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Senior C Ios Engineer Jobs

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Explore current senior c ios engineer jobs. Use filters to narrow by work mode, employment type, experience and date posted.

R
Roblox
📍 San Mateo• $196.8K – $243.3K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer Apps Desktop team owns the Windows and macOS foundation behind every Roblox session on a PC or Mac: the window, the launch path, and the shell that holds everything together. You will own that foundation with us. We are dedicated to delivering superior performance, reliability, and user experience on Windows and Macs. As a Senior Software Engineer on the Desktop team, you'll be a driving technical force; you will lead complex client work end-to-end and raise the quality bar across our codebase. You will lead projects at that scale end-to-end, set the technical standard in a codebase millions of people depend on daily, and partner with product, design, and platform teams to ship work that is polished and fast at scale. You Will: Shape & improve the Windows and macOS experience that millions of players see every day. Own major Windows and MacOS initiatives end-to-end from ambiguous idea to shipped, measured, and iterated on. Rebuild the parts of the app every player touches: how it launches, how it renders, how it lives in the OS. Set the technical standard through code review, mentorship, and the code you write yourself. Make platform bets that pay off for engineering teams

reactc++Excel
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Nuro
📍 Mountain View• Full-time• From $193.9K/yr
1mo ago

Who We Are Nuro believes self-driving vehicles are the most immediate and profound opportunity for AI to drive positive change in the physical world. Safer streets, more time for what matters, and easier access to the world around us, that’s why we’re building a universal autonomy platform: self-driving for all roads and all rides. Founded in 2016, Nuro is a physical AI company developing Level 4 autonomous driving technology for a wide range of vehicles, use cases, and markets. Powered by the Nuro Driver™, our universal autonomy platform enables the global mobility ecosystem to deploy autonomy at scale, from robotaxis and logistics fleets to personal vehicles. With years of real-world deployment experience and a flexible, partner-led business model, Nuro is working toward a future where millions of autonomous vehicles powered by our technology help make everyday life safer, easier, and more connected. Nuro has raised over $2B in capital from Uber, NVIDIA, Google, Softbank, Fidelity, T. Rowe Price, and other leading investors. About the Role The ability to monitor and assist our vehicles remotely plays a key role in our business strategy. As a Software Engineer, Video Streaming you will work on our in-house Teleoperations platform. You will work with a diverse team of engineers to build the core communication system as well as the cloud platform to connect vehicles and operators. This position involves broad technical understanding in networking algorithms, bandwidth estimation, rate control, computer networking, and real-time communication systems. The team is expected to deliver reliable solutions and license to 3rd party teleoperation usages. About the Work Design and implement an efficient pipeline with state-of-the-art video streaming techniques to deliver high priority real-time data stream Build an offline streaming simulation/emulation framework that can help to iterate the video streaming algorithm and predict online performance Test systems in real-world e

aic++logistics
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R
Roblox
📍 San Mateo• $196.8K – $243.3K/yr
1mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Game Engine team at Roblox works on the systems that power the experiences at the heart of the metaverse. Our code is the technical foundation in our client, editor, and our simulation servers. The Game Engine team is broadly split into departments — Audio-Video-Communication, Avatar, Core AI, Digital Matter, Productivity, and Systems. This position is for the Systems Runtime pod. The Runtime pod builds and maintains the foundational C++ components that power the entire Roblox engine and Studio stack. We own the runtime layer — the performance, efficiency, and usability of the core primitives that every other engineering team relies on. Think of Runtime as the “standard library” and execution engine for Roblox's C++ world. Our ownership centers on three pillars: Concurrency System — our task scheduler and fiber runtime power how work is parallelized across CPU cores, letting teams scale features across platforms while keeping code understandable and debuggable. Memory System — we own the engine's memory allocator stack, tracking pipelines, and observability tooling to make memory behavior predictable and prevent leaks and fragmentation. Profiling and Observability — we build and evolve

R
Roblox
📍 San Mateo• Full-time• $196.8K – $243.3K/yr
2mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Game Engine team at Roblox works on the systems that power the experiences at the heart of the metaverse. Our code is the technical foundation in our client, editor, and our simulation servers. The Game Engine team is broadly split into departments — Audio-Video-Communication, Avatar, Core AI, Digital Matter, Productivity, and Systems. This position is for the Systems Runtime pod. The Runtime pod builds and maintains the foundational C++ components that power the entire Roblox engine and Studio stack. We own the runtime layer — the performance, efficiency, and usability of the core primitives that every other engineering team relies on. Think of Runtime as the “standard library” and execution engine for Roblox's C++ world. Our ownership centers on three pillars: Concurrency System — our task scheduler and fiber runtime power how work is parallelized across CPU cores, letting teams scale features across platforms while keeping code understandable and debuggable. Memory System — we own the engine's memory allocator stack, tracking pipelines, and observability tooling to make memory behavior predictable and prevent leaks and fragmentation. Profiling and Observability — we build and evolve

