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Mobile Developer Intern Jobs

1,961 active opportunities · Updated for October 2026

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Explore current mobile developer intern jobs. Use filters to narrow by work mode, employment type, experience and date posted.

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Palantir
📍 United States• Full-time• Hybrid• $85K – $140K/yr
4mo ago

A World-Changing Company Palantir builds the world’s leading software for data-driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, and more. The Role As a Mobility Tax Analyst, you will be responsible for assisting with the payroll tax compliance and accounting reporting areas of Palantir’s Global Mobility program. You will craft, implement, and execute processes to streamline workflows, reduce friction, and deliver great customer service to our mobile employees. In this role you’ll be assisting the Mobility Tax team to ensure the tax implications of every assignment are understood and accounted for correctly by both Palantir and our assignees. You will have the opportunity to collaborate with the Finance, People and Legal teams and business leads to support the seamless movement of Palantir employees around the world. To be successful in this role you’ll need a combination of program management, process optimization, and execution skills in addition to a working knowledge of mobility tax workflows. We value problem solvers who are energized by the chance to improve the efficiency or accuracy of existing processes. Core Responsibilities Track and review tax payments, shadow payroll, and tax equalization across multiple countries Initiate expat-related tax and payroll payment requests; review payroll outputs for accurate and compliant reporting. Verify mobility and tax cost reporting for accruals and cross charges Maintain relationships with external tax service providers to ensure our employees receive best-in-class support and advice Build strong relationships with internal stakeholders across all levels of the business to drive projects and initiatives related to mobility processes and internal systems Identify opportunities to integrate AI and automatio

aiaccountingfinance
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Palantir
📍 London• Full-time• Hybrid
55mo ago

A World-Changing Company Palantir builds the world’s leading software for data-driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, and more. The Role As a Mobility Tax Analyst, you will be responsible for assisting with the payroll tax compliance and accounting reporting areas of Palantir’s Global Mobility program. You will craft, implement, and execute processes to streamline workflows, reduce friction, and deliver great customer service to our mobile employees. In this role you’ll be assisting the Mobility Tax team to ensure the tax implications of every assignment are understood and accounted for correctly by both Palantir and our assignees. You will have the opportunity to collaborate with the Finance, People and Legal teams and business leads to support the seamless movement of Palantir employees around the world. To be successful in this role you’ll need a combination of program management, process optimisation, and execution skills in addition to a working knowledge of mobility tax workflows. We value problem solvers who are energised by the chance to improve the efficiency or accuracy of existing processes. Core Responsibilities Track and review tax payments, shadow payroll, and tax equalisation across multiple countries Initiate expat-related tax and payroll payment requests; review payroll outputs for accurate and compliant reporting. Verify mobility and tax cost reporting for accruals and cross charges Maintain relationships with external tax service providers to ensure our employees receive best-in-class support and advice Build strong relationships with internal stakeholders across all levels of the business to drive projects and initiatives related to mobility processes and internal systems Identify opportunities to integrate AI and automatio

aiaccountingfinance
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R
5 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest architectural projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers. You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role. You Will: Implement groundbreaking features in Roblox game engine to build the best avatar system in the world Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratch Enhance avatar fidelity and uniqueness on Roblox Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console) Refactor

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Roblox
📍 San Mateo• $243.3K – $295.3K/yr
7 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Video Team is responsible for adaptive video playback and rendering, screen recording, camera capture, live video, video ads, video transcoding, and moderation. We develop on mobile, desktops, consoles, web, and our backend microservices platform. This is a hands-on role focused on Android with the opportunity to work across all the areas. This role is not a video codec research or implementation position; we only use industry-standard codecs. You Will: Design, develop, use AI/LLMs, optimize, and debug video capture, encoding, playback, and rendering focused on the Android platform using NDK APIs like Vulkan and AMediaCodec. Innovate, architect, and implement our vision for video in a 3D immersive environment. Have the opportunity to work across our platforms (desktop, mobile, and consoles). Have the opportunity to work on our backend microservices Collaborate with different teams all across Roblox to develop new uses of video. Be guided to create state of the art video tech for gaming industry You Are: An experienced engineer with 8+ years of designing, developing, and debugging complex C++ applications running on Android. An expert with the wide variety of Android devices from junk to

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Roblox
📍 San Mateo• $243.3K – $295.3K/yr
8 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Senior Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Have: Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments. Worked on a very large multithreaded distributed system that connects millions of users worldwide. Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients Worked on a game engine and understand how a game engine works You Are: A software engineer with 7+ years of experience with Game networking coming from a Game Engine/Studio A deep understanding of Network Stack with a passion for working with open source Strong systems-level C++ programming experience and fascinated by the actual

linuxc++
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Roblox
📍 San Mateo• $168.7K – $212.5K/yr
12 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We’re looking for an outstanding Software Engineer to join our Game Engine Data Model team. As a member of this team, you will innovate on the core data structures that form the backbone of Roblox’s platform. In this role you will have first hand opportunity to design and build one of the core technologies that makes the Roblox game engine special. The Data Model is the object hierarchy that is analogous to a scene graph or entity system, powering all our experiences by exposing an interface between core engine capabilities and our creators. It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine. You Will: Develop engine code that performs well for user-created games on the Roblox platform. Work cross-functionally with other teams to deliver high-quality functionality. Improve product quality by writing automated tests for your code. Take ownership of features and projects, from design through launch. Build and test code that runs across supported devices, including desktop, mobile, and console. You Have: 2+ years of software engineering experience, with hands-on experi

