Topgolf is looking for a Senior Unity Developer to join our Games team and help lead the next generation of interactive experiences played by millions of Guests across our venues. This role sits at the intersection of game development, real-world sports, connected venues, and large-scale entertainment technology. You will lead the design and architecture of Unity-based games and experiences that run in Topgolf bays, using ball-tracking data, venue systems, real-time scoring, and engaging game mechanics to create fun, social, competitive gameplay. You will lead a small group of engineer’s day to day, partner closely with game designers, artists, UX/UI designers, QA, product owners, and platform engineers, and act as the primary technical voice for the Games team, from roadmap through national rollout. Responsibilities Architect, develop, and optimize Unity games and interactive experiences for Topgolf venues, making key technical decisions for the systems you own. Design gameplay systems, UI, animation, scoring, camera behavior, effects, and game-state logic that other engineers can build on. Lead integration of Unity games with internal Topgolf services, APIs, tracking systems, configuration tools, and venue hardware. Partner with designers and product owners to translate ambiguous game concepts into playable prototypes and production-ready experiences, shaping technical feasibility early. Collaborate with artists and technical artists on asset pipelines, shaders, VFX, animations, and performance-conscious visuals, and set technical standards for quality. Drive down defect rates by improving testability, diagnosing hard-to-reproduce issues, and coaching others on debugging complex venue and platform issues. Write clean, maintainable, well-structured C# code and set the bar in code reviews. Own and improve build, deployment, and development workflows across the Games tea
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Topgolf is looking for a Unity Developer to join our Games team and help build the next generation of interactive experiences played by millions of Guests across our venues. This role sits at the intersection of game development, real-world sports, connected venues, and large-scale entertainment technology. You will build and ship Unity-based games and experiences that run in Topgolf bays, using ball-tracking data, venue systems, real-time scoring, and engaging game mechanics to create fun, social, competitive gameplay. You will work closely with game designers, artists, UX/UI designers, QA, product owners, and platform engineers to deliver high-quality games from prototype through national rollout, with guidance from senior engineers on more complex technical decisions. Responsibilities Develop, maintain, and optimize Unity games and interactive experiences for Topgolf venues. Build gameplay systems, UI, animation, scoring, camera behavior, effects, and game-state logic. Integrate Unity games with internal Topgolf services, APIs, tracking systems, configuration tools, and venue hardware, with support from senior engineers on architecture decisions. Work with designers and product owners to turn game concepts into playable prototypes and production-ready experiences. Collaborate with artists and technical artists to implement assets, shaders, VFX, animations, and performance-conscious visuals. Support QA by fixing bugs, improving testability, and helping diagnose issues found in venue and local test environments. Write clean, maintainable, well-structured C# code and contribute to code reviews. Help improve build, deployment, and development workflows where needed. Optimize performance for venue hardware and ensure games run reliably in a live entertainment environment. Participate in technical planning, estimation, and sprint ceremonies. Help mai
MyPrize is a fast-growing online casino platform building multiplayer, creator-led, and community-driven gaming experiences. Players can join their favorite creators and friends in shared sessions that blend the best of gaming, streaming, and social interaction. We’re seeking a Senior Product Designer to join our Product team full time. This is an opportunity to shape the future of social casino entertainment by designing high-impact experiences across web and mobile for a rapidly growing user base. What you will do at MyPrize: Own design for major product initiatives from concept through launch Turn complex product, technical, and business problems into intuitive and engaging user experiences Design end-to-end flows across acquisition, onboarding, payments, gameplay, rewards, and retention Partner closely with product, engineering, marketing, and leadership to define roadmap priorities and ship quickly Create wireframes, polished UI, prototypes, and production-ready specs in Figma Evolve and maintain the MyPrize design system and component library Use data, user feedback, and experimentation results to iterate and improve outcomes Help raise the overall quality bar for motion, interaction design, and product thinking What you bring to MyPrize: 3–5+ years of product design experience shipping consumer products Strong portfolio demonstrating end-to-end thinking and high visual craft Experience designing for web and iOS Excellent product judgment and user-centered design instincts Strong interaction design, systems thinking, and attention to detail High proficiency in Figma and rapid prototyping Comfortable operating in a fast-moving startup environment with ambiguity Strong communication skills and ability to influence cross-functional partners A versatile portfolio that showcases your end-to-end design process with emphasis on high quality visual design, micro-interactions and motion design Gold Stars: Motion / animation experience Experience in gaming, casino
