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Principal Ai And Automation Engineer in San Mateo

80 active opportunities · Updated for October 2026

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Explore current principal ai and automation engineer jobs in San Mateo. Use filters to narrow by work mode, employment type, experience and date posted.

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Roblox
📍 San Mateo• Full-time• $295.3K – $345K/yr
12mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. With Roblox Ads & Discovery business growing at a rapid rate, we are building large scale ads machine learning infrastructure to deliver more value to our users and our advertisers. As a Machine Learning Infrastructure Engineer, you’ll build scalable, reliable, and high-performance infrastructure that powers ML systems across our organization. You’ll operate at the scales of hundreds of billions of engagements, and redefine how we deliver performance ads to hundreds of millions of users. You will: You will co-design models and systems, working at the intersection of model architecture and ML infrastructure, partnering closely with core modelers, data and AI infrastructure engineers, and product teams to push the boundaries of large-scale training and serving. Your work will span recommendation, search, and agentic applications, including large transformer architectures, LLMs, generative rankers, and efficient offline and online content-understanding systems. You will investigate model, data, and systems tradeoffs end to end—from data pipelines and distributed training to low-latency inference and production serving. This includes designing efficient KV-cache strategies, applying p

machine learningai
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Roblox
📍 San Mateo• Full-time• From $295.3K/yr
6mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox Studio is the creation engine behind millions of immersive 3D experiences built by creators around the world. As a Principal Engineer focused on Collaboration, you will be leading the architecture and design of workflows on Roblox Studio and our platform enabling creators and AI agents to collaborate at scale by creating, sharing, and managing content. The ideal candidate has C++ and game engine experience, enjoys solving complex software problems and has a passion for mentoring other engineers on the team. We believe that collaborative teams are the future of building one’s imagination on Roblox and you will be designing and building features which unlock that vision. Join us in our mission to make collaboration at scale performant, frictionless, and most of all fun! You Will: Plan and deliver complex technical features E2E in our game engine and in the Roblox Studio that will allow developers to grow in our community Establish the foundational architecture and technical direction that will enable Studio to keep expanding its capabilities Work cross functionally, across teams and technology platforms to deliver high quality and amazing user functionality Lead by example and mentor e

awsgitai
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Roblox
📍 San Mateo• Full-time• From $277.4K/yr
4mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Technical Program Manager for Compute Infrastructure, you will lead technical programs to develop and rollout next generation technology solutions to process a diverse spectrum of infrastructure workloads across Roblox services to enable users around the world to efficiently, reliably, and securely enjoy the Roblox Platform. You Have: Been a technical leader with domain expertise in systems and software used to process and manage Cloud and on-prem Infrastructure 7+ years of experience in software industry driving the build of large-scale infrastructure Experienced with establishing work relationships across multi-disciplinary teams and earning trust as a technical leader with all partners Experienced with identifying critical technical problems and opportunities Experienced with delivering end to end technical programs through roadmapping and reliable execution Able to turn specific solutions into systems that benefit the larger community in the long run Knowledgeable about user needs, scoping, planning, execution and delivery Flexible around process, using process as a tool when it makes sense for a team Experience with Kubernetes, Cloud platforms (e.g. AWS), and AI/ML infrastru

awskubernetesgit
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Roblox
📍 San Mateo• Full-time• From $293.8K/yr
10mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. With Roblox’s daily active users growing at a record pace, we are building the next generation advertising in an immersive metaverse. Our team sits at the core of the Roblox Ads ecosystem, serving billions of impressions while providing the critical infrastructure that connects global brands with our massive community of creators. We are seeking a Principal Software Engineer to drive technical strategy and execution for the Ads Experience team. This team is responsible for the full spectrum of our monetization experience, including Advertiser Experience (Roblox Ads Manager), Brand Experience (Brand Ads & Integrations), and Publisher Experience (Creator Monetization & Commerce). This is a foundational technical challenge beyond standard ad-tech. You will architect the high-scale backbone of our monetization system, driving the technical vision for our Ads Manager, immersive Brand Ads formats, and creator solutions, while pioneering AI integration and balancing a three-sided marketplace economy in real-time. You Will Architect the Roblox Ads Manager: Design and build the end-to-end technical architecture for our flagship advertising platform, ensuring it can handle complex campaign st

typescriptreactaws
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Roblox
📍 San Mateo• $153.1K – $196.8K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Software Engineer on the Creator, Experience LiveOps team, you'll work full-stack across our backend services and the creator-hub web app (TypeScript/React) to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale. You'll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers. The Experience LiveOps (ELO) Team builds the runtime tools creators use to operate and tune their live experiences without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation, and Open Cloud / public APIs that expose all of it programmatically. You Will: Build and ship features across ELO's config, experimentation, and segmentation surfaces, backend services and the creator-hub UI. Own projects end-to-end (spec to launch) with support from senior/principal engineers on the team. Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, well-instrumented features. Par

