Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest architectural projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers. You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role. You Will: Implement groundbreaking features in Roblox game engine to build the best avatar system in the world Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratch Enhance avatar fidelity and uniqueness on Roblox Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console) Refactor
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Job Overview We’re excited to invite you to join the World of Warships team at Wargaming, where we’re looking for a Senior Frontend Developer. As a member of the World of Warships team, you’ll have the opportunity to collaborate with a talented and passionate group of professionals, contribute to creating engaging and seamless experiences for our players, and make a meaningful impact on the direction and success of the game. What will you do? Own and develop frontend/UI systems within the product and web ecosystem, including reusable components, UI patterns, frameworks, tools, and shared frontend solutions. Develop and maintain interactive web experiences, including event pages, web adventures, game mechanics, mini-games, widgets, portal modules, and other content-driven experiences. Translate UI/UX designs and wireframes into robust, responsive implementations that accurately reflect the intended user experience. Develop frontend solutions using React, TypeScript, Composition API, and related tooling, while maintaining and gradually improving existing vanilla JavaScript code. Work with REST APIs, and data-driven interfaces, implementing asynchronous client-server interactions and dynamic content. Implement complex animations and interactive mechanics, with a strong focus on UX, responsiveness, and frontend performance. Optimize animation-heavy and mobile-heavy interfaces, including asset loading, lazy loading, rendering, browser behavior, and overall frontend performance. Ensure reliable functionality across devices, browsers, platforms, regional versions, and language configurations. Investigate and resolve complex frontend issues, including UI behavior, rendering, input handling, browser compatibility, integrations, performance, and production stability. Refactor and improve existing and legacy codebases, maintaining high standards of production quality, maintainability, and scalability. Collaborate with UX/UI designers using Figma to verify implementations
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. The Graphics department at The New York Times is looking for a versatile, experienced visual journalist to report, design and create graphics and multimedia stories, with a primary focus on breaking news and fast-turn news response. You will execute visual coverage on major breaking stories, producing maps, charts, diagrams and interactive graphics on deadline. Your work may also include statistical visualizations, video, photography and animation. You will identify visual story angles, analyze data, and collaborate closely with Graphics colleagues and newsroom journalists across desks. This role combines quick-turn breaking news execution with high-impact journalism. You may also be required to work weekends. The Graphics department is a diverse group of journalists and visual thinkers with creative backgrounds ranging from architecture to cartography to computer science. We are curious about all kinds of things and seek to find individuals who bring their own curiosity to bear in creative approaches to storytelling. This is an in-office position based in New York City, and includes regular attendance in the office four days each week. Applications should include links to a portfolio or work samples to demonstrate the creation of visual journalism. Please feel free to describe your role in specific projects in your cover letter. Responsibilities : Conceive, report, design, and publish breaking news graphics and multimedia stories using a va
At Linear, we're building the product development system for teams and agents. AI is fundamentally changing how software gets built, and we’re shaping the tools this new era requires. Founded in 2019, Linear has become the platform of choice for more than 40,000 companies (including OpenAI, Coinbase, and Ramp) to plan, build, and ship their products. Today, our team is distributed across North America, Europe, and Australia, and we’re continuing to grow internationally. What unites us is relentless focus, fast execution, and a deep care for software craftsmanship. We're looking for a Design Engineer with strong visual taste to help drive our creative initiatives across web and brand. When it comes to design and code, we’re looking to work with experienced people who can pick up any problem and solve it. For us, it’s both how it works and how it looks. At its core, Linear is a developer tool where speed, interactions, and small details matter. We expect a broad set of design skills and the ability to create high-quality designs, interactions, and prototypes. In this role, you will help communicate Linear's story—what we're building and why it matters—as part of our internal creative agency: the Magic Team. What you'll do You will be responsible for building complex and interactive UI web/app experiences Build beautiful, responsive websites, landing pages, and internal tools Implement creative animations and interactions in code Explore visual design in Figma and translate it to web-native experiences What we're looking for Eye for good design Strong frontend engineering skills Experience building end-to-end websites and landing pages Experience with React and TypeScript Experience using agentic coding tools as part of the design process (from exploring ideas to building production-quality interactions) A portfolio or Twitter profile showcasing a range of technical skills, a creative use of code, and prototyping skills What we offer Interesting and challenging work Wo