Senior Level Artist Join us on our journey and help us collaborate towards our newly announced game: Blood Message. It is set in historical China and features a realistic visual style and authentic traditional combat gameplay. The project is making use of Unreal Engine 5 and is co-developed in collaboration between Montreal and our main studio in China. We are a co-development video game studio based in Montreal, Canada, committed to delivering exceptional gaming experiences. Our team collaborates closely with our headquarters in China. The position is currently open to candidates in Montreal or Toronto. Join our co-development video game studio in Montreal, Canada, as we collaborate with our headquarters in China to create Blood Message, an ambitious title set in historical China, featuring a realistic visual style and authentic traditional combat gameplay. Powered by Unreal Engine 5, this project aims to deliver exceptional gaming experiences for players, particularly in China. As a Level Artist you will ensure the artistic vision aligns with cultural authenticity, technical efficiency, and gameplay excellence, crafting immersive environments that resonate with players worldwide. Key Responsibilities: Work with the Art Lead and Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with the Technical Art team to explore and test different methods for creating and laying out the world, including procedural layout tools and workflows. Work with the tech art and engineering teams to help establish performance and memory budgets to set achievable targets for world density. Qualifications: 5+ Years Experience on Video Game Environment and Asset production Experience shipping environment content in an intermediate to senior role on 2-3 shipped console/PC titles. Strong know
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. About the Role: The New York Times is looking for an experienced fact checker responsible for ensuring NYT games and other related content is factually accurate and solvable. You will be responsible for fact checking and researching puzzles and related copy for digital and print publication for New York Times Games. In addition to ensuring assigned work is accurate, they are experienced enough in solving our puzzles that they can catch issues with the solution or other gameplay. Responsibilities may include reviewing notes from other fact checkers or testers, and working on existing New York Times puzzles or a new beta game. This is a hybrid role based in our New York City office. Why should you apply? This is an opportunity to help shape products that people love. New York Times Games is a unique brand, with a portfolio of hit games with millions of fans. The fact checker will work on games cross-functionally with puzzle editors, writers, product designers, engineers, marketers and social media experts. Responsibilities: Check factual assertions in assigned puzzle copy - including clues, questions, directions, categories, titles and themes. Conduct accurate research to gather and verify facts in puzzles and related materials. Ensure that the solution of assigned puzzles are correct and that there are no alternate solutions. Make judgments on puzzle feedback from other fact checkers and testers. Communicate feedback to stakeholders. Assist d
Job Overview World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! What will you do? Concept Development: Create innovative and functional designs high-quality assets for games, including vehicle design, skins, immersive environments, engaging character designs, UI elements that enhance gameplay and fit seamlessly with the game's mechanics and player experience. Collaboration: Work closely with the Art Director, Producer, and cross-disciplinary teams (Engineering, Animation, etc.) to ensure alignment across all aspects of the game development process. Creative Ownership: Take full ownership of your work, with minimal guidance and a strong attention to detail. Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project. Problem Solving: Identify design challenges quickly and propose creative, practical solutions during art reviews, pitches, and collaborative meetings. Continuous Development: Contribute through hands-on mentorship to concept artists, supporting their skill growth and the ongoing improvement of workflows. Action: Proactively seek and incorporate feedback, turning stakeholder insights into stronger outcomes. What are we looking for? Proven Experience: a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry. Artistic Skills: profic
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. As a Senior Product Security Analyst within our Game Security Team, you play a critical role in safeguarding our community from bad actors, ensuring that the spirit of friendship remains the cornerstone of every world we create. You will leverage our anti-cheat detections and use your detective skills to find those folks who would compromise our worlds and spoil our players’ experiences. You will work with engineers and data scientists to piece together the clues to make the picture come together and create a portfolio of evidence so that we can confidently isolate cheaters and ensure fair and honest gameplay. Responsibilities: Conduct in-depth investigations using game data and telemetry focused on identifying cheaters Prepare clear, detailed investigation reports where findings and recommendations are supported by specific data and evidence. Work with the team to prioritize, validate, and tune cheat detections. Collaborate as a valued team member, contributing to and supporting our collective pursuit of shared objectives REQUIRED Skills: Solid track record as a tech-savvy investigator, adept in uncovering information, tackling complex problems, and conducting thorough monitoring of adversaries Possess the versati
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! Position Overview Come join the team at Zynga making an impact across all of the company’s games - Central Technology! We focus on shared client & server tech that drives the core gameplay experience under the hood. We’re looking for outstanding engineers with a passion for technology and the desire to work in a team with dynamic strengths. The Senior Software Engineer will be working with a complementary team of software engineers to craft and maintain Zynga’s core Payments platform, which enables flawless integration with app stores, consoles, and payments processing providers. They will play a key role in helping architect, build and improve the next-gen framework for our games. What You'll Do: Design, code, and develop new backend applications/services running in AWS Optimize and refactor existing servic
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! We’re looking for a Mobile Developer Intern to join our Game Development team and help us create and improve the amazing experiences enjoyed by millions of players worldwide. As part of your internship, you’ll work alongside experienced C++ developers , learning how we build and polish our games from the inside out. You’ll contribute to real projects, support gameplay features, improve tools and workflows, and gain hands-on experience in how a world-class studio develops and ships mobile games. This is an excellent opportunity to learn, grow, and level up your technical and creative skills in a supportive and fun environment. What You’ll Do Learn to build and improve features in C++ alongside senior engineers. Support the team with internal tools, gameplay systems, and optimization tasks. Help test, debug, and p