typescriptreactai
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Roblox
📍 San Mateo• $196.8K – $243.3K/yr
2mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Experience LiveOps builds the runtime tools creators use to operate and tune their live experiences — without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation , and Open Cloud / public APIs that expose all of it programmatically. As a Software Engineer on the team, you’ll work full-stack — across our backend services and the creator-hub web app (TypeScript/React) — to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale. You’ll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers. You Will: Build and ship features across ELO’s config, experimentation, and segmentation surfaces — backend services and the creator-hub UI. Own projects end-to-end (spec → launch) with support from senior/principal engineers on the team. Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, w

typescriptreactai
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R
7mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on Creator Services Data, you’ll be leading the company’s efforts to build the next generation Data Storage systems to power the millions of experiences on the Roblox Platform. We run the mission critical cloud services, Data Stores , Memory Stores , and Badges , which are crucial for storing game state such as inventory and scores, implementing leaderboards, server lists, and trading, and tracking player progress and achievements. Our team is also responsible for building dashboards to provide insights to Creators using cloud services including Client/Server Performance , Data Stores , and Memory Stores . Finally, our team owns the Roblox Extended Services platform, which provides the capability for large experiences to purchase additional resources for existing services like Data Stores and new services built around compute and generative AI. At its core, this team is focused on solving complex back end distributed systems and storage problems at scale. However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines, microservices, telemetry, game servers,

awsazuregcp
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Roblox
📍 San Mateo• $345K – $399.4K/yr
7mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on Creator Services Data, you’ll be leading the company’s efforts to build the next generation Data Storage systems to power the millions of experiences on the Roblox Platform. We run the mission critical cloud services, Data Stores , Memory Stores , and Badges , which are crucial for storing game state such as inventory and scores, implementing leaderboards, server lists, and trading, and tracking player progress and achievements. Our team is also responsible for building dashboards to provide insights to Creators using cloud services including Client/Server Performance , Data Stores , and Memory Stores . Finally, our team owns the Roblox Extended Services platform, which provides the capability for large experiences to purchase additional resources for existing services like Data Stores and new services built around compute and generative AI. At its core, this team is focused on solving complex back end distributed systems and storage problems at scale. However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines, microservices, telemetry, game servers,

awsazuregcp
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Roblox
📍 San Mateo• Full-time• From $345K/yr
3mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About the Team The CI and CD Foundation team is the backbone of our engineering velocity. Our mission is to engineer and deliver a CI/CD ecosystem that streamlines the integration and delivery of our core client code—including the Game Engine, Studio, and User Apps. We are laser-focused on three goals: enhancing overall build reliability, maximizing developer productivity, and ensuring consistent software quality. We’re building and improving pipelines and tools to transform SDLC in the age of AI-driven software development. The Role As a Principal Software Engineer on the CI/CD Foundation team, you will serve as the chief technical strategist and architect responsible for transforming how Roblox builds, tests, and ships code at massive scale. Our build and delivery ecosystem handles immense complexity: decades of C++ game engine code, extensive Lua applications, complex native platforms, and a sprawling monorepo with massive, growing test suites. You will lead the technical vision to modernize, decouple, and accelerate this ecosystem—driving radical improvements across our Local Dev Inner Loop (pre-commit/pre-push), CI (PR validation, speculative execution, merge queues), and CD (OTA

pythonawsdocker
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Roblox
📍 San Mateo• $263.7K – $300.9K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Unlike anywhere else in AI right now, Roblox is building AI for creation. The mission of our Foundation AI team is to put generative AI in the hands of millions of creators. Last year, we shipped our first 3D foundation model, which turns text prompt into a production-ready 3D object. We're now pushing further into multi-modal input, like image, video, and 3D assets, and toward 4D, fully interactive worlds, all while developers keep full control of their game rules and physics. Creators use these models to build everything from a single 3D object to an entire playable world, reaching tens of millions of people every day. That end-to-end loop, from a creator's first prompt to a player's first moment inside an experience, is what makes this space different. The story of what these tools can do, and where they're headed, is still largely untold. We are looking for a world-class Senior Product Marketing Manager to define how Roblox communicates the future of AI-powered creation. This is a high-visibility role requiring a blend of technical fluency, narrative craft, and the cross-functional instincts to move quickly in one of the most dynamic spaces in the industry. You will be embedded with our

