Job Requisition ID # 26WD101374 Position Overview As a Research intern at Autodesk Research, you will explore and apply novel technologies and techniques to empower our customers in designing and building a better, safer, and more sustainable world. We are a team of researchers, engineers, and industry domain experts working on projects that range from learning-based design systems, computer vision, graphics, robotics, human-computer interaction, sustainability, simulation, manufacturing, architectural design and construction. Working with a multidisciplinary research team across AI, spatial computing, AEC, and human perception, you’ll develop and evaluate methods that interconnect different representations of the built environment within immersive, editable world models. Possible research directions may include exploring editing non-traditional 3d geometries such as gaussian splats, building multi-layered spatial representations of architectural spaces (simulations, physics, rendering, reality capture), and controlling 3d modeling and design environments and processes with agentic workflows. You’ll build research prototypes and explore how this work could inform future Autodesk design workflows. Responsibilities Research multimodal AI approaches for the generation and editing of novel 3d representations
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NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new challenges that are hard to tackle, that only we can pursue, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence. We are now looking for a System Design Engineer in the Graphics Product Team. In this role, you will be working with a team of HW/SW engineers to develop NVIDIA GPU/CPU/SoC based products for GPU cards, Datacenters, automotive, robotics, industrial PC, consumer electronics, etc. NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new challenges that are hard to tackle, that only we can pursue, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence. We are now looking for a System Design Engineer in the Graphics Product Team. In this role, you will be working with a team of HW/SW engineers to develop NVIDIA GPU/CPU/SoC based products for GPU cards, Datacenters, automotive, robotics, industrial PC, consumer electronics, etc. What You'll be Doing: Build system hardware products around GPU, CPU & Tegra SoC. Collaborate with cross-functional team to pursue the balance of product cost, performance, and schedule under the guidance of system architects and product architects. Drive initial bringup and test, lead the debug efforts.
NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new opportunities that are hard to solve, that only we can tackle, and that matter to the world. This is our life’s work, to amplify human imagination and intelligence. Make the choice to join us today. We are now looking for a Senior High-Speed IO (HSIO) Validation Engineer! What you will be doing: Own HSIO (PCIe/NVLink) validation of products from start to finish including test plan development, automation, design for validation requirements, resource planning, coverage metrics, test execution, bug resolution, and release to production. Coordinate with internal and external logic design, circuit design, board design, Simulation, diagnostics, firmware, driver, and marketing teams in different time zones, to ensure our products HSIO subsystem is specification compliant and tuned for optimal workload performance, and to drive the system into production. Assist in the bring-up of new hardware and solving tough system and board level issues with a focus on HSIO at a system level. Participate in reviewing board schematics, PCB layouts, and making design and component suggestions. Ensure interoperability with connected devices and system components in sophisticated interconnect topologies. Solve complex hardware and software HSIO issues at the system level on GPU accelerated computing platforms. Provide engineering support for manufacturing in both NPI and MP stages of production. What We Need to See: Ability to work on site in hardwar
We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures. What you will be doing: Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++ Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools Work with global compiler, hardware and application teams to oversee improvements and problem resolutions Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages What we need to see: B.S. or degree in Computer Science/Engineering or equivalent experience 4+ years of compiler code generation experience Excellent hands-on C++ programming skills Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems Good communication and documentation skills and self-motivated Ways to stand out from the crowd: M.S./PhD. with significant compiler related project or thesis work preferred Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR) Experience in developing CUDA, DirectX, OpenGL/Vulkan applications With highly competitive salaries and a comprehensive benefit
Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has also shown to be spectacularly effective at solving some of the most complex problems in computer science. Today, NVIDIA’s GPU simulates human intelligence, running deep learning algorithms and acting as the brain of computers, robots and self-driving cars that can perceive and understand the world. We are looking to grow our company and teams with the smartest people in the world and there has never been a more exciting time to join our team! NVIDIA Architecture Modeling group is looking for Architects, Software Engineers, and AI application developers to join our various architecture efforts across GPU's and SOC's. In this position, you will be working with other world-class architects on enabling state-of-the-art GenAI applications integrated with simulation platform and architecture teams' process workflows. What you’ll be doing: Develop and deploy scalable GenAI applications that integrate with existing workflows and enhance overall productivity Use state-of-the-art AI tools and techniques to accelerate GPU/ SOC Architecture modeling Work with hardware architects to identify how to best design, customize, and deploy AI-based solutions to their specific problem domains. Collaborate with infrastructure engineers to improve existing automated workflows by incorporating LLMs and establishing best practices for future solutions. Research emerging AI technologies and engineering best practices to continuously evolve our development ecosystem and maintain a competitive edge. What we need to see: BS, MS, PhD or equivalent experience in Computer Science, Electrical Engineering, Computer Engineering, or a relate
We are now looking for a Senior Architect for GPUs and SoCs: The NVIDIA Architecture Modelling group is looking for architects and software developers to join our various architecture efforts. A key part of NVIDIA's strength is to innovate in the graphics and parallel computing fields, delivering the highest performance in the world for high-performance computing. We are constantly looking for ways to improve our GPU architecture and maintain our leadership. In this position, you will be working with other world-class architects on modeling, analysis and validation of chip architectures and features that advance the state of art in performance and efficiency. What you'll be doing: Modeling and analysis of graphics and / or SOC algorithms and features Work in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify models Familiarize with the different models (functional and performance) that are used at Nvidia and help with feature implementation as required. Develop tests, test plans, and testing infrastructure for new architectures/features. Code coverage analysis and reporting Mentor younger engineers and help sustain good coding practices. Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change Help develop AI based tools to increase efficiency. What we need to see: Bachelors Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering) 8+ years of relevant work experience or MS with 5+ years of experience or PhD with 2+ years of experience Strong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GC
Are you a person who likes to work in a fast-paced organization? NVIDIA is the world leader in Visual Computing. We are passionate about four markets: Gaming, Automotive, Enterprise Graphics and HPC/Cloud Datacenters; in addition to our traditional OEM business. We are well positioned as the ‘AI Computing Company’, and our GPUs are the brains powering modern Deep Learning software frameworks, accelerated analytics, big data, modern data centers, smart cities, and driving autonomous vehicles. We have some of the most forward-thinking and talented people on the planet working for us. If you're forward-thinking, hardworking, driven and if working with extraordinary people across countries sounds interesting, this job is for you. We are now looking for a Human Resources Business Partner to provide HR support onsite in Santa Clara, CA for our Worldwide Field Organization in a dynamic and collaborative environment. This is a global organization, and we are looking for someone to be passionate about supporting and building strategies to enable NVIDIA to achieve success. You’ll partner with a cross-functional group of subject matter experts to design and execute strategies for how we staff, onboard, develop, motivate, retain and organize work. You will need excellent communication skills, critical thinking and planning ability, and the agility to function in a fast paced and innovative environment. What you'll be doing: This position will be an integral enabler of the mission of our Field organization. In this position you will work with the senior leaders and leadership teams within NVIDIA organizations to develop and execute the HR strategies that champion organizational and people effectiveness. You will think strategically as well as roll up your sleeves and dive deep into practical application. You must understand business priorities and translate them into an HR ag
NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern deep learning - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company." We're looking to grow our company and establish teams with the most thoughtful people in the world. We are looking for an excellent Senior Engineering Manager to lead a large firmware engineering organization delivering end-to-end manageability firmware for NVIDIA's next generation Data Center Compute Systems. This role owns HGX product line and OpenBMC-based management firmware and MCU firmware components in data center platforms, including architecture, execution, quality, reliability, telemetry, and customer readiness. We are seeking an experienced senior leader with strong technical depth, broad system perspective, and a proven ability to lead large teams through complex product cycles. This role is onsite in Santa Clara, CA, USA. If you're creative and autonomous, we want to hear from you! What you'll be doing: Lead a large firmware engineering organization delivering OpenBMC based firmware and MCU firmware for next-generation Data Center Compute Systems. Own HGX platform as a lead for Firmware and System software readiness working across the organization. Define and drive the long-term firmware roadmap, balancing architectural innovation with product execution and delivery milestones. Drive architecture strategy across BMC, MCU, platform software, manageability, health management, and data center firmware interfaces. <spa
NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We are looking to grow our company, and grow our teams with the smartest people in the world. What you’ll be doing: You will work with ground breaking technologies for the Tegra SoC and various NVIDIA embedded platforms Implement power and thermal management software features in Linux Kernel and user space Collaborate with power architects, hardware and software engineers on platform power estimation and optimization Optimize the software stack to improve performance, efficiency, and responsiveness for edge AI and robotics use cases. Focus on improving compute and memory utilization, reducing latency and power consumption, and tuning system-level performance to deliver reliable and scalable AI workloads across demanding real-world edge environments. What we need to see: MS in CS, CE, EE, Systems Engineering or related software/hardware engineering major, or equivalent experience 8+ years of software development experience with a significant focus on Linux Excellent C programming/debugging skills within Linux kernel and user space software Background with working on embedded systems and ARM processor specific System-level debugging experience and problem-solving skills Excellent communication skills Ways to stand out from the crowd: Understanding of the Linux power and thermal management features (schedule
We are looking for a creative and independent Production Engineer. NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing — with the GPU acting as the brains of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company.” We're looking to grow our company and build our teams with the smartest people in the world. Join us at the forefront of technological advancement. Make the choice to join us today. We need a creative individual who will help design and operationalize manufacturing plans for GPU Server products. Because of the increasing complexity of our GPU servers, we need your manufacturing experience to forecast equipment and capacity, as well as ensuring we think about possible trouble spots ahead of time. You will be exposed to various aspects of building and testing NVIDIA server products, from GPUs to full system testing. In addition, your responsibilities will include working with overseas manufacturing teams to increase yields, test coverage, and capacity, and reduce production costs. What you'll be doing: Identify the factory key performance index & metrics measurement for periodic review Work with ODM/CM engineers for continuous process improvement Manage manufacturing and quality issues on the production line Forecast equipment, tooling, and production capacity Escalate critical quality issues to engineering teams and management Assist, develop, and provide feedback on server design and DFx Collaborate with
We are looking for a creative and independent Production Engineer for NVIDIA server products. NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing — with the GPU acting as the brains of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company.” We're looking to grow our company and build our teams with the smartest people in the world. Join us at the forefront of technological advancement. Make the choice to join us today. We need a creative individual who will help design and operationalize manufacturing plans for GPU Server products. Because of the increasing complexity of our GPU servers, we need your manufacturing experience to forecast equipment and capacity, as well as ensuring we think about possible trouble spots ahead of time. You will be exposed to various aspects of building and testing NVIDIA server products, from GPUs to full system testing. In addition, your responsibilities will include working with overseas manufacturing teams to increase yields, test coverage and capacity, and reduce production costs. What you'll be doing: Identify the factory key performance index & metrics measurement for periodic review Work with ODM/CM engineers for continuous process improvement Manage manufacturing and quality issues on the production line Forecast equipment, tooling, and production capacity Escalate critical quality issues to engineering teams and management Assist, develop, and provide feedback on server design and DFx Collaborate with server engineering and product engineering teams
By submitting your resume, you’re expressing interest in our 2027 RDSS (Research and Development Substitute Services) program. Please confirm your eligibility with the local district office before applying the role. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. With the continuous improvement of chip technology, design scale and performance/power ratio, the physical design of digital chips is facing outstanding challenges in high frequency, low power consumption and multiple applications. High efficiency, high quality of the implementation of the construction chip is the guarantee of the company's competitiveness. As an ASIC-PD engineer at NVIDIA, you'll be responsible for the stage from RTL frozen to tape out, include synthesis, formal verification, constraints definition, timing closure/sign off, study on the timing impact of process and related methodology work. You will face the biggest challenge based on the most advanced process on building chips in the world. What you'll be doing: Chip integration and netlist generation Synthesis RTL/netlist quality check </li
