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Animation Intern Jobs

289 active opportunities · Updated for October 2026

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Explore current animation intern jobs. Use filters to narrow by work mode, employment type, experience and date posted.

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Celigo
📍 United States• From $150K/yr
1mo ago

Integration meets Innovation At Celigo, we believe integration should empower — not exhaust — innovation. As a modern Integration and Automation Platform (iPaaS), we’re on a mission to simplify how companies integrate, automate, and optimize processes. Powered by game-changing technology like runtime AI and prebuilt, mission-critical integrations, Celigo is redefining how businesses connect their world. Celigo is looking for a Design Engineer to close the gap between design intent and production reality, and to build the systems that make that gap permanently smaller. This is the first Design Engineer seat at Celigo, which means real ownership from day one and the chance to shape what this function becomes as it grows. The role sits within the UX organization and operates as a peer across Product Design, Design Systems, Content Design, and User Research and Insights, with strong collaboration across Engineering and Product Management. This is not a pure front-end engineering role, and it is not a pure UX Product Designer role. It is a craft role that requires depth on both sides of the design and engineering boundary: the eye of a strong UX Designer for visual hierarchy, interaction quality, and usability, and the hands of an engineer who writes production-grade TypeScript and React and goes deep on the UI layer rather than wide across the stack. Above all, this is an enablement role. Your success is measured partly by how much faster and better the whole UX team works, not by your personal output alone. You own results, not a step in the process. What would you do if hired? Maintain and evolve our production-ready React component library, the code expression of the Celigo design system, so that what gets designed and what users actually experience stop drifting apart. Prototype complex interactions and animation behaviors in code so the team can decide faster. You ship the smallest working version that settles the question, gather real feedback, then make it better

typescriptreactai
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MyPrize is the fastest growing free-to-play social gaming and social markets platform in the world, redefining how people play, watch, and connect with one another and with gaming and markets online. Pioneering multiplayer experiences where users can join forces with creators, streamers, and friends, MyPrize provides a platform built for shared moments and massive communities. MyPrize transcends boundaries, giving players and fans what they have been desperately craving: an all-in-one platform that combines the best of online gaming, live streaming, and social markets, powered by MyPrize's proprietary AI personalization engine. With SOC 2 Type 1 certification, MyPrize maintains institutional-grade security while building the future of online entertainment. We're seeking a Motion & Interactive Brand Designer to join our growing Product team full time. This is an exciting opportunity to join a fast-growing team where you will be focused on leveling up the operational foundation that powers the MyPrize product machine and drives repeatable and measurable growth. The Role: We're looking for a talented designer who brings both brand and product to life through motion, interaction, and animation. You'll sit on the brand team but work across the aisle with product designers, UX researchers, and engineers — defining how our brand and our interfaces move, respond, transition, and express personality. Rive is your primary tool. This role reports to our Senior Brand Designer. What you will do at MyPrize: Brand Design motion for marketing; web, app, landing-page moments, and brand launches. That makes MyPrize feel alive and unmistakable. Bring signature brand moments to life: reveals, celebratory and win states, hero animations. Apply and extend our brand guidelines through motion, keeping every animation on-brand across surfaces. Product Create interactive motion systems for product experiences, with Rive as the primary tool.. Design transitions, micro-interactions,

REMOTEai
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Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! The New Games team is looking for a highly skilled Senior VFX & Animation Generalist to join us. This is a hands-on and creative role for someone who can take visual effects and motion design from ideation to final in-game implementation. You will help design, build, and polish the VFX and motion language of the game, working closely with art, design, tech art, engineering, and production. Crucially, we need someone who can take full ownership of the pipeline that drives the dynamic, deeply satisfying VFX and interactions seen in top-tier, highly polished casual puzzle games. We are looking for a generalist who combines strong artistic judgment with deep hands-on Unity experience. Responsibilities Own, build, and optimize the VFX and animation pipeline, establishing efficient workflows tailored to producing

recruitment
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PG
PlayStation Global
📍 San Mateo, Canada• $155.8K – $233.6K/yr
17 days ago

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. PlayStation Studios has created some of the most loved worlds, characters, and stories in entertainment. Our opportunity now is to build those IP with greater intention — growing audiences, deepening fandom, and creating more ways for people to engage with PlayStation franchises beyond the release of a game. We are looking for a Lead Franchise Strategist to help shape that work. This is not an integrated marketing role, a licensing or consumer products role, or a role focused on extending a launch campaign. We are looking for someone who understands how entertainment franchises are built over time — across audiences, stories, formats, products, experiences, and partners. Gaming experience is valuable but not required. Experience in film, television, animation, publishing, consumer products, licensing, live experiences, or location-based entertainment may be just as relevant. What matters most is that this person has helped build something. They can look at an IP, understand what makes it special, identify where the strongest audience and commercial opportunities exist, and turn that into a clear and credible plan for growth. This role will work across PlayStation Studios, Portfolio Strategy, PlayStation Productions, brand, marketing, insights, finance, cons

financerecruitment
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PlayStation Global
📍 Remote, United States• Remote• $143.7K – $215.5K/yr
1mo ago