R
9 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. ML Platform powers hundreds of use cases and billions of inferences per day across Discovery, Safety, Economy, and Creation. We build the primitives that let teams train, evaluate, deploy, and operate models quickly and safely—so a new ML idea can reach production in weeks or less. We’re looking for a Principal Platform Engineer who treats platform as a product : someone who can turn complex ML/AI infrastructure into clear, durable APIs, SDKs and easy-to-use CLIs/UIs that our internal developers love. This role blends product thinking, developer experience, backend engineering, and infrastructure at scale. Hands‑on ML experience is a plus; a track record of building internal platforms that developers love is a must. You Are Have 10+ years of professional experience and have a wealth of system design experience upon which to draw to build a scalable, reliable ML platform for all of Roblox. A Code Machine; you love not only to design and communicate ideas but also to actually ship product. You obsess about user feedback, and constantly drive towards getting platform features in customers hands. Proficient in API design and developer experience—gRPC/REST APIs, SDKs, CLIs, and simple UIs that d

machine learningaifinance
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Roblox
📍 San Mateo• $345K – $399.4K/yr
23 days ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Core Services builds the foundational services and software infrastructure behind Roblox’s global platform. Our work includes the C#/.NET and Rust frameworks, shared libraries, and runtime integrations that engineers use to build and operate production services. As a Principal Software Engineer on the Core Services team you will solve problems spanning distributed systems, concurrency, memory management, API design, and developer experience. You will improve the performance and reliability of our C# ecosystem, expand our Rust infrastructure, and develop shared components and interoperability patterns across both languages. Your work will help teams adopt better foundations safely, with improvements that compound across Roblox’s service fleet. This role combines hands-on systems engineering with technical leadership. You will work with service owners and infrastructure partners to turn complex platform capabilities into reliable, usable building blocks, and own their evolution from design through production adoption. You Will Build and evolve shared C#/.NET and Rust frameworks, libraries, and SDKs, including HTTP/gRPC infrastructure, caching, configuration, and observability. Investig

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Roblox
📍 San Mateo• $280.5K – $331K/yr
2mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As the Senior/Principal Product Manager for Engine Networking, you will drive the vision and strategy for the game engine networking stack/server aspect of our client-server architecture and be hands-on with the execution and delivery of products that impact over 130 million players every day. This team is responsible for the fundamental competitive game networking stack, from replication and streaming to asset delivery and caching, and our cloud game servers. This includes close partnerships with our broader Infrastructure and Matchmaking teams to ensure our systems are getting the most out of our infrastructure and our players the best experience possible. If you are a visionary product leader who thrives on deeply technical challenges and loves networks, you’ll be a great fit! The role is based in San Mateo, CA (hybrid with Tues-Thurs onsite). You will: Define the long-term vision and strategy for Engine Networking, ensuring we have plans in place to continually invest in the core pieces of a high-performance, realtime connected game engine. Drive execution of new architectural systems, such as our upcoming offline play feature. Work with the Infrastructure organ

R
Roblox
📍 San Mateo• $320.9K – $365.7K/yr
4mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Enterprise Security Engineer, you will play a critical role in executing Roblox’s Enterprise Security Strategy. You will design, deploy, and manage security solutions to protect Roblox’s corporate infrastructure and ensure secure, compliant operations across the organization. Working closely with Corporate Engineering and Trust & Safety teams, you will translate business requirements into robust security implementations that enable secure productivity while mitigating risk. You will join the Platform, Enterprise, and Application Security group, reporting directly to the Senior Manager of Enterprise Security Engineering. You'll partner with security professionals across the Information Security organization, and work cross-functionally with teams throughout Roblox to drive security initiatives that scale with our business. You will: Evaluate and implement security technologies and vendor solutions to ensure alignment with enterprise security requirements, compliance standards, and overall risk management strategy Lead and drive initiatives across core security domains, including Endpoint Security, SaaS Security, Identity & Access Management (IAM), Agentic AI Governance

aisupply chain
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Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The mission of the Foundation AI group is to enable Roblox Creators to accelerate their workflows and to put GenAI in the hands of millions of users. We envision a future in which experiences on Roblox leverage generative text and speech capabilities to enable new forms of interaction, generative 3D and 4D capabilities to enable new ways to create, and generative video to give creators a level of visual fidelity and motion that has never been available at this scale. We shipped our 3D foundation model, which takes text prompts as input and generates production ready 3D objects and worlds. We are now building the Roblox Video Model; the Super Upsampler at the heart of Roblox Reality, our hybrid architecture that pairs the structured simulation of the Roblox Game Engine and Roblox Cloud with the photorealism of Video World Models. The engine stays the source of truth for the data model: state, physics, collision, logic, and multiplayer consistency. The video model generates the pixels: higher fidelity textures, realistic lighting, secondary motion, fluid dynamics, and the unscripted detail of a real world. A world model paired with our engine, enables persistent, multiplayer, photorealistic w

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