pythonc++c#
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Roblox
📍 San Mateo• $168.7K – $212.5K/yr
12 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Software Engineer on the Engine Systems team, you will help build the core diagnostic instrumentation for Roblox’s engine. In this role, support and build the systems that allow us to monitor and analyze Roblox from the hardware level all the way up to end user experience to improve Roblox for our millions of concurrent users. You will contribute to platform-level systems that help Roblox understand hangs, crashes, performance regressions, and session health across our supported clients. This work requires navigating hardware and vendor-specific limitations across devices, while building reliable systems that help engineering teams safely ship weekly binary updates to Roblox at global scale. You Will Build and maintain components of the (predominantly C++) systems that report stability, reliability, and performance signals across Roblox clients, working from defined designs and contributing to technical decisions within your area. Write well-instrumented, production-quality code across supported platforms, including mobile, desktop, and major consoles, with guidance on complex systems-level work. Deliver the tools and signals engineers use to detect, understand, and resolve disruptions

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Roblox
📍 San Mateo• $295.3K – $345K/yr
14 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Have: Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments. Worked on a very large multithreaded distributed system that connects millions of users worldwide. Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients Worked on a game engine and understand how a game engine works You Are: A software engineer with 10+ years of experience with Game networking coming from a Game Engine/Studio A deep understanding of Network Stack with a passion for working with open source Strong systems-level C++ programming experience and fascinated by the ac

linuxc++
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R
Roblox
📍 San Mateo• $295.3K – $345K/yr
15 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer App Performance team is looking for a Principal Software Engineer to spearhead stability and performance improvements. You will work across system-level, cross-platform C++ game engine, and front-end codebase, partnering with teams across the company to identify bad behavior patterns and performance bottlenecks, ship measurable improvements, and prevent regressions over time. Our team owns the end-to-end performance of Roblox, from speed and responsiveness to efficiency and stability, across all devices and platforms we support: mobile, desktop, and console. You will: Drive research of new opportunities, build and execute roadmaps to improve stability and resilience of Roblox across all target platforms Design novel solutions to prevent and mitigate crashes, hangs, and other interruptions that hurt user experience. Build robust defense mechanisms for early detection of stability anomalies through real-time monitoring, alerting, and CI/CD automation. Work with stakeholders across Engineering, Product, and Design to align on priorities, tradeoffs, and rollout plans; ensure performance improvements support the user experience. Deliver improvements and guardrails that scale a

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Hark
📍 San Jose• $150K – $300K/yr
15 days ago

About Hark Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with the world through speech, text, vision, and persistent memory. We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world. To get there, we're developing multimodal models and next-generation AI hardware together, designed from the ground up as a single, unified interface for a new era of intelligent systems. About the Role We're hiring a Member of Technical Staff (Application Security Engineer) to own the security of the software Hark ships. You'll review design and code, find and fix vulnerabilities in our backend services, mobile apps, and third-party integrations, and build the guardrails that let engineers move fast without shipping bugs. Our agents act on behalf of users across their apps and data, so you'll also be defining how to secure LLM and agent systems, a space with very few established playbooks. This role is hands-on; you'll be reading code, writing fixes, and building tooling, not managing or auditing. Responsibilities Threat-model new features and services, with a focus on agent/LLM attack surfaces (prompt injection, tool misuse, data exfiltration, cross-tenant access). Review code and designs for Hark's backend services (primarily Go), APIs, and mobile apps; fix vulnerabilities directly when it's faster than filing a ticket. Secure authentication, authorization, and session handling across our consumer product, including OAuth integrations with third-party platforms. Build and tune SAST, dependency, and secrets scanning in CI so findings are high-signal and developers actually act on them. Triage and remediate findings from pentests and our

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Roblox
📍 San Mateo• $196.8K – $243.3K/yr
18 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a full stack Senior Software Engineer you'll help build Global Actions: the systems that make core actions work consistently across every surface and platform on Roblox. Your first focus will be the Affinity System, which powers how people save and organize the things they care about on Roblox: a unified affinity system covering Saves, Collections, and Wishlists, replacing today's fragmented Favorites experience. You'll work across the stack, from backend APIs and data models to cross-platform React based UI solutions. You Will Design and build the backend APIs and services, covering collections, items, pagination, and batching, that power Saves, Collections, and Wishlists Lead the migration from Favorites to Saved without losing user data, across web, mobile, desktop, console, and VR Build user facing surfaces, including the Saved Library and Collections pages, in partnership with Product and Design Design for privacy and safety, so users only see content and Collections they're allowed to view Extend the system to new entity types as the platform grows You Have 3+ years of experience building full-stack systems, including backend, APIs, and frontend applications at scale. Experience wi

javascripttypescriptreact
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Roblox
📍 San Mateo• $153.1K – $196.8K/yr
20 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We’re looking for an outstanding engineering to join our Engine Scalability team. The Engine Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Drive projects end-to-end,

R
Roblox
📍 San Mateo• $295.3K – $345K/yr
20 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. In the Roblox Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays). Our team owns: The core structures and systems are used to build the DataModel and interact with it. The C++ reflection bindings that form the Engine’s Luau API surface and let creators interact with the DataModel. We’ve built custom codegen tooling to generate the C++ for these reflection bindings and other related structures. DataModel serialization … and much more! You will: Develop engine code that performs well for all user-created games on the Roblox platform. Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions. Take ownership of projects throughout their full lifecycles. Execute code that performs well on all the devices Roblox supports—from desktop clients to mobile phone clients to

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Roblox
📍 San Mateo• $243.3K – $295.3K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Job Description The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will: Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for technical qu

R
Roblox
📍 San Mateo• $243.3K – $295.3K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Job Description The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will: Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for technical qu

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