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Step Into the Multiverse: Your Next Adventure Starts Here At Wizards of the Coast , we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering® , the rich storytelling of Dungeons & Dragons® , or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventur e. Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing studio in Montreal, QC. We’re looking for a passionate and dedicated Principal Cinematic Animator to join the Montreal team and help bring our first AAA game to life. Reporting to the Animation Director, you will be a key contributor as we enter pre-production, focused on creating high-quality cinematic animation that integrates seamlessly with gameplay. This role focuses on interactive cinematic moments, working closely with cinematics, design, and engineering teams to deliver compelling narrative experiences both systemically and through bespoke content. What you'll do: Create high-quality cinematic animation using both motion
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Step Into the Multiverse: Your Next Adventure Starts Here At Wizards of the Coast , we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering® , the rich storytelling of Dungeons & Dragons® , or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventur e. Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing studio in Montreal, QC. We’re looking for a passionate and dedicated Principal Cinematic Animator to join the Montreal team and help bring our first AAA game to life. Reporting to the Animation Director, you will be a key contributor as we enter pre-production, focused on creating high-quality cinematic animation that integrates seamlessly with gameplay. This role focuses on interactive cinematic moments, working closely with cinematics, design, and engineering teams to deliver compelling narrative experiences both systemically and through bespoke content. What you'll do: Create high-quality cinematic animation using both motion
Job Overview World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! What will you do? Concept Development: Create innovative and functional designs, high-quality assets for games, including vehicle design, skins, immersive environments, engaging character designs, UI elements that enhance gameplay and fit seamlessly with the game's mechanics and player experience. Collaboration: Work closely with the Art Director, Producer, and cross-disciplinary teams (Engineering, Animation, etc.) to ensure alignment across all aspects of the game development process. Creative Ownership: Take full ownership of your work, with minimal guidance and a strong attention to detail. Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project. Problem Solving: Identify design challenges quickly and propose creative, practical solutions during art reviews, pitches, and collaborative meetings. Continuous Development: Contribute through hands-on mentorship to concept artists, supporting their skill growth and the ongoing improvement of workflows. Action: Proactively seek and incorporate feedback, turning stakeholder insights into stronger outcomes. What are we looking for? Proven Experience: a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry. Artistic Skills:
Job Overview World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! What will you do? Concept Development: Create innovative and functional designs high-quality assets for games, including vehicle design, skins, immersive environments, engaging character designs, UI elements that enhance gameplay and fit seamlessly with the game's mechanics and player experience. Collaboration: Work closely with the Art Director, Producer, and cross-disciplinary teams (Engineering, Animation, etc.) to ensure alignment across all aspects of the game development process. Creative Ownership: Take full ownership of your work, with minimal guidance and a strong attention to detail. Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project. Problem Solving: Identify design challenges quickly and propose creative, practical solutions during art reviews, pitches, and collaborative meetings. Continuous Development: Contribute through hands-on mentorship to concept artists, supporting their skill growth and the ongoing improvement of workflows. Action: Proactively seek and incorporate feedback, turning stakeholder insights into stronger outcomes. What are we looking for? Proven Experience: a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry. Artistic Sk
Job Overview World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! What will you do? Concept Development: Create innovative and functional designs high-quality assets for games, including vehicle design, skins, immersive environments, engaging character designs, UI elements that enhance gameplay and fit seamlessly with the game's mechanics and player experience. Collaboration: Work closely with the Art Director, Producer, and cross-disciplinary teams (Engineering, Animation, etc.) to ensure alignment across all aspects of the game development process. Creative Ownership: Take full ownership of your work, with minimal guidance and a strong attention to detail. Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project. Problem Solving: Identify design challenges quickly and propose creative, practical solutions during art reviews, pitches, and collaborative meetings. Continuous Development: Contribute through hands-on mentorship to concept artists, supporting their skill growth and the ongoing improvement of workflows. Action: Proactively seek and incorporate feedback, turning stakeholder insights into stronger outcomes. What are we looking for? Proven Experience: a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry. Artist
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Role Description: We are looking for an independent, dedicated Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency. What you’ll be doing: Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc. Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models Collaborate with team members on drafting publications and patent submissions Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment What we’re looking for: PhD or MSc in Computer Science, Electronic Engineering, Artificial Intelligence, Machine Learning, Computer Graphics or a related field, or equivalent skills evidenced by work experience in the specific domain of the post 7+ years of experience in demonstrable research experience in indust
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