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Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. About GDFT Gaming, Developer, and Future Technology (GDFT) are the technology specialists at PlayStation. We build the underlying systems that power core platform capabilities and developer tools. Our mission is to enable world-class gaming experiences by delivering low-level, high-performance technology for PlayStation platforms. The Role We are looking for an engineer to join the GDFT department, working on the design and optimisation of PlayStation’s real-time game streaming technologies. You will contribute to the development of low-latency video streaming systems across current and future PlayStation platforms, working on performance-critical areas spanning frame capture, media pipelines, codec configuration, system services and streaming transport. The role is particularly suited to engineers with a strong C/C++ background and experience working with native video or media systems, including embedded devices, TV firmware, set-top boxes, consoles, or similar. Our work sits at the intersection of product engineering and R&D. Alongside delivering production technology, engineers are encouraged to investigate new approaches to reducing end-to-end latency, improving visual quality and reducing bitrate, using measurement and

gitc++jenkins
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20 days ago

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! We’re looking for a Mobile Developer Intern to join our Game Development team and help us create and improve the amazing experiences enjoyed by millions of players worldwide. As part of your internship, you’ll work alongside experienced C++ developers , learning how we build and polish our games from the inside out. You’ll contribute to real projects, support gameplay features, improve tools and workflows, and gain hands-on experience in how a world-class studio develops and ships mobile games. This is an excellent opportunity to learn, grow, and level up your technical and creative skills in a supportive and fun environment. What You’ll Do Learn to build and improve features in C++ alongside senior engineers. Support the team with internal tools, gameplay systems, and optimization tasks. Help test, debug, and p

c++recruitment
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Job Title Senior Software Technologist I - C++ Job Description Software Engineer II Your Role: • Design, develop, test, and maintain software components and applications using modern C++, C# in a Windows-based environment. • Participate in the full software development lifecycle including requirements analysis, design, implementation, testing, debugging, and maintenance. • Develop and maintain software applications using Visual Studio and associated C++, C# development tools. • Work with Windows operating system fundamentals including processes, services, registry, file system, User Account Control (UAC), and application configuration. • Create, enhance, and troubleshoot software modules while adhering to coding standards, design guidelines, and software development best practices. • Utilize GitHub for source control management including branching strategies, commits, pull requests, merges, rebasing, and code reviews. • Support and troubleshoot CI/CD pipeline issues using GitHub Actions and participate in continuous integration activities. • Manage software dependencies and package management using NuGet and Conan. • Configure and maintain build systems using CMake and Visual Studio project configurations. • Develop and execute unit tests using Google Test (GTest) to ensure software quality and reliability. • Perform debugging, root cause analysis, and defect resolution for software issues identified during development, testing, and field support activities. • Participate in peer code reviews and contribute to software quality, maintainability, and technical excellence. • Collaborate effectively with Software Verification, Product Management, DevOps, Architecture, and cross-functional teams to deliver high-quality software solutions. • Create and maintain

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Roblox
📍 San Mateo• $243.3K – $295.3K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Job Description The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will: Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for technical qu

JT
2mo ago

Job description C.A. / CA Inter qualified or pursuing C.A. Interested in taking a lead role in a CA firm (practice in Accounting, GST, Income Tax, Auditing, Management Consultancy). A good opportunity for growth for a professional wishing to make a career in Accounting, Taxation, GST, Auditing, Management field. Minimum 3-7 years of experience. Role Description This is a full-time on-site role for a C.A. / CA Inter qualified or pursuing C.A. Professionals (Accounts-Audit-IT-GST Head ) at M/s. Arvindkumar R. Maniar in Rajkot. They will be responsible for tasks related to Auditing accounting, taxation, financial management, and advising clients on financial decisions. They will also handle auditing, financial reporting, and ensuring compliance with regulatory requirements. Qualifications & Experiences we need Good exposure of accounting and taxation related software and advance knowledge of Excel. Ability to work collaboratively with a team Vast knowledge of laws, business, industry, client needs, etc. Appeals drafting, appearing before government authorities. Growth mindset, problem solving, coaching articled clerks and juniors. Effective CLIENT handling is a MUST. Company Description M/s. Arvindkumar R. Maniar is a professional services consultancy company based in Rajkot, with expertise in Accounting, Taxation, Finance, Management, Information Technology, Marketing, Sales, and Human Resources Development. The firm has been practicing in Rajkot for over 65 years, emphasizing continuous improvement, employee development, customer satisfaction, and growth. Integrity and transparency are core values in all relationships. Be a part of growth at Rajkot’s leading 60 years old Professional Services Consultancy Company. You may forward this email to others in your circles. Currently the positions are for our Rajkot location only. Salary as per best industry standards. Job Type: Full-time, Day shift *Speak with the employer* Sukruti Rathod M.+91 6354821313