At Linear, we're building the product development system for teams and agents. AI is fundamentally changing how software gets built, and we’re shaping the tools this new era requires. Founded in 2019, Linear has become the platform of choice for more than 40,000 companies (including OpenAI, Coinbase, and Ramp) to plan, build, and ship their products. Today, our team is distributed across North America, Europe, and Australia, and we’re continuing to grow internationally. What unites us is relentless focus, fast execution, and a deep care for software craftsmanship. We're looking for a Design Engineer with strong visual taste to help drive our creative initiatives across web and brand. When it comes to design and code, we’re looking to work with experienced people who can pick up any problem and solve it. For us, it’s both how it works and how it looks. At its core, Linear is a developer tool where speed, interactions, and small details matter. We expect a broad set of design skills and the ability to create high-quality designs, interactions, and prototypes. In this role, you will help communicate Linear's story—what we're building and why it matters—as part of our internal creative agency: the Magic Team. What you'll do You will be responsible for building complex and interactive UI web/app experiences Build beautiful, responsive websites, landing pages, and internal tools Implement creative animations and interactions in code Explore visual design in Figma and translate it to web-native experiences What we're looking for Eye for good design Strong frontend engineering skills Experience building end-to-end websites and landing pages Experience with React and TypeScript Experience using agentic coding tools as part of the design process (from exploring ideas to building production-quality interactions) A portfolio or Twitter profile showcasing a range of technical skills, a creative use of code, and prototyping skills What we offer Interesting and challenging work Wo
This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial Character TD is responsible for authoring effective FACS shapes from scratch for human and non-human characters; collaborates in developing rigs to support high-fidelity animated facial performances; participates in facial research & development efforts. Expected to have an expert understanding of FACS and facial anatomy and cutting-edge approaches to facial technology. Essential Duties and Responsibilities include the following: Expert level understanding of FACS and facial anatomy for cutting edge application to facial animation technology Expert proficiency in sculpting FACS shapes using deformers and/or sculpting tools for human and non-human characters Expert understanding of facial skeletal and muscle anatomy; Collaborates with animation, character art, and engineering teams to produce high quality face rigs Authors rigging systems to augment or support blendshape-based facial rigs Authors high quality photorealistic facial rigs based on FACS using blendshapes Collaborates with Character Art, Animation, and Engineering teams to deliver the highest quality assets with animator/mocap friendly interfaces that run smoothly in engine Contributes to automated tools and workflows for runtime optimization Contributes to tools for ingesting 3rd party facial rigs Processes and cleans 3D or 4D scan data from FACS sessions Keeps up with state-of-the-art approaches to facial rigging for photorealistic characters in film and games Has strong understanding of facial shape transfer techniques and ability to implement shape transfer pipelines Contributes to tools for authoring and editing facial rigs (python/pyqt/pyside) May be asked to direct actors through FACS during facial acquisitions May ingest and integrate facial asset
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Sr. Studio Software Engineer, not only will you be one of the coolest humans on the planet; you will also be a key contributor to the evolution of Roblox Studio which is the primary IDE for making massive multiplayer online games on the Roblox platform. Who wouldn’t want to do that? Studio provides tools for 3D modeling, animation, complete SDLC and testing for teams and individual game developers. This role does not require experience in the aforementioned. Large scale desktop application experience will suffice. You’ll work on projects involving: Core user features - UI frameworks,, windowing systems, code generation “AI Native” features - building well integrated AI features into Studio Foundational application architecture, including OS integration and building our our third party plugin ecosystem. Working with UX designers for overall design language for Studio both on visual, motion, and interactive elements. Building central backend systems You will: Design and execute on the architecture and technical direction that will be the future of our application Own and deliver complex technical projects from the planning stage through execution Work cross functionally, acro