This is Adyen Adyen provides payments, data, and financial products in a single solution for customers like Meta, Uber, H&M, and Microsoft - making us the financial technology platform of choice. At Adyen, everything we do is engineered for ambition. For our teams, we create an environment with opportunities for our people to succeed, backed by the culture and support to ensure they are enabled to truly own their careers. We are motivated individuals who tackle unique technical challenges at scale and solve them as a team. Together, we deliver innovative and ethical solutions that help businesses achieve their ambitions faster. About the team Payment Client Foundation team owns and operates Adyen's integration with payment methods in store focused on the low-level integration layers, including payment kernels and ensuring compliance with global PCI standards. This is the foundation that keeps payment running for retailers around the globe. In this role, you will drive technical strategy, build a high-performing team, and shape the evolution of our platform as Adyen continues to scale globally. What you'll do As a Kotlin Engineer you will work on solutions for our payment terminals featuring many capabilities, such as: Accepting payments using credit cards and debit cards, Apple Pay or Google Pay on mobile phones or accepting payments through QR codes; Communication with the Adyen backend to achieve one platform solution; You will be working on developing our main business logic in Kotlin, which will be deployed on both Android based terminals and mobile phones. We value your input and encourage you to propose innovative solutions. You will have the opportunity to work on projects that keep Adyen competitive. With this freedom comes the responsibility to own your features end-to-end—from design and implementation to testing and monitoring—ensuring a secure and sustainable solution. Qualifications Must haves A minimum of 5 years of experience writing code in

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Everpure (NYSE: P) has evolved from storage pioneer to data platform, closing fiscal 2026 with $3.7 billion in revenue, its first billion-dollar quarter, and accelerating growth into FY27. Our strategic agenda spans the companies defining the next era of technology - hyperscalers, AI labs, the AI hardware supply chain, data platform providers, and the broader AI ecosystem. This type of work—work that changes the world—is what the tech industry was founded on. So, if you're ready to seize the endless opportunities and leave your mark, come join us. We’re in an unbelievably exciting area of tech and are fundamentally reshaping the data storage industry. Here, you lead with innovative thinking, grow along with us, and join the smartest team in the industry. This type of work—work that changes the world—is what the tech industry was founded on. So, if you're ready to seize the endless opportunities and leave your mark, come join us. THE ROLE Lead the visionary development of the Direct Flash Module (DFM) firmware, the core innovation enabling the world’s fastest and most reliable all-flash storage. You will own the strategic firmware roadmap and delivery, driving the integration of cutting-edge NAND and SSD technologies to maintain our competitive edge in enterprise storage. This is a high-impact leadership role requiring deep technical expertise and strong collaboration with Hardware, Purity Software, and NAND Engineering teams. WHAT YOU'LL DO Define and execute the DFM firmware strategy for DirectFlash™ SSD Modules, owning the long-term product and feature roadmap and ensuring alignment with FlashArray business objectives for performance, cost, and reliability. Lead design and delivery of high-performance firmware with a strong emphasis on PCIe functionality (initialization, configuration, runtime management) and sophisticated NAND media management policies and low-level hardware interfaces, maintaining DFM simplicity and leadership in advanced NAND adopti

aic++supply chain
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R
Roblox
📍 San Mateo• Full-time• $196.8K – $243.3K/yr
2mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer Apps Consoles team owns the console app foundation that makes Roblox feel fast, fluid, and reliable for millions of players and is dedicated to delivering superior performance, reliability, and user experience on PlayStation and Xbox. As a Senior Software Engineer on the Consoles team, you'll be a driving technical force — leading complex client work end-to-end, raising the quality bar across our codebase, and partnering closely with product, design, and platform teams to ship experiences that are polished and performant at scale. You Will: Shape & improve the PlayStation and Xbox experience that millions of players see every day Translate ambiguous product ideas into well-scoped, high-quality engineering plans in close partnership with product, design, and data science. Raise the engineering bar through rigorous code review, proactive mentorship of junior engineers, and the standards you set in your own code. Drive platform-level investments that benefit the broader engineering organization. Work with our Xbox and PlayStation counterparts to ensure feature parity and platform-specific excellence. You Have: 5+ years of experience building and shipping client software, with