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Everpure
📍 Prague• Full-time
2mo ago

Everpure (NYSE: P) has evolved from storage pioneer to data platform, closing fiscal 2026 with $3.7 billion in revenue, its first billion-dollar quarter, and accelerating growth into FY27. Our strategic agenda spans the companies defining the next era of technology - hyperscalers, AI labs, the AI hardware supply chain, data platform providers, and the broader AI ecosystem. This type of work—work that changes the world—is what the tech industry was founded on. So, if you're ready to seize the endless opportunities and leave your mark, come join us. THE ROLE FlashArray File extends FlashArray with file services, supporting SMB and NFS through core components including the file gateway, object store, and middleware. We are looking for a C++ developer who is interested in building high-performance, highly reliable systems and solving complex technical problems across file protocols, storage, concurrency, quality, and performance. This team owns core file capabilities end to end, with a strong focus on feature delivery, maintenance, and efficient execution in a highly parallel, customer-critical environment. WHAT YOU’LL DO Design, implement, and review new features in FlashArray File, primarily in C++, across core file-services areas such as protocols, reliability, and customer-facing capabilities. Build system software that serves SMB and NFS workloads and helps evolve the file gateway and adjacent services behind FlashArray File. Improve quality, scalability, performance, and resiliency for a platform that handles highly concurrent access patterns and business-critical storage workloads. Take ownership of work from design through delivery, debugging, and long-term maintenance, helping move projects forward from start to finish. Collaborate closely with engineers and cross-functional partners in Prague and beyond to deliver high-quality outcomes and continuously improve how the team works. We are primarily an in-office environment and therefore, you will be expec

linuxaic++
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At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a seasoned Senior Software Engineer (C++) to join our development team. Our Core Security team is looking for a security focused engineer to help drive our various software security initiatives. The successful candidate will be committed to keeping our games and services fun for our players through defense against cheaters, hackers, exploiters, and all troublemakers. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland. WHAT WE DO The Core Security team is responsible for protecting our players, employees, and business. We develop anti-cheat to preserve the integrity of our online experience. We build anti-piracy measures to preserve our intellectual property. We create and apply anti-tamper technologies to protect sensitive areas of code. We support all Rockstar titles including Grand Theft Auto V and Red Dead Redemption. We work closely with many cross-functional teams to enhance the security of our games. RESPONSIBILITIES Create and innovate solutions to better secure our products from known vulnerabilities. Research and implement various forms of anti-tamper technologies and anti-cheat technologies. Debug exceptions to resolve issues related to obfuscation transformations and anti-tamper mechanisms. Performance profile protected and unprotected code to meet expected performance requirements. Follow software SDLC to integrate into the game team’s operations. Test cross-platform software solutions to ensure quality. REQUIREMENTS 7+ years of experience working in a software/security develo

c++recruitment
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For more than 30 years, SonicWall has delivered a partner-first unified cybersecurity portfolio that helps SMBs, MSPs, and IT teams consolidate network security, endpoint security, security service edge (SSE), and threat response across hybrid environments. By bringing connected technology, real-time threat intelligence, automation, and expert services together, SonicWall helps organizations simplify security operations, achieve better security outcomes, and lower total cost of ownership. Backed by a global ecosystem of more than 17,000 partners, SonicWall delivers enterprise-grade protection built for SMB and mid-market realities. For more information, visit www.sonicwall.com or follow us on X, LinkedIn , Facebook , and Instagram . About the Role SonicWall is hiring a Senior Software Engineer to develop and maintain the Content Filtering Service client embedded in SonicOS — the firmware running on SonicWall firewall appliances worldwide. This module intercepts live traffic, queries the CFS rating servers in real time, and enforces URL-based content filtering policies at the packet level. This is security-critical code: a policy bug is a traffic bypass on a deployed security appliance. The codebase is in C with a split Control Plane / Data Plane architecture, multi-blade cache synchronization, and multiple firmware version upgrade paths. Responsibilities Maintain, harden, and extend the CFS client module across both the control plane and data plane. Own the binary UDP protocol implementation between the firewall and the CFS rating servers, ensuring correctness and compatibility across protocol versions. Develop and maintain complete IPv4 and IPv6 support across all code paths. Own the firmware upgrade and migration paths, ensuring they are atomic, failure-safe, and correctly handle all supported version transitions. Improve reliability of inter-blade cache synchronization on multi-blade appliances. Collaborate with the server-side on coordinated

