds to life for an exciting new mobile game built around a unique IP. What you’ll be doing Building high-quality 3D environments and visuals that bring imaginative worlds to life for a new IP Developing texture, concept models, and plans Working in close collaboration with the gaming team to create engaging animated concepts for millions of mobile players Desired skills and experiences Experience with Maya Excellent command of Adobe Creative Suite Solid knowledge of modeling, lightning, color and composition Passion for Match Villains Experience with mobile games is preferred What makes our team so unique Feedback and transparency are at the heart of everything we do Exceptional and passionate people/team members Every idea counts Never-ending learning We never stop asking the questions “why” and “how” Our Perks Team events and trips Great food On-site gym Full health benefits Compensation for paid military service Relocation support Good Job Games Coin Program that lets you have unforgettable experiences (e.g. Going on a cruise trip to Norway or seeing the Northern Lights) This is an on-site role in Istanbul, Sarıyer. We do not offer a fully-remote working option.

About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could only be done by gathering exceptional talent and creating a culture to enhance team spirit and creativity. We are looking for passionate teammates to join our team! What you’ll be doing Creating clean, high quality 3D assets (e.g. environments, props, VFX, animation) Creating texture and UV maps Creating environmental concept models and plans Working closely with Marketing Artists and Growth Managers to create engaging animated marketing visuals for millions of mobile players Desired skills and experiences Experience with 3D software, preferably Blender, or Maya as a second option Excellent command of Adobe Creative Suite Solid knowledge of modeling, lightning, color and composition Passion for Match Villains and mobile puzzle games in general What makes our team so unique Feedback and transparency are at the heart of everything we do Exceptional and passionate people/team members Every idea counts Never-ending learning We never stop asking the questions “why” and “how”. Our Perks Team events and trips Great food On-site gym Full health benefits Compensation for paid military service Relocation support Good Job Games Coin Program that lets you have unforgettable experiences (e.g. Going on a cruise trip to Norway or seeing the Northern Lights) This is an on-site role in Istanbul, Sarıyer. We do not offer a fully-remote working option.

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Acushnet
📍 California• $69.3K – $86.6K/yr
Just now

Where Performance Meets Purpose Join a team that values excellence and innovation, at a company known for its iconic golf brands. At Acushnet Company, your background and experience contribute to creating the best products for dedicated golfers worldwide. Here, your performance has purpose. What You Will Be Doing The Social Content Producer plays a key role in bringing the Titleist brand to life through compelling, social-first storytelling that showcases equipment innovation, tour player performance, and trusted ambassador relationships. As part of the Brand & Communications team, this position leads the planning, creation, and production of engaging short-form content across Titleist social channels, while partnering closely with Tour Communications to deliver a consistent and impactful digital presence. The role includes traveling to professional and elite amateur golf events to capture authentic, behind-the-scenes content, providing real-time social coverage of key tournaments and player stories, and using performance insights to optimize content strategy and audience engagement. This individual also supports video production efforts across Titleist brand initiatives, helping connect golfers with the products and stories that define the game's highest level of performance. What You Bring Bachelor’s degree in marketing, Communications, Design, or a related field required Minimum of 3 years of professional experience in content creation, creative production, golf industry marketing, or collegiate/professional athletics Ability to travel domestically as required Availability to work weekends, including coverage of golf events and tournaments Strong k

Our Global Structure Deliveroo is now part of DoorDash, bringing together teams with even greater reach, scale, and ambition. Depending on your role, you may collaborate with teammates, systems, and leaders across DoorDash and Wolt. Together, we’re unlocking new possibilities as one global team. Join us in our mission to transform the way people shop and eat, where impact, innovation and growth drive everything we do. Our Product team defines how millions of people experience Deliveroo, turning complex marketplace challenges into simple, high-impact solutions. Working at the intersection of data, design and engineering, we set direction, prioritise what matters most, and deliver outcomes that move the business forward. We’re looking for a Staff Product Designer (Motion) to join our Studio Central team London team. In this role, you’ll lead the shift toward build-first motion design, establishing principles and systems that elevate craft and expression across our global product surfaces. What You’ll Be Doing You’ll be joining the Studio Central team. Studio Central is a net-new global Product Design team sitting at the intersection of product, brand, and innovation, supporting Deliveroo, DoorDash, Wolt, and 7Rooms. We own how brand shows up in the product experience, partnering closely with Marketing and Product teams to shape cohesive, high-quality work and define the future state of design across our portfolio. Here’s what your day-to-day might look like: Strategy, Systems & Influence Define the point of view and motion principles for how branded moments behave across products, elevating customer, rider, and merchant experiences. Build reusable motion systems, expression frameworks, animated component libraries, and AI-assisted tooling to empower designers across all brands to ship high-quality motion independently. Establish motion as a core discipline within Studio Central, creating the rituals, crits, and guidelines required to scale the capability past a si

airecruitment
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Zynga
📍 Barcelona
20 days ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! To strengthen our current and future game development teams, we are looking for a Spine Animator Intern. You should have a solid understanding of animation fundamentals and be eager to learn how to use Spine for game development. Previous experience with Spine is a plus, but not required. You will primarily work with the Monster Legends and Dragon City teams, helping to create engaging character animations, VFX, and additional game assets such as UI elements. What you’ll do As an Animator intern, you will work closely with the rest of the team to create high-quality in-game animations. You will help ensure that animations are consistent with the project’s visual style and have the right energy and personality to support the creative vision. Collaborate with other animators, artists, software deve

recruitment
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A
Affirm
📍 Canada• Remote• $101K – $151K/yr
21 days ago

At Affirm, we exist for the moments that matter—giving people a clear, predictable way to pay over time, with no hidden fees, no surprises, and no tradeoffs on what matters most. About Our Team Visual Design turns complex financial products into experiences customers can understand, trust, and remember. Through motion, illustration, and visual storytelling, we connect brand promise to product reality, bringing clarity and cohesion to every moment, from discovery and onboarding to everyday use. We partner with Product Design, Brand, Content Design, Engineering, and Product Marketing to create expressive, accessible, and scalable experiences across Affirm’s ecosystem. Our role is to elevate the quality of execution, build visual systems that help teams move with consistency, and use craft to guide attention, explain value, and create moments of confidence and delight. We ensure Affirm does not simply work well - it communicates clearly, feels unmistakably our own, and earns customer trust at every touchpoint. About the Role We’re looking for a motion-forward Visual Designer who brings strong craft in animation, visual storytelling, and illustration. You’ll help elevate the quality and consistency of customer experiences across Affirm’s product ecosystem, using motion to guide attention, explain product behavior, improve comprehension, and create moments of clarity and delight. This role sits at the intersection of product and brand. Your work will range from in-product interactions and animated illustrations to web, email communications, lifecycle journeys, and product launches. You’ll pair deep motion and visual-design craft with UX thinking and an understanding of design systems to create experiences that are cohesive, accessible, scalable, and purposeful. You think holistically about end-to-end customer journeys, care deeply about craft, and understand how thoughtful motion and visual systems can make experiences both functional and emotionally engaging. &nb

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