reactc++
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At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a passionate Senior Cheat Software Engineer. As a Senior Cheat Software Engineer you’ll work closely with other engineering and product teams to research and implement solutions that mitigate threats to the player experience while staying ahead of evolving attack vectors. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Dundee, Scotland. WHAT WE DO The Rockstar Games Cheat Software Engineering Team supports the entire cheat lifecycle including discovery, technical breakdown, reproduction, root cause analysis and remediation. We strive to understand the threat landscape affecting our titles and the gaming industry as a whole to maintain and continuously update our knowledge. We independently assess our applications, services, and builds to identify potential vulnerabilities and design flaws and work with development teams to remediate. RESPONSIBILITIES Reverse engineer, analyse, debug, and document application behaviours. Develop, fine-tune, and support anti-cheat measures and in-game abuse prevention systems. Drive root cause analysis efforts behind internally and publicly identified vulnerabilities. Collaborate with cross-functional teams to improve security controls and detection. Support the active development of internal tooling and anti-cheat solutions. Identify gaps in anti-cheat capabilities and detection&

pythonc++c#
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At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a passionate Senior Cheat Software Engineer. As a Senior Cheat Software Engineer you’ll work closely with other engineering and product teams to research and implement solutions that mitigate threats to the player experience while staying ahead of evolving attack vectors. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland. WHAT WE DO The Rockstar Games Cheat Software Engineering Team supports the entire cheat lifecycle including discovery, technical breakdown, reproduction, root cause analysis and remediation. We strive to understand the threat landscape affecting our titles and the gaming industry as a whole to maintain and continuously update our knowledge. We independently assess our applications, services, and builds to identify potential vulnerabilities and design flaws and work with development teams to remediate. RESPONSIBILITIES Reverse engineer, analyse, debug, and document application behaviours. Develop, fine-tune, and support anti-cheat measures and in-game abuse prevention systems. Drive root cause analysis efforts behind internally and publicly identified vulnerabilities. Collaborate with cross-functional teams to improve security controls and detection. Support the active development of internal tooling and anti-cheat solutions. Identify gaps in anti-cheat capabilities and detecti

pythonc++c#
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Zoox
📍 Foster City• Full-time• $195K – $235K/yr
3mo ago

At Zoox, we have set the goal to provide our customers with the highest level of safety while using our fully autonomous vehicles. You will work with a team of world-class engineers with diverse backgrounds such as robotics, controls, simulation, and vehicle engineering to enable our vehicle to deliver outstanding energy efficiency and range in service. Operating a fleet of robotaxis at scale requires balancing performance, cost, and energy usage at the time - in this position, you will spearhead energy management and energy-efficient architectures across the vehicle platform and robotaxi fleet. You’ll collaborate on electrical powertrains, high-voltage batteries, thermal architectures, and low-voltage systems, as well as the sophisticated compute and sensing suites required for autonomous operation. In this role, you will: Develop holistic engineering and product strategies for vehicle energy management. Develop energy budgets, energy saving features, and software controls strategies across sub-systems. Work closely with simulation engineers to develop digital vehicle models for energy consumption prediction and vehicle design optimization across drive cycles. Integrate those models into larger end to end simulations to analyze fleet wide energy performance for service operations. Advocate for energy efficiency as vehicle development progresses - you’ll need passion and backbone to deliver results and make data-driven tradeoffs on behalf of energy. Qualifications Bachelor’s degree in engineering, physics, or a related technical field 7+ years of direct experience in system design and energy management in vehicular or robotics domains Familiarity with design optimization processes, including multi-disciplinary analysis and optimization Experience working with business and product stakeholders on translating business objective into engineering requirements Bonus Qualificat

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Roblox
📍 San Mateo• Full-time• $243.3K – $295.3K/yr
4mo ago

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Who We Are: Roblox is reimagining the way people come together to connect, create, and express themselves. To support our massive scale, we are powered by thousands of microservices. The Application Networking team connects and secures these services, building ingress gateways, managing the service mesh, and enabling seamless communication across Roblox’s hybrid on-prem and cloud infrastructure. We are executing on Cloud Bursting, a strategic initiative to enable Roblox’s core services to transparently burst from on-prem data centers to the cloud, allowing us to handle historical peak concurrent players and survive regional failures. You will join our Service Mesh team to build the networking fabric that makes this possible. You Will: Design and build the service mesh infrastructure that enables communication across Roblox’s hybrid Kubernetes and Nomad environments, supporting billions of daily requests. Drive the integration of service mesh with Kubernetes, ensuring reliable sidecar injection, mTLS, traffic policies, and observability for production workloads. Build the networking foundation for Cloud Bursting, enabling Roblox’s top services to transparently burst from on-pre