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Roblox
📍 San Mateo• Full-time• $195.8K – $242.1K/yr
3mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Luau App Foundations team is responsible for the core infrastructure of the Roblox application. They bridge the gap between app and the performance-heavy Roblox game engine. This team is building the unified stack that powers mission-critical surfaces like Home, Avatar, and Social for millions of concurrent users. They are the ones who make it possible for "Web-style" development efficiency to exist within a high-performance C++ game engine. Why is this role exciting: Technical Pioneer: You will be writing libraries and modules using C++ inside a world class Roblox proprietary Game Engine. Systematic Impact: This is a "Force Multiplier" role. The frameworks and components you build will be used by dozens of other engineering teams to ship their features. Complex Problem Solving: You aren’t just building an app; you’re managing smooth data flow through a client that has to perform perfectly on a $100 Android phone and a $3,000 Gaming PC simultaneously. 0 to 1 Transitions: You will lead the charge in shaping some of the most crucial components of the App written in C++ inside the Game Engine. Key Challenges: Bridging Tech Stacks: The libraries you write sit between a modern UI (written in

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Spotify
📍 Stockholm• Full-time• Remote
3mo ago

We’re looking for a Senior C++/iOS Engineer to join the Baldur squad within User Platform (UP). Baldur owns Spotify’s Session Management and Delegated Authorization domains—the systems that enable applications to securely obtain, use, and manage access tokens for hundreds of millions of users. In this role, you’ll help shape the technology that powers secure access across every Spotify client and third-party integration. Your work will support engineers across Spotify building mobile and desktop experiences, platform teams, and third-party developers integrating with Spotify’s authorization platform. You’ll collaborate across disciplines to build secure, reliable, and scalable authentication experiences that have a direct impact on millions of people every day. What You'll Do Collaborate with a highly autonomous and supportive engineering squad responsible for Spotify’s delegated authorization and session management platforms. Design, build, and evolve critical infrastructure powering Spotify applications and partner integrations using shared C++ libraries and native Swift on iOS. Develop secure, reliable, and performant delegated authorization flows, including token issuance, refresh, revocation, and session lifecycle management across multiple platforms. Partner with client and backend engineers to integrate with core authorization services, token issuance, client registration, and token revocation. Improve how credentials and access tokens are securely stored and managed on-device while balancing security, reliability, and application performance. Contribute to the evolution of Spotify’s authorization frameworks, Spotify-specific implementations, enabling new platforms and product experiences. Drive technical improvements, share knowledge with teammates, and help shape the long-term technical direction of delegated authorization and session management. Who You Are You have

REMOTEc++swiftrecruitment
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Roblox
📍 San Mateo• Full-time• $195.8K – $242.1K/yr
4mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer App Foundation team is looking for a Senior Software Engineer to improve Roblox performance across our supported platforms. Our platform is used by over 150M people daily. You will work primarily in cross-platform C++ Roblox game engine code, partnering with teams across the company to identify bottlenecks, ship measurable improvements, and prevent regressions over time. Our team is responsible for the end-to-end performance of the Roblox client on Android, iOS, macOS, Windows, Xbox, Playstation and TV. We tackle the platform’s most difficult technical constraints, ranging from speed and responsiveness to efficiency and stability, to ensure a high-performance experience across all of our devices and platforms. You will: Own the end-to-end performance of the Roblox client across all platforms directly moving the needle on our key metrics: TTI, app size, battery usage and more. Build the benchmarking, profiling, and telemetry systems required to catch regressions early and continue scaling our application even further. Collaborate closely with stakeholders across Engineering, Product, and Design to evaluate technical tradeoffs, align on company-wide priorities, and