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Sr. Studio Software Engineer for Roblox Studio Platform, you will be a key contributor to the evolution of Roblox Studio, the primary IDE for making massive multiplayer online games on the Roblox platform. Studio provides the mission-critical tools for 3D modeling, animation, and the complete SDLC for millions of developers. We are looking for engineers who thrive on an adventure into the unknown and have experience across various systems, Operating Systems, Game Engines, and Application Frameworks. You’ll tackle projects involving: Core User Features: Architecting application frameworks, windowing systems, and code generation. “AI Native” Features: Pioneering scalable systems that extend to complex, agentic use cases. Foundational Architecture: Driving OS integration, extensibility, and customizability at the deepest levels. Central Backend Systems: Engineering the infrastructure to power a consistent, high-performance UX. Design Evolution: Collaborating with UX designers to translate Studio into a modern, consistent design language. You Will: Design and execute the technical direction to drive the future extensibility and adaptability of the application. Own and deliver complex techn
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer in the Builder Tools team, you’ll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. The Builder Tools team is in charge of Roblox Studio’s content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more. In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide! You will: Work on various interactive tools for Roblox game developers Define architecture and implement reusable tooling frameworks Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions Design and execute on the architecture and technical direction that will be the future of our application Own and deliver complex technical projects from the planning stage through execution Work cross functionally, across teams and technology platforms Mentor team members helping them improve their professional skills and expertise Design, develop, and implement technolog
Location Details: Remote, Canada - British Columbia or Ontario At GoDaddy the future of work looks different for each team. Some teams work in the office full-time; others have a hybrid arrangement (they work remotely some days and in the office some days) and some work entirely remotely. This is a remote position, so you’ll be working remotely from your home. You may occasionally visit a GoDaddy office to meet with your team for events or meetings. Join our team We are seeking a highly creative and technically skilled Senior Motion Designer to join our creative team. In this role, you will bring static designs to life, bridging the gap between graphic design, animation, and video production. You will create high-quality motion graphics, kinetic typography, and character animations for a variety of digital platforms, including product launches, web interfaces, and brand campaigns. The ideal candidate has a strong eye for detail, composition, and pacing, and is able to translate complex ideas into visually compelling and fluid animations. This role also requires strong design skills and the ability to execute crafted designs that support motion and video projects. What you'll get to do... Collaborate with art directors, copywriters, team members, and cross-functional design partners to develop visual concepts and ensure assets are optimized for various platforms. Translate abstract ideas and scripts into style frames and storyboards, establishing the visual pacing, tone, and direction of projects before production. Create 2D (and occasionally 3D) animations, kinetic typography, visual effects (VFX), and dynamic scenes using vector illustrations, photographs, and text assets. Integrate audio, music, and voiceover with visual elements to build cohesive final deliverables. Ensure motion assets align with brand guidelines, maintain organized project files, and incorporate creative direction, client feedback, and peer feedback into iterative design improvements. Y
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement. You'll focus on creating high-quality, foundational character animations for the Roblox platform—specifically basic ability and locomotion sets that bring avatars to life with polish and personality. This is an exciting opportunity to contribute directly to core Roblox avatar experiences used by millions of players worldwide. You Will: Create and refine a suite of standard locomotion and ability animations, including: Idle poses (variations for personality/stance) Walk, run, sprint cycles Jump, land, fall animations Other basic movement/ability actions as needed Deliver clean, weighty, and expressive animations optimized for Roblox's avatar system (R15 preferred) Iterate quickly based on feedback from animation leads, designers, and engineers Export animations properly for Roblox Studio integration (using compatible formats and best practices) Use SyncSketch (or similar) for review and approval workflows You Have: Strong experience in character animation , with a focus on creating believable, game-ready locomotion and action animations Excellent acting skills through motion—conveying emotio