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly owned subsidiary of Sony Corporation . We are seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team focusing on Character technology from creation, rigging, and animation. Developing and distributing tools and optimizing for making the best characters in games more efficiently and integrating emergent technology into the future of game making. Candidate expected to prototype,

REMOTEpythongitai
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PG
PlayStation Global
📍 Santa Monica, Canada• $145.1K – $181.4K/yr
5mo ago

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. This is a hybrid/ onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we’d love to find talented individuals to join us. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. What you will do: Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics and systems. Communicating with animation, programming, and art

PG
PlayStation Global
📍 Remote, United States• Remote• $77 – $86/hr
1mo ago

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. This is an 8-month contract. T his position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position. Insomniac Games is looking for a new Senior Cinematic Animator. In this role, the Senior Cinematic Animator is responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role involves driving the cinematic process from script interpretation and scene layout through final implementation in the game engine. Essential Duties and Responsibilities include the following: Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect the game's vision and adhere to its unique cinematography style. Contribute to setting and maintaining performance standards and work in tandem with other departments to ensure seamless integration of cinematics into the game engine. Refine and enhance character performances, focusing on both body and facial animation, to

REMOTEproject management
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Programmeur UI senior Highdive recherche un programmeur généraliste expérimenté pouvant aider l'équipe UI/UX à créer et optimiser les interfaces de jeu, implémenter les menus, l'ATH et les outils UI sur toutes les plateformes, en collaborant avec les concepteurs et les artistes pour garantir la cohésion des visuels et des performances. Responsabilités : Développer et superviser les modules de présentation du jeu (menus, ATH) et les systèmes UI sous-jacents. Analyser les documents de conception de jeu, en remettant activement en question le design et l'UX pour optimiser l'expérience de joueur prévue. Concevoir, prototyper et implémenter des systèmes UI/menus sur toutes les plateformes, en assurant une uniformité visuelle et logistique. Intégrer les conceptions et les animations ; fournir des points d'ancrage techniques pour les graphismes, l'animation et l'audio. Identifier et résoudre les limitations techniques, en optimisant le code UI pour respecter des contraintes strictes de performance et de mémoire. Appliquer des connaissances structurelles en ergonomie, principes UX, localisation et accessibilité. Itérer rapidement en fonction des retours interdépartementaux. Maintenir ses connaissances de l'industrie concernant les frameworks et innovations UI. Utiliser des outils d'IA/LLM pour accroître la productivité. Qualifications : Baccalauréat en informatique, en génie informatique ou l'équivalent. Minimum de 6 ans d'expérience en programmation C++ dans le développement de jeux ou les systèmes embarqués. Capacité à écrire un code C++ propre, maintenable et performant, en appliquant les meilleures pratiques d'ingénierie logicielle (revues de conception/code, tests, documentation). Compréhension de la philosophie et des flux de travail MVVM. Capacités exceptionnelles de dépannage et de débogage. Solides compétences en communication pour une collaboration multidisciplinaire. Expérience avec Unreal Engine 5 (Slate, UMG) Atout : CommonUI, plugin MVVM d'Unreal, expérience d

vueaic++
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Designer Principal UI/UX Aperçu du rôle Le Designer Principal UI/UX est la référence en matière d'expertise et de stratégie, responsable de définir et de piloter l'expérience utilisateur globale et l'orientation des interfaces du jeu. Travaillant en étroite collaboration avec la conception de jeux, l'animation, l'art, la narration, la recherche utilisateur et l'ingénierie, le Principal veille à ce que l'expérience du joueur soit intuitive, cohérente, accessible et alignée sur la vision créative du jeu. Vous établissez les normes, les cadres et les principes décisionnels qui guident le développement de l'UI et de l'UX, de l'état actuel du projet jusqu'au polissage final. Ce rôle de contributeur individuel est hautement influent ; vous devrez encadrer et guider les autres membres de l'équipe sans nécessairement être responsable de leur gestion hiérarchique directe. Responsabilités Clés Vision et Stratégie UI/UX Définir et maintenir la vision globale de l'UI/UX en partenariat avec le Directeur Créatif, le Directeur Narratif, le Directeur de Jeu et le Directeur Artistique. Traduire les piliers créatifs du jeu et le public cible en principes d'expérience clairs. Établir une expérience cohérente à travers l'ATH (HUD), les menus, la navigation, l'intégration, les didacticiels, les paramètres, l'accessibilité et les retours de jouabilité. Veiller à ce que l'expérience reste homogène tout au long du parcours du joueur. Anticiper les besoins de production futurs et faire évoluer la stratégie UI/UX au fur et à mesure du développement du jeu. Représenter la vision UI/UX lors des discussions de niveau directionnel et interdisciplinaire. Responsabilité de l'Expérience Joueur Comprendre et définir la manière dont les joueurs reçoivent l'information, prennent des décisions, naviguent dans les systèmes et appréhendent l'état du jeu. Assumer la responsabilité de la qualité et de la cohérence des principaux parcours de joueurs et flux d'interaction. Identifier les risques d'