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Roblox
📍 San Mateo• Full-time• $243.3K – $295.3K/yr
7mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Ads User Experience team at Roblox is dedicated to developing cutting-edge software and integrations that facilitate ads on Roblox. Our focus lies in building a first-of-its-kind ads system in our Game Engine. We are developing different ad formats and integrations, starting with video. We are looking for a Senior Software Engineer with an expertise in C++. This is a high-impact position. Ads at Roblox is at the beginning of our journey, presenting an amazing opportunity to get in at the ground floor and help build a multi-billion dollar business from scratch. We are approaching this challenge with a strong focus on performance and a deep respect for our community — ensuring everyone continues to have an exceptional experience on Roblox. As we move toward enabling cooperative experiences for an infinite number of players in infinitely scalable worlds, we are looking for a Senior Engineer who is both technically exceptional and capable of delivering meaningful, real-world impact. You Will: Help build a first-of-its-kind ads system within the Roblox Game Engine Develop new ad formats and integrations, starting with video Contribute to the design and performance of systems that

About Ubiquiti At Ubiquiti Inc., we create technology platforms for Businesses, Smart Homes, and Internet Service Providers, driven by our goal to connect everyone, everywhere. To date, Ubiquiti has shipped over 100 million devices worldwide, from ISP networking products to next generation of IT solutions. Our growth is made possible by the dedicated team of hundreds behind the scenes. From software developers and product managers to designers and strategists, Team UI is driven to achieve our common goal: Rethinking IT. At Ubiquiti, you’ll heighten your potential and broaden your horizons - all while shaping the future of connectivity. The Position: The Ubiquiti Riga office is looking for a talented and self-driven C++ developer to join a rapidly growing team to focus on next generation user interface development for upcoming consumer and enterprise products. We expect you to bring your experience, enthusiasm and creativity wherever you go and put them in the work you do. You should be able to think out of box when finding solutions to problems and make things work when the solution is not straightforward. Responsibilities: Develop and maintain UI/UX targeted application on embedded systems with a display; Analyze and solve technical problems; Actively participate in UI/UX decisions during new product development; Work as a part of the global team of firmware, hardware engineers and designers to develop cutting edge networking products and technologies; Willingness to learn new things on a regular basis. Requirements: 3+ years development experience with modern C++; Experience with Linux CLI; Experience working with Make and CMake; Experience with AI tools - Claude, Codex, etc; Knowledge of Git version control system; Fluent in English and Latvian. Experience that is a Major Plus: Experience with Qt Widgets, Quick (QML); Experience working with various build systems and toolchains; Experience with ARM Cortex-M microprocessors; Experience w

pythongitlinux
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Roblox
📍 San Mateo• $243.3K – $295.3K/yr
10mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on our Engine Networking team, you will have an immediate impact on the building blocks of Roblox itself. The software you build is a very large application that empowers our global community of 2M+ developers to push the boundaries of interactive gaming. Your work will touch every part of the engine, from threading and memory management to physics and scripting. If you enjoy working on C++ software and have a passion for working on high-performance real-time applications alongside experienced and passionate engineers, you will be right at home on our growing Game Engine team. You Will: Develop engine code in C++ for sub-systems critical to the Roblox game engine Work on sub-systems that handle data syncing between server and client, game-aware data streaming, and harmonizing resource usage to ensure gameplay works on various devices with varying CPU and memory capabilities Work on every application Roblox develops, from mobile phone clients to cloud-based servers You have: 4+ years of experience and you've worked on deep and challenging problems in large and complex C++ codebases. System-level pointers, templates, and raw blocks of memory are tools to write co

Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify innovations in software models, compilers, platforms, networking, and semiconductors. Our diverse team of technologists have developed a high performance RISC-V CPU from scratch, and share a passion for AI and a deep desire to build the best AI platform possible. We value collaboration, curiosity, and a commitment to solving hard problems. We are growing our team and looking for contributors of all seniorities. As a C++ Machine Learning Engineer on the AI Models team at Tenstorrent, you’ll work on the training framework behind our most advanced models. You’ll write high-performance C++ code, shape how new layers and operators are implemented, and help models scale across our custom silicon. If you enjoy building the guts of ML systems and seeing them run fast, this role is for you. This role is hybrid, based out of Warsaw or Gdansk, Poland. We also consider remote candidates within Poland on a case-by-case status. We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting. Who You Are Strong in C++ and low-level systems programming, especially in performance-critical code. Comfortable thinking in tensors, memory layout, and compiler graphs. Familiar with PyTorch and curious about how frameworks map to hardware. A builder who enjoys solving technical puzzles and digging into the details. What We Need Extend and optimize our ML training framework with new ops, layers, and training features. Debug and tune model performance on Tenstorrent chips. Work with compiler and kernel teams to make sure models compile and run as expected. Support integration of real-world models

machine learningaic++
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