kubernetesc++
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Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. United Kingdom, London Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. We’re the company behind PlayStation, delivering cutting-edge hardware, software, and network services to players and game creators around the world. Our role is to create the technologies, tools, and experiences that help developers build the best games on PlayStation. We work at the intersection of platform engineering, developer experience, and interactive entertainment, pushing the boundaries of play through high-quality SDKs, systems, and tools. Role overview We’re looking for a Senior Software Engineer to build the tools and automated systems we use to validate audio technologies in the PlayStation SDK. This role sits within SDK Quality Engineering, but the work is primarily software engineering. You’ll design and build audio analysis tools, automated validation pipelines, regression detection systems, and developer-facing diagnostics that help engineers understand whether audio behaviour is correct, stable, and release-ready. You’ll work closely with Audio SDK engineers and platform teams to turn complex audio quality problems into measurable, repeatable engineering systems. The right person w

pythonc++jenkins
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Nuro
📍 United States• Full-time• From $193.9K/yr
5mo ago

Who We Are Nuro believes self-driving vehicles are the most immediate and profound opportunity for AI to drive positive change in the physical world. Safer streets, more time for what matters, and easier access to the world around us, that’s why we’re building a universal autonomy platform: self-driving for all roads and all rides. Founded in 2016, Nuro is a physical AI company developing Level 4 autonomous driving technology for a wide range of vehicles, use cases, and markets. Powered by the Nuro Driver™, our universal autonomy platform enables the global mobility ecosystem to deploy autonomy at scale, from robotaxis and logistics fleets to personal vehicles. With years of real-world deployment experience and a flexible, partner-led business model, Nuro is working toward a future where millions of autonomous vehicles powered by our technology help make everyday life safer, easier, and more connected. Nuro has raised over $2B in capital from Uber, NVIDIA, Google, Softbank, Fidelity, T. Rowe Price, and other leading investors About the Role On the Autonomy Visualization team, your top priority will be developing high-quality visualization platforms. These platforms will allow any software engineer to add new viz elements. Additionally, you’ll also have the opportunity to work end-to-end on viz features and products, exercising both your technical skills, product sense, and cross-functional communication. About the Work As an Autonomy Visualization Software Engineer, you’ll build business-critical tools that accelerate the development of Nuro’s autonomous driving technology. Build performant visualization frameworks in both C++ / OpenGL and Unity to serve multiple critical functions like autonomy development and validation, triage tools, and in-car visualization. Be a partner to Autonomy engineers as they seek to improve their development workflow with better visualization. Collaborate with ML Labeling teams, as they seek to gather high-quality training d

aic++logistics
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PlayStation Global
📍 Santa Monica, Canada• $145.1K – $181.4K/yr
5mo ago

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. This is a hybrid/ onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we’d love to find talented individuals to join us. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. What you will do: Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics and systems. Communicating with animation, programming, and art

About the Team Our DD Labs team builds real-time autonomous delivery systems. The Planning & Decision-Making group is investing heavily in deep reinforcement learning to move beyond classical planning, learning policies that generalize across novel driving scenarios, handle long-tail edge cases, and improve continuously from large-scale fleet data. Our models jointly handle prediction and planning in a single unified architecture. Our stack is pure JAX end-to-end: the same code you train with is the code that runs on the robot. No C++ rewrites, no TensorRT export. A new policy goes from training to on-vehicle deployment in minutes. About the Role As a Senior/Staff Deep RL Engineer, you will design, train, and deploy deep reinforcement learning policies that make real-time driving decisions for our autonomous vehicles. You will own the full lifecycle, from problem formulation and reward design through large-scale distributed training to on-vehicle inference. You'll help define how learned components compose with the rest of the autonomy stack to produce robust, shippable behavior. You’re excited about this opportunity because you will… Formulate complex driving tasks as RL problems with well-shaped reward functions and expressive state/action representations. Design and train model-based deep RL agents using GPU-accelerated simulation at massive scale, including improving the simulator itself. Build and maintain distributed training infrastructure in JAX across large compute clusters. Build agentic optimization systems that automatically improve code, run experiments, analyze metrics, and iterate on RL policies with minimal human intervention. We’re excited about you because… BS/MS/PhD in CS, EE, Robotics, or a related field, with a strong foundation in reinforcement learning and deep learning. You have proficiency in using AI coding tools (e.g., Claude Code, Codex, Cursor) in the full software development lifecycle, including designing, generating code, testing,

aic++Excel
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