vuerecruitment
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Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! Who We Are: At NaturalMotion, we make games that wow people. We innovate to create previously impossible experiences that would not exist without us. We take pride in making titles that reach a large audience and creating communities that last. Our commitment to excellence has earned us recognition as one of the UK's Best Places to Work in games for eight consecutive years by gamesindustry.biz, and we're proud to be part of the Zynga and Take-Two Interactive family Position Overview: We are looking for a Senior Technical Animator to join our team in supporting our next unannounced project. You will work alongside the Animation Team helping to deliver and bring to life our amazing characters. We embrace a hybrid work environment. Within this role, you would work 2 days per week in our London office and the

pythonrecruitment
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Zynga
📍 Austin• From C$99.8K/yr
19 days ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! Position Overview: To strengthen our current and future game developments, we are looking for an experienced Senior Technical Artist to join a specialized technical team focused on prototyping and creating "new games" using AI. You should have the technical skills to implement the tools and solutions our projects need, while also being able to communicate effectively with different project teams, artists, and programmers. Your primary objective is to reinvent mobile game development pipelines by capitalizing as much as possible on current AI tools. What You'll Do: Act as a "one-man army" across various disciplines (2D, 3D, animation, UI) to rapidly build and test prototypes. Reinvent traditional art workflows by evaluating and integrating state-of-the-art AI tools to maximize production efficiency. Mediate

javascriptpythonartificial intelligence
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Zynga
📍 Bengaluru• Full-time
2mo ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! Zynga is seeking a skilled Senior Animator to join a dynamic team for one of Zynga’s most established games. We are looking for driven individuals who want to contribute to the growth and development of our product in a highly-collaborative environment. The ideal candidate must be able to work with talented contributors from different disciplines and bring a unique perspective to the table. Applicants must have a strong understanding of animation principles and be able to use a range of techniques to drive high quality visuals with a limited toolset, with a strong focus on 2D and sprite-based animation . You will confidently and respectfully challenge the status quo in order to improve things. Assertive when needed, you voice concerns, generate ideas for improvements, and stay on the cutting edge of animation te

aigoexcel
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Zynga
📍 Istanbul• Full-time
4mo ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! What is waiting for you? At Zynga Turkey, we are proud to be the studio behind some of the most popular titles in our Plus portfolio, including 101 Okey Plus, Gin Rummy Plus, Spades Plus, and Backgammon Plus . These games have been enjoyed by tens of millions of players around the world and continue to shape the social gaming experience. We are now looking for an experienced Marketing Artist to join our team and directly contribute to the continued success, growth, and visual identity of our beloved titles. In this role, you will have the opportunity to shape the creative vision and marketing roadmap for chart-topping, legendary titles enjoyed by millions of players every day. What you need? BS degree in art, animation, graphic design or related fields 3+ years of experience in marketing art o

airecruitment
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Roblox
📍 San Mateo• Full-time• $196.8K – $243.3K/yr
4mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Team The Avatar Team is at the heart of the Roblox experience. The Roblox Avatar defines the identity of every player and is a core pillar of the metaverse. Within this group, the Avatar Platform Core team ensures that these foundational avatar components are high-quality, performant, and reliable at scale. As our User-Generated Content (UGC) ecosystem rapidly expands, we face unique technical challenges in managing, processing, and validating millions of 3D assets to maintain platform integrity. The Role As a Senior Software Engineer for UGC Validation, you will spearhead engineering initiatives to programmatically process, evaluate, and enhance large-scale 3D datasets uploaded to the Roblox marketplace. This role is not about traditional QA or manual testing; rather, it is highly technical, focusing on applying deep knowledge of 3D graphics, geometry, rendering, and animation to build robust systems that elevate 3D asset quality. You will leverage your expertise in rendering pipelines, rigging, and 3D data manipulation to architect pipelines that quantitatively enforce platform standards. By identifying complex topological anomalies, detecting sophisticated rendering exploits, and pro

pythonmachine learningc++
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Hark
📍 San Jose• $180K – $450K/yr
7mo ago

About Hark Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with the world through speech, text, vision, and persistent memory. We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world. To get there, we're developing multimodal models and next-generation AI hardware together - designed from the ground up as a single, unified interface for a new era of intelligent systems. About the Role You'll build the iOS experience for Hark: a native app that brings a real-time, multimodal AI agent into people's pockets. That means shipping an app that feels instant, handles streaming AI responses gracefully, and integrates voice, text, and vision into a single coherent experience. The bar is high: this is the primary way millions of people will interact with Hark. This is a high-ownership role on a small team. You'll work directly with designers, platform engineers, and the people building the models. What you ship will define how Hark feels in someone's hand. Responsibilities Build and own the Hark iOS app. Architecture, UI, performance, and the end-to-end experience. Ship features that integrate real-time AI capabilities: streaming responses, voice input, tool invocations, and multimodal interactions. Work closely with designers to craft interfaces that feel fast, polished, and trustworthy. Sweat the details. Optimize for performance at every layer: startup time, animation smoothness, memory efficiency, and network latency. Own components end-to-end, from design and implementation through testing, launch, and iteration. Collaborate with platform and backend engineers on APIs, data contracts, and integration with the agent runtime.

artificial intelligenceaiswift
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