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. The New York Times creates original, quality journalism in many forms, from the daily paper to The Daily podcast. Our live events play an important role in this mission, connecting readers to the story and to each other. From flagship convenings like DealBook and Climate Forward to immersive gatherings like Hard Fork Live, New York Times events intrigue, inform and inspire in equal measure. This is a leadership role for an accomplished creative who can translate the value of world-class journalism into powerful design experiences. You will help bring New York Times journalism to life and create compelling environments for a portfolio of public events and experiences. You will lead creative work that defines both individual events and the overall audience experience across our events portfolio. As part of a cross-disciplinary team, you will shape how audiences experience these moments across every touchpoint, from physical stages to digital screens to marketing assets. This is a hybrid role based in our New York City headquarters and requires regular in-office attendance three days per week. Responsibilities: Lead the strategic visual development and art direction for our portfolio of public events and experiences, demonstrating expert knowledge of spatial design, environmental graphics, wayfinding, audience journeys, live audience engagement, and meticulous physical execution. Guide the creative lifecycle of each event—from
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. The New York Times is an industry leader in visual journalism with reporting that includes extraordinary news coverage, investigations, and culture and lifestyle reporting. The Reporter Video team identifies compelling stories and brings the depth and breadth of our news report onto our site and other platforms through video that features the expertise of our world-class journalists. This is a Senior Video Journalist role for someone who wants to produce, edit and publish short-form vertical videos with New York Times reporters on camera. We're looking for an experienced candidate who is versatile enough to work on global news, features, enterprise and investigative projects with colleagues across the newsroom. You have a well-developed news sense and thoughtful story framing skills. You also have a refined understanding of video production and storytelling, including video editing, developing creative visual approaches, and a clear sense for how to use graphics and animation to illustrate complex ideas. This role is for someone with a deep understanding of social video trends and who takes an innovative and adaptive approach to video formats and techniques. Your work could range from producing videos with the International desk to working closely with colleagues on investigations. Your portfolio and work samples should reveal a strong grasp of vertical video storytelling, and it should show that you have creative ideas and the ability to wo
About Us: Comfrt is one of the fastest-growing direct-to-consumer brands, dedicated to blending mental wellness, inclusivity, and elevated comfort into every piece we create. Our mission goes beyond clothing — we strive to build a community where everyone feels supported and seen. About the Job: We're looking for a talented Art Manager to help define and evolve the visual language of Comfrt across every product category. This role will partner closely with the Design leaders to shape a distinctive and ownable brand aesthetic through graphics, print, pattern, branding, packaging, and storytelling across apparel, home, accessories, and future lifestyle categories. From seasonal collections to special collaborations, you'll help bring the Comfrt vision to life while ensuring every graphic expression feels cohesive, elevated, and unmistakably Comfrt. Responsibilities: Partner closely with the Design Directors to help define, evolve, and maintain the unique visual identity of the Comfrt brand across all product categories. Create original graphics, artwork, branding systems, prints, patterns, typography, and seasonal visual concepts across apparel, home, accessories, packaging, and future lifestyle products. Lead the development of seasonal graphic stories that create a cohesive visual language across collections. Design branding, logos, artwork, and creative assets for collaborations, licensed collections, and co-branded partnerships while ensuring every partnership still feels authentically Comfrt. Develop graphics across a wide range of apparel categories, including logo, licensed, non-logo, placement, repeat, novelty, and specialty graphics. Design packaging, trims, labels, hangtags, and other branded touchpoints that elevate the overall customer experience. Collaborate with Product Design, Production, Marketing, Brand, and Creative teams to bring concepts to life from initial idea through final production. Identify and interpret emerging fashion, graphic, cult
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