MyPrize is a fast-growing online casino platform building multiplayer, creator-led, and community-driven gaming experiences. Players can join their favorite creators and friends in shared sessions that blend the best of gaming, streaming, and social interaction. We’re seeking a Senior Product Designer to join our Product team full time. This is an opportunity to shape the future of social casino entertainment by designing high-impact experiences across web and mobile for a rapidly growing user base. What you will do at MyPrize: Own design for major product initiatives from concept through launch Turn complex product, technical, and business problems into intuitive and engaging user experiences Design end-to-end flows across acquisition, onboarding, payments, gameplay, rewards, and retention Partner closely with product, engineering, marketing, and leadership to define roadmap priorities and ship quickly Create wireframes, polished UI, prototypes, and production-ready specs in Figma Evolve and maintain the MyPrize design system and component library Use data, user feedback, and experimentation results to iterate and improve outcomes Help raise the overall quality bar for motion, interaction design, and product thinking What you bring to MyPrize: 3–5+ years of product design experience shipping consumer products Strong portfolio demonstrating end-to-end thinking and high visual craft Experience designing for web and iOS Excellent product judgment and user-centered design instincts Strong interaction design, systems thinking, and attention to detail High proficiency in Figma and rapid prototyping Comfortable operating in a fast-moving startup environment with ambiguity Strong communication skills and ability to influence cross-functional partners A versatile portfolio that showcases your end-to-end design process with emphasis on high quality visual design, micro-interactions and motion design Gold Stars: Motion / animation experience Experience in gaming, casino
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Engineer in the Builder Tools team, you’ll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. The Builder Tools team is in charge of Roblox Studio’s content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more. In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide! You will: Work on various interactive tools for Roblox game developers Define architecture and implement reusable tooling frameworks Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions Design and execute on the architecture and technical direction that will be the future of our application Own and deliver complex technical projects from the planning stage through execution Work cross functionally, across teams and technology platforms Mentor team members helping them improve their professional skills and expertise Design, develop, and implement technological p
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today, SpaceX is actively developing the technologies to make this possible, with the ultimate goal of making life multiplanetary and expanding consciousness to the stars. SpaceXSI is building Super Intelligence to help humanity understand the universe. Our teams are building the full Super Intelligence stack: from our Colossus supercomputers, to Grok models, to our suite of applications, including Grok Bot, Grok Build, Grok Imagine, Grok Voice, and X. We're creating a powerful flywheel where more compute trains better models, better models power more useful products, and what we learn from people using those products shapes what we build next. ABOUT THE ROLE: We’re seeking an exceptional iOS engineer to join a small, high-impact team dedicated to creating the world’s most valuable AI application, judged by the impact it delivers to users. You’ll shape cutting-edge mobile experiences, blending technical mastery with product brilliance. RESPONSIBILITIES: Dream up and craft delightful, intuitive user experiences that redefine how people interact with AI on mobile. Obsess over every pixel, animation, and interaction, ensuring the experience feels magical and seamless. Build blazing-fast, highly performant systems where every millisecond counts. Drive technical and product decisions, collaborating with AI researchers and engineers to deploy state-of-the-art models globally. BASIC QUALIFICATIONS: Expert in Swift, with deep knowledge of SwiftUI and UIKit. Proficient in performance optimization—memory, CPU, GPU—using low-level tools to deliver blazing-fast systems. Experienced in designing and shipping intuitive, pixel-perfect mobile UIs that redefine how users interact with AI. Skilled in concurrency and reactive programming (Combine) for responsive, real-time apps. Built high-throughput integrations with APIs (REST, g
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers. You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role. You Will: Implement groundbreaking features in Roblox game engine to build the best avatar system in the world Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratch Enhance avatar fidelity and uniqueness on Roblox Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console) Refactor and improve our e
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